Commit Graph

5 Commits

Author SHA1 Message Date
Pawel Lampe 4d8e6fdd2d Fix transforms involved into navmesh baking
fixes #57231, fixes #57421

Within the context of parsing navigation geometry, this commit:
- added missing transform of `MultiMeshInstance`
- changed all transforms to global ones so that they don't need to be
  calculated by hand
2022-01-30 12:23:53 +01:00
Yuri Sizov 797bb1d97e Ensure that NavMesh baking updates the inspector 2022-01-26 01:16:50 +03:00
rafallus 75fcb31cee [3.x] Consider gridmap collisions in navigation bake 2022-01-24 19:10:33 -06:00
Rémi Verschelde a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Jake Young 09bc9eb101
Backport NavigationServer with RVO2 to `3.x`
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00