Commit Graph

5 Commits

Author SHA1 Message Date
Chaosus 3112f50ecf Update libpng (1.6.35 --> 1.6.36)
(cherry picked from commit 5a89d08e3f)
2019-06-04 10:25:03 +02:00
Rémi Verschelde 67f1c9f1c8 libpng: Update to upstream version 1.6.35
(cherry picked from commit f4e682d717)
2019-06-04 10:24:58 +02:00
Rémi Verschelde 765b500c85 libpng: Update to upstream version 1.6.32
Fixes security vulnerability in our 1.6.31rc01 snapshot.

(cherry picked from commit ee1d0179c5)
2017-08-27 13:05:12 +02:00
Rémi Verschelde 39f0dcc17d libpng: Update to upstream version 1.6.31rc01
Fixes various issues with 1.6.30, especially ARM build.
Supersedes change in #9722.

Fixes #9769.

(cherry picked from commit 492999a33b)
2017-07-22 18:43:13 +02:00
Rémi Verschelde 575e986bde png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.

(cherry picked from commit 5fef84a135)
2016-10-30 14:51:30 +01:00