Hugo Locurcio
b8df8b1043
Improve the `SurfaceTool.generate_normals()` documentation
2021-02-07 16:11:17 +01:00
Rémi Verschelde
d93f75fae5
Merge pull request #45698 from KoBeWi/callables_are_love_callables_are_life
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Change sort_custom/bsearch_custom to use Callables
2021-02-05 09:30:19 +01:00
Rémi Verschelde
69152af45d
doc: Don't bind argument names with p_ prefix
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This prefix is used in the C++ codebase, not in the scripting API.
2021-02-04 14:45:06 +01:00
Rémi Verschelde
444f57210e
Merge pull request #42721 from Paulb23/update_syntax_highlighting_docs
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Update SyntaxHighlighter documentation
2021-02-04 14:44:21 +01:00
kobewi
fb83d905da
Change sort_custom/bsearch_custom to use Callables
2021-02-04 14:37:52 +01:00
Rémi Verschelde
5f8f049ddb
Merge pull request #45674 from Calinou/doc-file-endian-swap
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Improve the `File.endian_swap` documentation
2021-02-03 18:38:20 +01:00
Rémi Verschelde
cc95e2c6a6
Merge pull request #45593 from lyuma/audio_effect_capture
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Add AudioEffectCapture
2021-02-02 22:14:58 +01:00
Hugo Locurcio
c5f0db45df
Improve the `File.endian_swap` documentation
2021-02-02 21:59:55 +01:00
Lyuma
d800329d16
Add AudioEffectCapture
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AudioEffectCapture allows access to the microphone and other audio on an audio bus in real-time.
Co-Authored-By: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2021-02-02 09:22:16 -08:00
Aaron Franke
f55445079a
Replace ColorN and from HTML with a string constructor
2021-02-01 17:27:19 -05:00
Rémi Verschelde
13c0e48791
Merge pull request #45137 from Calinou/doc-control-gallery
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Reference the control gallery image in the Control class documentation
2021-02-01 20:49:30 +01:00
nemerle
022c2952fc
Node::replace_by was not copying node properties - removed the dead code.
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The code to copy node properties to the new node never worked, so there is no reason to keep the useless bits in there
2021-02-01 16:47:27 +01:00
Rémi Verschelde
d811f86102
Merge pull request #45281 from Chaosus/vs_unify
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Unified several visual shader nodes
2021-02-01 08:56:03 +01:00
Hugo Locurcio
200f1cf015
Reference the control gallery image in the Control class documentation
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Like the Tween cheatsheet or Color constants cheatsheet, this references
a "cheatsheet" image from the documentation repository.
2021-01-29 18:05:04 +01:00
kleonc
e62ec6c6b1
Docs: Fix TileMap::map_to_world description
2021-01-29 12:38:21 +01:00
James Westman
2f5164d78c
docs: Add TreeItem method descriptions
2021-01-28 22:34:29 -06:00
Aaron Franke
e829b7aee4
Unify URI encoding/decoding and add to C#
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http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode.
2021-01-28 07:45:01 -05:00
Aaron Franke
a3e3bf8227
Make hex_to_int and bin_to_int handle the prefix automatically
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Also add BinToInt to C#
2021-01-28 07:43:53 -05:00
Rémi Verschelde
fb01d057af
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
Rémi Verschelde
964c14580c
Merge pull request #43790 from Chaosus/rename_ord_at
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Renamed String.ord_at to unicode_at
2021-01-27 19:42:31 +01:00
Yuri Roubinsky
64971bcc8a
Added missed Button `font_hover_pressed_color` style
2021-01-27 10:44:53 +03:00
Yuri Roubinsky
6d82898470
Reveals Button "icon_color" style properties to the user
2021-01-26 22:05:59 +03:00
Yuri Roubinsky
38a5d22079
Renamed String.ord_at to unicode_at
2021-01-26 20:36:12 +03:00
Rémi Verschelde
d6765c8d8b
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
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Add an `OS.get_thread_caller_id()` method
2021-01-26 15:54:25 +01:00
Rémi Verschelde
34eb5638d3
Merge pull request #44624 from Calinou/doc-array-hash
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Improve the `Array.hash()` documentation
2021-01-26 15:53:35 +01:00
Rémi Verschelde
6bea301533
Merge pull request #44678 from Calinou/doc-videoplayer-html5-performance
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Document the expected low performance of VideoPlayer on HTML5
2021-01-26 15:40:02 +01:00
Rémi Verschelde
392d90fa65
Merge pull request #45368 from Xrayez/doc-tilemap-collider-shape-metadata
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Document shape metadata for `TileMap`
2021-01-26 15:23:23 +01:00
Nils Reid
3e94c23fa5
Exposed find_next_valid_focus and find_prev_valid_focus.
2021-01-26 08:19:20 +01:00
Rémi Verschelde
3d1dd195d4
Merge pull request #45458 from Calinou/doc-array-push-pop-front-performance
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Document low performance of `Array.push_front()` and `Array.pop_front()`
2021-01-26 00:27:08 +01:00
Rémi Verschelde
6cba658934
Merge pull request #44194 from madmiraal/fix-font_selected_color
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Change themes font_color_selected to font_selected_color
2021-01-26 00:03:40 +01:00
Hugo Locurcio
7ce3cc0478
Document low performance of `Array.push_front()` and `Array.pop_front()`
2021-01-26 00:02:55 +01:00
Rémi Verschelde
38db12b45a
Merge pull request #45398 from Calinou/doc-resource-name-usage
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Document a built-in use of `Resource.resource_name`
2021-01-25 21:40:12 +01:00
Rémi Verschelde
babdffe174
Merge pull request #45394 from rcorre/timer-cleanup
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Clarify that create_timer does not require cleanup.
2021-01-25 21:10:39 +01:00
Ryan Roden-Corrent
6e7e4f82ec
Clarify that create_timer does not require cleanup.
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This is how I would expect it to work, but the docs didn't clarify, so I
had to check the source just to make sure I wasn't responsible for
freeing the timer:
d39f6386ce/scene/main/scene_tree.cpp (L473)
2021-01-25 08:05:09 -05:00
Hugo Locurcio
1b03f3f72b
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
Marcel Admiraal
8eb39f4e8b
Change themes *_color_* to *_*_color
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Changed:
font_color_accel -> font_accelerator_color
font_color_bg -> font_unselected_color
font_color_disabled -> font_disabled_color
font_color_fg -> font_selected_color
font_color_hover -> font_hover_color
font_color_hover_pressed -> font_hover_pressed_color
font_color_pressed -> font_pressed_color
font_color_readonly -> font_readonly_color
font_color_selected -> font_selected_color
font_color_shadow -> font_shadow_color
font_color_uneditable -> font_uneditable_color
icon_color_disabled -> icon_disabled_color
icon_color_hover -> icon_hover_color
icon_color_hover_pressed -> icon_hover_pressed_color
icon_color_normal -> icon_normal_color
icon_color_pressed -> icon_pressed_color
Also includes:
font_outline_modulate -> font_outline_color
tab_fg -> tab_selected
tab_bg -> tab_unselected
2021-01-24 06:28:49 +00:00
Hugo Locurcio
1a606b1a04
Document a built-in use of `Resource.resource_name`
2021-01-23 21:33:48 +01:00
Andrii Doroshenko (Xrayez)
0c2dbd01dc
Document shape metadata for `TileMap`
2021-01-22 20:03:09 +02:00
Yuri Roubinsky
4618e09f3b
Added SDF nodes to visual shader
2021-01-18 15:04:54 +01:00
Yuri Roubinsky
de5a8128d7
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
bruvzg
e4651a44ab
RichTextLabel: adds separate `get_total_x_count`, `get_visible_x_count` and `scroll_to_x` functions for wrapped lines and paragraphs (newlines).
2021-01-18 11:26:55 +02:00
Andrii Doroshenko (Xrayez)
b4675973fd
Document GPU particles visibility rect/aabb behavior
2021-01-16 17:37:17 +02:00
Rémi Verschelde
c7fb7674c8
Merge pull request #44805 from Chaosus/vs_convert
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Add convert options between constants and uniforms in visual shaders
2021-01-15 16:58:26 +01:00
Rémi Verschelde
1ffe3ed47a
Merge pull request #33685 from Scony/improve-item-lists-add-item-methods
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ItemList's add_(icon_)item method returns id of added item
2021-01-15 16:24:20 +01:00
Rémi Verschelde
ee41c58b4a
Merge pull request #38578 from Phischermen/transform-notification-doc_update
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Mention gotcha about how gizmos affect transform notifications
2021-01-15 16:17:26 +01:00
Rémi Verschelde
fa5ead4db7
Merge pull request #42713 from madmiraal/fix-42614
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Update area-body_shape_entered-exited signal documentation.
2021-01-15 13:00:23 +01:00
Rémi Verschelde
64ba83a096
Merge pull request #44870 from alexpech12/fix-rich-text-label-set-visible-characters
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Keep RichTextLabel visible character properties in sync
2021-01-15 00:59:26 +01:00
Rémi Verschelde
011d201046
Merge pull request #43923 from madmiraal/fix-43588
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Fix cast_motion sometimes failing
2021-01-14 20:44:19 +01:00
Alexander Pech
463e2002ab
Keep RichTextLabel visible character properties in sync
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The RichTextLabel class is inconsistent in how it updates the
visible_characters and percent_visible properties when either is changed.
To keep both properties consistent, update percent_visible when setting the
visible_characters property.
For both properties, when setting one, notify change for the other.
Docs updated for member set_visible_characters on RichTextLabel class.
2021-01-14 21:32:41 +11:00
Andrii Doroshenko (Xrayez)
e94f46dcdb
Expose `Resource.emit_changed()` to script
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Also known as `emit_signal("changed")`.
2021-01-13 16:27:58 +02:00