Commit Graph

622 Commits

Author SHA1 Message Date
Haoyu Qiu
33ad21d2ed Utilize mouse position when zooming with shortcuts in 2D editor 2022-02-23 20:45:44 +08:00
Rémi Verschelde
adf10902c9
Merge pull request #58315 from KoBeWi/fixibility 2022-02-21 12:33:17 +01:00
kobewi
3a9fb3aff0 Fix 2D instance drop position 2022-02-20 23:09:47 +01:00
kobewi
3a77484f70 Fix CanvasItem visibility propagation 2022-02-19 22:40:53 +01:00
megalobyte
8824b6c5e9 Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
trollodel
05b56f316d Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
Hendrik Brucker
b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
Rémi Verschelde
ba8973d663
Merge pull request #57902 from aaronfranke/canvas-editor-scale 2022-02-10 22:24:22 +01:00
Rémi Verschelde
69ddf2fd05
Merge pull request #55157 from pycbouh/control-inspector-reorg 2022-02-10 22:13:28 +01:00
Yuri Sizov
107b6f299c Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
kobewi
283ec9e640 Fix texture file dropping in 2D editor 2022-02-10 15:06:13 +01:00
Aaron Franke
742205b29a
Fix CanvasItemEditor scale editor not using the editor methods 2022-02-10 03:51:53 -06:00
Rémi Verschelde
a66e55069e
Merge pull request #57796 from akien-mga/revert-sname-theme-setters 2022-02-08 11:13:24 +01:00
Rémi Verschelde
fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
This reverts commit a988fad9a0.

As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
Rémi Verschelde
317cd0b19a
Refactor some object type checking code with cast_to
Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
jmb462
a988fad9a0 Add missing SNAME macro optimization to all theme methods call 2022-02-06 23:06:11 +01:00
FireForge
871b9fc352 Fix node types in image drag-and-drop and add node icons 2022-02-05 21:01:29 -06:00
Gilles Roudière
73e784de1e Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
Eric McGuirk
9f01c887b1 Fixes Hint label in 2D editor appearing at wrong position and pushes zoom controls 2022-01-27 21:49:33 -05:00
Rémi Verschelde
e6caaf4c80
Merge pull request #57205 from TechnoPorg/variant-template-cast
Allow method binds to take Object subclasses as arguments
2022-01-27 23:46:37 +01:00
kobewi
2cd0c3f8be Improve 2D editor's right-click menu 2022-01-27 03:02:45 +01:00
TechnoPorg
051ef479c9 Allow method binds to take Object subclasses as arguments
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
kobewi
342a31e326 Fix 2D Pan Tool 2022-01-24 22:21:19 +01:00
kobewi
98692d68c3 Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
Rémi Verschelde
e363f404a5
Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING 2022-01-23 00:47:52 +01:00
kobewi
74bfe88267 Add ViewPanner to 2D editor 2022-01-21 18:35:06 +01:00
trollodel
aa1102fc53 Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
Rémi Verschelde
bc5ba38ff5
Merge pull request #56619 from timothyqiu/left-right-palette 2022-01-18 16:38:09 +01:00
Rémi Verschelde
7c771ea310
Merge pull request #47522 from madmiraal/rename-test_width-test_height 2022-01-18 13:39:57 +01:00
Anilforextra
6c3a0460a8 Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
Haoyu Qiu
8fc73539e9 Allow showing both left and right side panels 2022-01-08 20:31:22 +08:00
Rémi Verschelde
3fcae531e2
Merge pull request #55293 from LlamaLad7/master 2022-01-05 16:42:17 +01:00
kobewi
77eb25421e Fix names of scenes dropped onto viewport 2022-01-05 13:11:18 +01:00
Marcel Admiraal
f107139979 Rename Project Window width and height settings to match their function 2022-01-04 13:59:16 +00:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
LlamaLad7
b5407f802f Editor: Resolve being able to move control nodes in containers using arrow keys
Fixes #55260
2021-12-21 21:41:05 +00:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Nathan Franke
41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
jmb462
81efebb3a1
Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
Rémi Verschelde
ce63df2610
Merge pull request #54687 from KoBeWi/where_mouse 2021-12-03 10:11:56 +01:00
kobewi
dc472622cc Mention that Ctrl+Alt with select tool will scale 2021-11-30 17:36:39 +01:00
Pablo Dobarro
cfacd9c057 Fix offset in Viewport drag movement
The initial offset was using the mouse position when the threshold
was reached instead of the initial click position. This was adding
the drag threshold distance as an extra offset to the final
transformation.

Now the offset is calculated from the initial click position.
2021-11-27 01:32:02 +01:00
Lightning_A
e078f970db Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
kobewi
030697e06c Move container warning to the toaster 2021-11-23 16:17:19 +01:00
Yuri Roubinsky
eabf8f5edf Added reset_size method to Control and Window classes 2021-11-22 16:55:21 +03:00
Aaron Franke
3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Rémi Verschelde
6c4737341d
Merge pull request #54649 from bruvzg/shadows 2021-11-09 00:07:41 +01:00
kobewi
953a9be2d9 Improve Add Node Here popup 2021-11-08 14:02:33 +01:00
kobewi
0f7d7c9ffb Show mouse position when clicking ruler tool 2021-11-07 00:00:52 +01:00
bruvzg
5f9cd9ccbc Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00