Rémi Verschelde
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118aaa55f9
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Merge pull request #34811 from timothyqiu/i18n
Makes more strings translatable
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2020-01-04 09:19:00 +01:00 |
Haoyu Qiu
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78e9ca58af
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Makes more strings translatable
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2020-01-04 13:46:38 +08:00 |
Hugo Locurcio
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785af45d8e
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Disable colored console output when standard output isn't a TTY
This prevents Godot from writing ANSI escape codes when redirecting
stdout and stderr to a file.
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2020-01-04 04:04:08 +01:00 |
xelivous
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64ae7feaa4
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Change the 2D editor's snap to 8x8 by default
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2020-01-03 19:23:49 -06:00 |
Rémi Verschelde
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34c71157f0
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Merge pull request #34795 from dankan1890/mono_cs_icon
[Mono]: the C# script icon is now visible in the editor.
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2020-01-04 00:03:38 +01:00 |
Rémi Verschelde
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94658de1ff
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Merge pull request #34794 from clayjohn/GLES2-trimesh-crash
Fix crash on trimesh_create
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2020-01-03 22:53:57 +01:00 |
dankan1890
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51c601d2e3
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[Mono]: the C# script icon is now visible in the editor.
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2020-01-03 22:49:22 +01:00 |
Rémi Verschelde
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db1a01501b
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Merge pull request #34790 from clayjohn/ETC-support-alpha
Add support for Lum-alpha textures to ETC fallback
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2020-01-03 22:48:22 +01:00 |
Rémi Verschelde
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d1133df7df
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Merge pull request #34788 from Faless/enet/max_clients
Fix ENet max clients highest value.
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2020-01-03 22:48:09 +01:00 |
Rémi Verschelde
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80ad3c93ef
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Merge pull request #34792 from YeldhamDev/tabcontainer_hidden_tabs_doc
Document TabContainer's "use_hidden_tabs_for_min_size"
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2020-01-03 22:47:47 +01:00 |
clayjohn
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906b5e7f3f
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Fix crash on trimesh_create by making surface->data available in non-tool builds
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2020-01-03 13:39:40 -08:00 |
Michael Alexsander
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7e6bfe6a8b
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Document TabContainer's "use_hidden_tabs_for_min_size"
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2020-01-03 16:48:27 -03:00 |
Fabio Alessandrelli
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411f08c506
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Fix ENet max clients highest value.
Was 4096, while actually it's 4095. Fixed now in both docs and
`create_server` check.
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2020-01-03 20:18:33 +01:00 |
clayjohn
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cd21200944
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Add support for Lum-alpha textures to ETC fallback
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2020-01-03 11:10:44 -08:00 |
Rémi Verschelde
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399e53e8c3
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Merge pull request #34784 from neikeq/fix-hintpath-godottools
Mono/C#: Fix wrong HintPath for package in GodotTools
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2020-01-03 16:34:08 +01:00 |
Rémi Verschelde
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6f279ed6eb
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Merge pull request #34781 from fossegutten/button-flash
Fixes button flashing when releasing mousebutton outside
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2020-01-03 16:23:57 +01:00 |
Ignacio Etcheverry
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9ce0ddcf0d
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Mono/C#: Fix wrong HintPath for package in GodotTools
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2020-01-03 15:53:16 +01:00 |
Rémi Verschelde
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a18909f945
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doc: Sync classref with current source
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2020-01-03 15:09:09 +01:00 |
Rémi Verschelde
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09b4327805
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Merge pull request #34452 from aaronfranke/color-arith
[Mono] Color arithmetic operators
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2020-01-03 15:07:17 +01:00 |
fossegutten
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b728d3bd18
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Fixes button flashing when releasing mousebutton outside
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2020-01-03 14:55:27 +01:00 |
Rémi Verschelde
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147268a427
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Merge pull request #34755 from Calinou/shadermaterial-connect-editor-only
Don't connect ShaderMaterial's `changed` signal when not in the editor
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2020-01-03 14:42:10 +01:00 |
Rémi Verschelde
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0783874ff2
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Merge pull request #34782 from akien-mga/multiplayerapi-set_network_peer-invalid
MultiplayerAPI: Fix disconnect errors when passing invalid peer
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2020-01-03 14:33:25 +01:00 |
Rémi Verschelde
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136846a6ec
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Merge pull request #34772 from clayjohn/ETC-support-alpha
Fallback to RGBA4444 for textures with alpha set to ETC compression
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2020-01-03 14:29:19 +01:00 |
Rémi Verschelde
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fa82664419
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Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
Fixed antialiasing option for Polygon2D with concave/hollow shapes
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2020-01-03 14:17:05 +01:00 |
Rémi Verschelde
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b300411740
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Merge pull request #34779 from timothyqiu/tree-hscroll
Better horizontal scroll for Tree
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2020-01-03 13:47:38 +01:00 |
Rémi Verschelde
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77e1269bfd
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Merge pull request #34681 from Calinou/add-quit-exit-code-shorthand
Add a shorthand for setting the exit code using `SceneTree::quit()`
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2020-01-03 13:38:07 +01:00 |
Rémi Verschelde
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3cbfb11460
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MultiplayerAPI: Fix disconnect errors when passing invalid peer
Fixes #34634.
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2020-01-03 13:34:54 +01:00 |
Haoyu Qiu
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229b398146
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Better horizontal scroll for Tree
* Adds pan gesture support for horizontal scroll.
* Scrolls horizontally when needed to ensure cursor visiblility.
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2020-01-03 20:16:32 +08:00 |
Aaron Franke
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68ba2588b8
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[Mono] Color arithmetic operators
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2020-01-03 06:00:14 -05:00 |
Hugo Locurcio
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cc626acf45
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Add a shorthand for setting the exit code using `SceneTree::quit()`
This reduces the amount of code required to exit a process with a
non-zero exit code. This pattern is also found in most other
programming languages.
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2020-01-03 11:41:46 +01:00 |
Rémi Verschelde
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9d3424f61d
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Merge pull request #34688 from sheepandshepherd/gdnative_class_ptr
Expose is_class_ptr to GDNative for dynamic casts
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2020-01-03 11:32:01 +01:00 |
Rémi Verschelde
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529f710ec0
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Merge pull request #34456 from aaronfranke/its-a-sign
[Mono] Make Sign methods consistent with GDScript and System.Math
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2020-01-03 11:16:44 +01:00 |
Rémi Verschelde
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da625654e5
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Merge pull request #34760 from fire/gltf2-scissors
Support GLTF2 alpha scissors.
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2020-01-03 11:14:46 +01:00 |
Rémi Verschelde
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2ee6f42759
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Merge pull request #34770 from timothyqiu/layered
Clears initial button mask before activating menu item
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2020-01-03 09:11:17 +01:00 |
Rémi Verschelde
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32fd350254
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Merge pull request #34747 from rcorre/add_child_owner
Add note about add_child and owner.
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2020-01-03 09:08:13 +01:00 |
Rémi Verschelde
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2d6586ec78
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Merge pull request #34551 from MadEqua/fix-light-with-skeleton
Fix 2D lighting when using skeleton.
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2020-01-03 08:32:29 +01:00 |
clayjohn
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7a9fc69a16
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Fallback to RGBA4444 for textures with alpha set to ETC compression
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2020-01-02 21:37:48 -08:00 |
sheepandshepherd
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3056c4bd5a
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Expose cast_to to GDNative for dynamic casts
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2020-01-03 04:27:13 +01:00 |
Ryan Roden-Corrent
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98bbee3008
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Add note about add_child and owner.
Resolves #34739.
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2020-01-02 21:50:31 -05:00 |
Haoyu Qiu
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e539b187a5
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Clears button mask before activating menu item
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2020-01-03 09:35:00 +08:00 |
Aaron Franke
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0b3f1cc70a
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[Mono] Make Sign methods consistent with GDScript and System.Math
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2020-01-02 16:41:41 -05:00 |
Rémi Verschelde
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71d372a8ab
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Merge pull request #34763 from Calinou/enable-line-length-guideline
Enable the script editor line length guideline by default
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2020-01-02 22:25:21 +01:00 |
Hugo Locurcio
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a00ead2a1f
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Enable the script editor line length guideline by default
Now that the GDScript style guide has an official recommendation,
it makes sense to enable the line length guideline by default.
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2020-01-02 21:47:44 +01:00 |
Rémi Verschelde
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536cf9a527
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Merge pull request #34761 from Anutrix/remove_2_unused_imports
Remove unused imports in methods.py
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2020-01-02 21:26:58 +01:00 |
K. S. Ernest (iFire) Lee
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f028b8b0e4
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Support GLTF2 alpha scissors.
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2020-01-02 11:52:08 -08:00 |
unknown
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0ab7bd402a
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Remove unused imports
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2020-01-03 01:02:38 +05:30 |
Rémi Verschelde
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dc2e4cc804
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Merge pull request #34736 from cbscribe/kcc_doc_fixes
[DOCS] Class reference typos and fixes.
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2020-01-02 20:22:38 +01:00 |
Chris Bradfield
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ab11916822
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[DOCS] Class reference typos and fixes.
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2020-01-02 10:31:16 -08:00 |
Rémi Verschelde
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eadf04e1dd
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Merge pull request #34476 from volzhs/no-slash-localize_path
Make sure no additional slash being added with localize_path
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2020-01-02 19:11:18 +01:00 |
Rémi Verschelde
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d84cf797a2
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Merge pull request #34758 from neikeq/mono-bindings-void-vararg
Mono/C#: Fix bindings generator with void vararg methods
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2020-01-02 18:34:38 +01:00 |