Juan Linietsky
e5f2c442c7
Add SceneTree.unload_current_scene()
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Provides an obvious way to unload the currently loaded scene (which is nowhere to be found in the docs).
The SceneTree.change_scene_to() method must now always provide a valid PackedScene.
Fixes #63565 .
2023-01-10 14:02:06 +01:00
Juan Linietsky
33d3b7eea7
Fix Callable call error reporting.
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* Fix potential crash when using bind in `Variant::get_callable_error_text()`
* Properly compute bound arguments so they can be properly shown.
* Add a function to obtain the actual bound arguments.
2023-01-10 13:56:27 +01:00
Rémi Verschelde
91713ced81
Merge pull request #70716 from Calinou/particles-tweak-animation-offset-property-hint
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Tweak particles animation offset property hint to allow more precise values
2023-01-10 11:01:14 +01:00
Rémi Verschelde
e3a87641bd
Merge pull request #71147 from bruvzg/get_win
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Add Node::get_window() method.
2023-01-10 10:52:12 +01:00
Rémi Verschelde
796690948f
Merge pull request #71022 from Sauermann/fix-captured-position-doc
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Fix doc for position of captured mouse
2023-01-10 10:48:58 +01:00
Rémi Verschelde
0231b4a0e8
Merge pull request #70726 from heppocogne/Fix-open_compressed-get_path
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Fix `get_path()` is not working when files are opend with `open_compressed`
2023-01-10 10:48:15 +01:00
Rémi Verschelde
2d2902b49b
Merge pull request #70745 from rcorre/array_dup_doc
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Explain that Array.duplicate will not deep-copy Object.
2023-01-10 10:45:30 +01:00
Rémi Verschelde
b427e26230
Merge pull request #71148 from stmSi/canceling-popupmenu-dont-disconnect
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Fix canceling add_node Popup doesn't disconnect previous node.
2023-01-10 10:45:15 +01:00
Rémi Verschelde
c551b5bfb8
Merge pull request #71143 from bruvzg/ios_xcode_info
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[iOS] Move name and version information to the Xcode project.
2023-01-10 10:44:46 +01:00
Rémi Verschelde
e63500344f
Merge pull request #71056 from marzecdawid/add-tree-deselect-all-to-gdscript
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Expose Tree::deselect_all to GDScript
2023-01-10 10:44:31 +01:00
Markus Sauermann
31346211f2
Fix doc for position of captured mouse
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The position is not at the center of the screen but of the window.
2023-01-10 10:26:14 +01:00
Nong Van Tinh
98ed75f9e0
fixes : #70981
2023-01-10 16:18:38 +07:00
Danil Alexeev
35bdd8eae4
Improve SpriteFrames
docs
2023-01-10 12:13:23 +03:00
bruvzg
ca8b762797
Add Node::get_window() method.
2023-01-10 11:10:46 +02:00
stmSi
88d4291938
Fix canceling add_node Popup doesn't disconnect previous node.
2023-01-10 14:35:09 +06:30
Rémi Verschelde
269fa200d0
Merge pull request #71139 from TokageItLab/fix-anim-length-edit-undo
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Fix undo of editing animation length with spinner by adding flag
2023-01-10 07:59:37 +01:00
Rémi Verschelde
c894edd4cb
Merge pull request #71140 from vonagam/fix-const-index-subscript-type
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GDScript: Fix type for index subscript on constant
2023-01-10 07:58:29 +01:00
bruvzg
8a360bc9a3
[iOS] Move name and version information to the Xcode project.
2023-01-10 08:56:45 +02:00
Rémi Verschelde
70b24e28d8
Merge pull request #70246 from adamscott/fix-class-lookup-redux
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Fix GDScript base and outer classes, signals and functions lookup order
2023-01-10 07:56:40 +01:00
Dmitrii Maganov
ff505c9875
GDScript: Fix type for index subscript on constant
2023-01-10 07:10:00 +02:00
Silc Renew
5d2e7b9b1d
Fix undo of editing animation length with spinner by adding flag
2023-01-10 12:29:05 +09:00
Adam Scott
fb175d92da
Fix GDScript base and outer classes, signals and functions lookup order
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- Add outer class lookup test
- Add signal lookup test
Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-09 20:12:10 -05:00
Rémi Verschelde
d3fc9d9e41
Merge pull request #71051 from vonagam/consts-are-deep-start
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GDScript: Begin making constants deep, not shallow or flat
2023-01-09 23:22:59 +01:00
Rémi Verschelde
509da86205
Merge pull request #69590 from anvilfolk/enums
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GDScript enum fixes & refactor
2023-01-09 23:10:37 +01:00
Rémi Verschelde
4d4fcd0a6f
Merge pull request #70721 from Faless/mp/4.x_fix_relay_option
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[MP] Fix server_relay being unsettable.
2023-01-09 23:09:53 +01:00
Rémi Verschelde
45b8f3e74a
Merge pull request #71129 from Faless/mp/4.x_spawn_custom_callable
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[MP] Convert _spawn_custom to a Callable property.
2023-01-09 23:09:23 +01:00
Rémi Verschelde
dce8cdbca8
Merge pull request #70863 from bruvzg/win_init_min
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Set main window min. size via Window object instead of DisplayServer to preserve it during window updates.
2023-01-09 23:08:52 +01:00
Rémi Verschelde
be4e9dfeab
Merge pull request #69616 from reduz/change-uuid
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Ability to change a resource UID from API
2023-01-09 23:08:18 +01:00
Yuri Sizov
fd990e24a8
Merge pull request #71121 from YuriSizov/canvas-item-long-lost-parent
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Clarify some parent item checks in `CanvasItem`
2023-01-10 00:26:28 +03:00
Markus Sauermann
0d6d5e6421
Calculate the mouse focus inverse transform only when needed
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Revival of #49158
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com>
2023-01-09 21:35:38 +01:00
Fabio Alessandrelli
6b2abf4605
Merge pull request #70626 from Faless/web/4.x_expose_force_fs_sync
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[Web] Expose API to force file system sync.
2023-01-09 21:18:47 +01:00
Fabio Alessandrelli
566c48f193
[MP] Convert _spawn_custom to a Callable property.
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Renamed to "spawn_function".
Allow both custom spawn and auto spawn list to co-exist.
This makes it possible to implement custom spawn without being forced to
attach a script to MultiplayerSpawner directly.
2023-01-09 21:04:40 +01:00
clayjohn
89766848de
Fix multiple issues that make the normal roughness texture unusable
2023-01-09 11:56:36 -08:00
Juan Linietsky
07a964fce3
Ability to change a resource UID from API
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* Works for text, binary and imported resources
* Allows better clean up of duplicate files.
TODO (future PRs):
* Use this API for assigning new UIDs to copied files.
* Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID).
2023-01-09 18:52:00 +01:00
clayjohn
e5abca4990
Only disable depth writing in opaque pipelines
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This restores the behaviour of the visibility fade
2023-01-09 09:45:43 -08:00
Yuri Rubinsky
87eafe48b8
Add few improvements for VisualShaderNodeParticleRandomness
2023-01-09 20:33:45 +03:00
Yuri Sizov
0ca5a72e90
Clarify some parent item checks in CanvasItem
2023-01-09 19:59:55 +03:00
Rémi Verschelde
f5f7d11ac4
Merge pull request #71119 from RandomShaper/shader_rehash
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Make inclusion of Godot version in shader hash universal
2023-01-09 17:54:17 +01:00
Rémi Verschelde
be753a40a7
Merge pull request #71118 from RandomShaper/git_worktrees
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Support Git worktrees in generation of hash header
2023-01-09 17:51:27 +01:00
Pedro J. Estébanez
5ca2ba45f1
Make inclusion of Godot version in shader hash universal
2023-01-09 17:47:02 +01:00
Pedro J. Estébanez
078ab7fe05
Support Git worktrees in generation of hash header
2023-01-09 17:36:22 +01:00
ocean (they/them)
366ec895b1
Assorted enum and native type fixes
2023-01-09 11:08:07 -05:00
Rémi Verschelde
64f2b970d8
Merge pull request #71114 from reduz/cleanup-property-hints
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Removed unused property hints and `Object::get_translatable_strings()`
2023-01-09 16:57:31 +01:00
Rémi Verschelde
dfa20725bc
Merge pull request #71116 from raulsntos/dotnet/core-bitfield-enums
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C#: Add `[Flags]` attribute to core bitfield enums
2023-01-09 16:57:27 +01:00
Rémi Verschelde
47c0c2cd9a
Merge pull request #71110 from dependabot/dependabot/npm_and_yarn/platform/web/json5-1.0.2
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Bump json5 from 1.0.1 to 1.0.2 in /platform/web
2023-01-09 16:57:22 +01:00
Juan Linietsky
0e0a6bb39b
Removed unused property hints and Object::get_translatable_strings()
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* Remove unused `EditorPropertyMember` and related hints, previouly used by
VisualScript. Such logic should be implemented in the VS module itself.
* As the above broke compatibility with the VS module, clean up the other
hacks that were still in core in support of VisualScript.
* `PROPERTY_USAGE_INTERNATIONALIZED` was only used in Object's
`get_translatable_strings()`, which is a legacy function not used anywhere.
So both are removed.
* Reordered some usage flags after the above removal to minimize the diff.
* General clean up.
Fixes #30203 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-09 16:56:01 +01:00
Raul Santos
59e8fc1edf
C#: Add [Flags]
attribute to core bitfield enums
2023-01-09 16:13:28 +01:00
Thaddeus Crews
4245417ab2
Setup "open in file manager" as shortcut
2023-01-09 08:29:46 -06:00
dependabot[bot]
a20c8443af
Bump json5 from 1.0.1 to 1.0.2 in /platform/web
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Bumps [json5](https://github.com/json5/json5 ) from 1.0.1 to 1.0.2.
- [Release notes](https://github.com/json5/json5/releases )
- [Changelog](https://github.com/json5/json5/blob/main/CHANGELOG.md )
- [Commits](https://github.com/json5/json5/compare/v1.0.1...v1.0.2 )
---
updated-dependencies:
- dependency-name: json5
dependency-type: indirect
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Signed-off-by: dependabot[bot] <support@github.com>
2023-01-09 13:40:10 +00:00
Rémi Verschelde
964fc6e15d
Merge pull request #70882 from YuriSizov/control-various-inconsistencies-is-my-jam
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Fix inconsistent state of Controls when editing and running scenes
2023-01-09 14:22:30 +01:00