Nick Hope
d3b67bde8a
fixed: windows mono compile ( #20598 )
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tidy: formatting.
(cherry picked from commit 24b4694313
)
2019-07-03 13:35:41 +02:00
Ignacio Etcheverry
64a7a6b2f4
Mono: Buildsystem support for finding MSBuild from VS2019
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(cherry picked from commit e82b2def8e
)
2019-07-03 11:02:10 +02:00
Sebastian Hartte
adb9815199
Add support for new MSBuild directory naming introduced in VS 2019.
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(cherry picked from commit 7440295ad1
)
2019-07-03 11:01:35 +02:00
Rémi Verschelde
0eab0d9343
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-03 11:41:35 +01:00
Rémi Verschelde
468b3dccab
Fix missing/malformed license headers
2019-01-03 11:18:27 +01:00
Hein-Pieter van Braam
83140541dc
Fix Mono compilation on Windows/Ming
2018-07-28 23:01:38 +02:00
Ignacio Etcheverry
e1cf8dc2cb
Mono: Pending exceptions and cleanup
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(cherry picked from commit 4739cb8c00
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
736e574a5e
Fix editor detecting msbuild with a msvc 'tools only' install
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(cherry picked from commit 93d13bee8b
)
2018-05-13 22:00:53 +02:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Rémi Verschelde
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
Ignacio Etcheverry
9290fd2a42
Fix 'which' returning file without extension on Windows
2017-10-30 21:09:59 +01:00
Ignacio Etcheverry
8ed3247a63
Improve signature of signal target generated function
2017-10-16 04:19:36 +02:00
Ignacio Etcheverry
e36fb95c50
Added mono module
2017-10-03 00:01:26 +02:00