Martin Capitanio
1df63bf3cb
Avoid thekla_unwrap crash
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Godot crashed here sometimes by generating the uv map.
2017-12-31 00:43:32 +01:00
Rémi Verschelde
3f7f65cd1c
Thekla: redo reduz's changes from 8b01b2e85c
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But this time without messing up the code style and with proper
comments documenting changed code.
2017-12-20 00:39:57 +01:00
Rémi Verschelde
eb39b7f5de
Thekla: Revert to state before clang-format changes
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The file was wrongly formatted in 8b01b2e85c
,
for thirdparty code we keep the upstream style *if* we need to make changes at all.
2017-12-20 00:39:57 +01:00
Juan Linietsky
8b01b2e85c
-Fix some crashes in unwrapper
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-Add emission lighting to raytrace mode, fixes #14686
2017-12-19 12:16:55 -03:00
Juan Linietsky
65fb961b8b
-Ability to and unwrap lightmap coordinates on import
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-Added unwrap functionality to Mesh
-Ability to display and debug mesh UVs
-Added multiline draw, so it's easier and faster to draw UVs
-Many fixes to SurfaceTool
-Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
2017-12-09 14:18:14 -03:00
Hein-Pieter van Braam
bf05309af7
Import thekla_atlas
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As requested by reduz, an import of thekla_atlas into thirdparty/
2017-12-08 15:47:15 +01:00