- Make canvas support check message visible
- Make it obvious status can be closed by clicking
- Don't use status to display non-critical errors
- Fix setting total memory
(cherry picked from commit 1f7d4c4d0e)
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
(cherry picked from commit c7bc44d5ad)