Juan Linietsky
|
2a6cdfaf91
|
-Fixed BoneAttachment delay, closes #3966
-Fixed skeleton crash, probably fixes other issues
|
2017-08-07 22:18:12 -03:00 |
Indah Sylvia
|
5ae78fdf6a
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
Rémi Verschelde
|
374cffaa11
|
Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
|
2017-07-24 08:07:32 +02:00 |
Poommetee Ketson
|
2777f81d29
|
Add object type hint for docs
|
2017-07-23 18:57:03 +07:00 |
Juan Linietsky
|
772485cdb3
|
Several changes to better run in mobile.
|
2017-07-22 14:08:17 -03:00 |
Juan Linietsky
|
25678b1876
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
|
2017-07-19 17:06:03 -03:00 |
Juan Linietsky
|
bbada82f80
|
-Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
|
2017-07-17 22:18:58 -03:00 |
Juan Linietsky
|
e63c64e256
|
Clean up normalmapping, make sure tangents are imported correctly.
|
2017-07-03 10:45:34 -03:00 |
Juan Linietsky
|
db3b05d289
|
Reworked translation system
-Label and Button reload translation on the fly
-Resources are loaded and reload depending on locale
|
2017-06-28 17:01:35 -03:00 |
Juan Linietsky
|
3ce046ee0c
|
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
|
2017-06-26 22:58:46 -03:00 |