Yuri Sizov
203c8c31d3
Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
...
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
8f33b4e83a
Merge pull request #84882 from Invertex/select-instance-asset
...
Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00
Yuri Sizov
6faa5c6dc4
Merge pull request #84837 from synalice/issue-83366-colored-folders
...
Fix folder color not showing up in file dialogs
2023-12-14 17:38:24 +01:00
Yuri Sizov
daddb2b469
Merge pull request #84754 from aXu-AP/sprite2dplugin-rect
...
Add region rect and frames support to Sprite2DPlugin converter
2023-12-14 17:38:19 +01:00
Yuri Sizov
4cf6325aa1
Merge pull request #84660 from groud/better_tileset_polygons
...
Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
19f4dfbdfb
Merge pull request #83957 from kitbdev/scene-tab-reuse
...
Only update `EditorSceneTabs` tabs when necessary
2023-12-14 17:38:09 +01:00
Yuri Sizov
c978f6bb3d
Merge pull request #82980 from Repiteo/c#-godotsharp-nullable-structs
...
[C#] Enable nullability for variant structs
2023-12-14 17:38:05 +01:00
Yuri Sizov
16d1d85a56
Merge pull request #78206 from alula/node-count-in-group
...
Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +01:00
Yuri Sizov
5c99558d16
Merge pull request #76591 from HolonProduction/complete-tween
...
Autocomplete properties in `tween_property`
2023-12-14 17:37:53 +01:00
ZeferinoI
53ab38a34e
Update the description of the method get_connection_line in GraphEdit.xml
...
The form should be like { from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }
2023-12-14 23:09:43 +08:00
BlueCube3310
c278cc3946
Add support for loading more DDS formats
2023-12-14 15:18:35 +01:00
wilto938
5a3de5bc30
Reset TileMap editor `drag_type` by using the _stop_dragging() function when the toolbar mode is not selected
2023-12-14 11:58:36 +01:00
jsjtxietian
453c2246b6
Use render method from OS in compositor RD; Update related UI
2023-12-14 11:38:46 +08:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-13 23:20:05 +02:00
Nancy Zhang
cf39cc985b
Fix unable to deselect audio effects
2023-12-13 12:37:21 -05:00
Gilles Roudière
18fe0bd025
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Invertex
59787683a9
Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
...
-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)
Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2023-12-13 07:43:39 -08:00
Rémi Verschelde
aa5b6ed13e
Merge pull request #86111 from HolonProduction/get-node-fixup
...
Fix regression when autocompleting subscript on get node
2023-12-13 12:21:05 +01:00
Rémi Verschelde
7635530e11
Merge pull request #86046 from bs-mwoerner/linear_animation_typemix
...
Fix linear interpolation not working with mixed (int/float) keyframes
2023-12-13 12:20:38 +01:00
Danil Alexeev
1aa242f7c4
GDScript: Fix POT generator skips some nodes
2023-12-13 13:06:59 +03:00
HolonProduction
5f72254d4d
Fix regression when autocompleting subscript on get node
2023-12-13 10:54:40 +01:00
Rémi Verschelde
bbf64a5cea
Merge pull request #86107 from bruvzg/d3d12_copy
...
[D3D12] Add missing DLL architecture paths for the 32-bit builds.
2023-12-13 10:34:24 +01:00
Rémi Verschelde
45b97ca4e1
Merge pull request #86087 from rburing/fix_gdextension_operator_doc_dump
...
Fix operator documentation in GDExtension API dump with docs
2023-12-13 10:34:00 +01:00
Rémi Verschelde
d3414d80bf
Merge pull request #86081 from KoTeYkA23/bindings-for-emulated-input-events
...
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 10:33:36 +01:00
Rémi Verschelde
28220a3405
Merge pull request #86071 from Calinou/doc-time-scale-audioserver
...
Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
2023-12-13 10:33:12 +01:00
Rémi Verschelde
2d5ceaab3e
Merge pull request #86028 from jsjtxietian/prevent-crash-when-notify-change-empty-tree
...
Prevent crash when calling `set_text()` on a removed TreeItem
2023-12-13 10:32:48 +01:00
Rémi Verschelde
5088cd8ab7
Merge pull request #86018 from BastiaanOlij/fix_gles_stereo_sky
...
Fix radiance for sky in GLES stereo rendering
2023-12-13 10:32:23 +01:00
Rémi Verschelde
edf64243bf
Merge pull request #85996 from nikitalita/fix-next_ogg_packet
...
Fix `OggPacketSequencePlayback::next_ogg_packet()` never returning false
2023-12-13 10:31:58 +01:00
Rémi Verschelde
2966db7d76
Merge pull request #84440 from Calinou/scons-android-add-generate-apk-option
...
Add `generate_apk=yes` to generate an APK after building
2023-12-13 10:31:32 +01:00
Rémi Verschelde
481d04669f
Merge pull request #83329 from detomon/fix-creating-and-updating-plugin-with-dot-in-folder-name
...
Fix creating and updating plugin with dot in folder name
2023-12-13 10:31:04 +01:00
bruvzg
b2bb0d396b
[D3D12] Add missing DLL architecture paths for the 32-bit builds.
2023-12-13 11:26:12 +02:00
CaTaTo
075a54bbcf
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 08:07:36 +03:00
Hugo Locurcio
18152ac3a1
Add `generate_apk=yes` to generate an APK after building
...
This is useful to speed up iteration when working on the engine
(or editor).
This can be combined with a script that calls `adb` to deploy the APK
on a device (coupled with Godot's `--export-*` for projects)
to further speed up iteration.
2023-12-13 00:27:57 +01:00
Michael Wörner
12ce2e33b2
Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
2023-12-13 00:24:46 +01:00
Alistair Leslie-Hughes
46531964d0
Improve DynamicBVH code to make it clearer how the stack/heap works.
...
Inspired by a Coverity issue about possible memcpy usage and overlapping memory.
2023-12-13 09:03:19 +11:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
...
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Ricardo Buring
82afe58aca
Fix operator documentation in GDExtension API dump with docs
...
The type of the right operand is now taken into account.
2023-12-12 18:55:31 +01:00
Hugo Locurcio
ce2a7f3253
Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
...
This also documents `physics_ticks_per_second` not being automatically
adjusted, which can be important when speeding up simulation.
2023-12-12 13:13:05 +01:00
bruvzg
575e1201cb
[TextServer] Do not draw non-visual characters.
2023-12-12 12:17:10 +02:00
Rémi Verschelde
84692c6252
Navigation: Fix GCC 12.3 `-Wtype-limits` warnings
2023-12-12 11:00:06 +01:00
Rémi Verschelde
63f3de3aad
Merge pull request #86056 from ShatReal/fix-skeletonmodification2dtwoboneik-meters
...
Change suffix of SkeletonModification2DTwoBoneIK from m to px
2023-12-12 10:41:29 +01:00
Rémi Verschelde
342531597b
Merge pull request #85811 from clayjohn/2D-render-info
...
Implement render info counters for the 2D renderer
2023-12-12 10:41:06 +01:00
Rémi Verschelde
d26a3f1b14
Merge pull request #85807 from rakkarage/import-warning
...
Add toaster notifications for import warnings.
2023-12-12 10:40:41 +01:00
Rémi Verschelde
7f02f5b71b
Merge pull request #85686 from kevmorg/master
...
Hide Node dock successfully on undo/redo and deletion
2023-12-12 10:40:16 +01:00
Rémi Verschelde
748113280f
Merge pull request #85273 from bruvzg/amd_ban
...
Force ANGLE on all pre GCN 4th gen. AMD/ATI GPUs.
2023-12-12 10:39:52 +01:00
Rémi Verschelde
5352490cc9
Merge pull request #84384 from zeux/meshopt-update
...
meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +01:00
Rémi Verschelde
d7d53cfa39
Merge pull request #82988 from aaronfranke/res-imp-scene-static
...
Fix referring to ResourceImporterScene static importers via instances
2023-12-12 10:39:02 +01:00
kevmorg
da84489b27
Hide Node dock successfully on undo/redo and deletion
...
Fixes #84530 .
2023-12-12 10:26:05 +01:00