RedworkDE
72d561c89f
Fix C# glue generation for enums with negative values
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(cherry picked from commit 45659ce2d9
)
2023-06-16 20:55:23 +02:00
Danil Alexeev
d00eb58381
GDScript: Fix warning ignoring for member variables
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(cherry picked from commit c2fbb40e9a
)
2023-06-16 20:55:20 +02:00
Ninni Pipping
0e697e102b
Add more info on the nature of NAN
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(cherry picked from commit 5e3c625e24
)
2023-06-16 15:12:59 +02:00
mara
a44409bf54
Clarify doc for Color.hex and C# Color()
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The "alpha channel first" seems misleading to me. It doesn't match with
the examples, so remove it. Add a more detailed specification of the
expected number format in hex.
(cherry picked from commit 779ac20bb9
)
2023-06-16 15:12:59 +02:00
Hugo Locurcio
484a39c34d
Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D
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This also harmonizes "normal map" spelling across the class reference.
(cherry picked from commit 9e21647578
)
2023-06-16 15:12:36 +02:00
VolTer
b118d89eed
Overhaul the top sections of the class reference (Core classes)
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(cherry picked from commit 04562662d3
)
2023-06-16 15:12:10 +02:00
VolTer
2792b520a7
Overhaul the top sections of the class reference (GUI classes)
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(cherry picked from commit 151a4ba6a5
)
2023-06-16 14:56:34 +02:00
Yuri Sizov
0934545d23
Validate code tags in documentation for potential params
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Adds a check to make_rst to look for matches
between the text inside of the [code][/code] tag
and known param identifiers.
Fixes most of what was revealed.
(cherry picked from commit 391eccca76
)
2023-06-16 14:44:52 +02:00
RedworkDE
6a4bf0a9ad
C#: Add version defines to help users deal with breaking changes
2023-06-15 13:22:08 +02:00
Rémi Verschelde
290db4a0b6
regex: Add nullptr check in `_regex_free`, needed with PCRE2 10.42
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Fixes #76174 .
2023-06-12 15:19:55 +02:00
Danil Alexeev
74ac827ac7
[4.0] GDScript: Treat `BitField<Enum>` as `int` (not `Enum`)
2023-05-28 18:15:51 +03:00
Rémi Verschelde
97631f8aa9
Bump version to 4.0.4-rc
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Error: Godot not found.
2023-05-19 09:39:54 +02:00
Fabio Alessandrelli
238b8357a3
[TLS] Fix crashes trying to use TLS when not available.
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If no StreamPeerTLS implementation is available, HTTPClient and
WebSocketPeer will now correctly refuse to connect using TLS returning
ERR_UNAVAILABLE.
Similarly, ENetConnection will refuse to setup DTLS when PacketPeerDTLS
is not available.
(cherry picked from commit eeac6f8c7f
)
2023-05-18 19:22:23 +02:00
Max Hilbrunner
7f0d8bcade
Docs: Point to @GDScript in GDscript (script impl)
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(cherry picked from commit ad21fb0f92
)
2023-05-18 19:22:23 +02:00
Ninni Pipping
f93a4287cf
Enable shadow warnings and fix raised errors
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(cherry picked from commit 71ee65dc57
)
2023-05-12 13:56:48 +02:00
Alex Drozd
09c5a8fe49
adjusting step size for fastnoise frequency hint
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(cherry picked from commit 2b053e4e4c
)
2023-05-12 12:31:59 +02:00
Rémi Verschelde
30b1c7fc1f
astcenc: Update to 4.4.0
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> The 4.4.0 release is a minor release with image quality improvements,
> a small performance boost, a few new quality-of-life features, and a
> few minor fixes for uncommon build configurations.
https://github.com/ARM-software/astc-encoder/releases/tag/4.4.0
(cherry picked from commit 5a3f955e05
)
2023-05-12 12:31:24 +02:00
Александр Черник
b2364048d2
LSP: don't send empty completion command
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(cherry picked from commit 5715d3eb59
)
2023-05-12 12:31:21 +02:00
Hugo Locurcio
35fa05fa51
Document caveats related to exported project binary resource conversion
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(cherry picked from commit febc674f48
)
2023-05-12 12:31:21 +02:00
Lyuma
dcca6485d0
gltf: Permit sparse accessors without a bufferView.
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(cherry picked from commit 72d131899b
)
2023-05-12 12:31:21 +02:00
Bastiaan Olij
3a90fa677b
Fix incorrect HTC action map entries
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(cherry picked from commit e15358dc67
)
2023-05-12 12:07:02 +02:00
UltraBIF
4b63ce83d2
Fixed various typos across the docs
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(cherry picked from commit 8106d33d0f
)
2023-05-12 12:07:02 +02:00
clayjohn
9d257f10c0
Use DXT1 when compressing PNGs with RGB format
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This results in much smaller file sizes with the same quality
(cherry picked from commit f84c6df8d1
)
2023-05-12 12:07:00 +02:00
Justin Wash
268b60ddd6
Fix infinite loop in Build2DFaces::_find_edge_intersections
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(cherry picked from commit 1ac2c537da
)
2023-05-12 12:06:59 +02:00
K. S. Ernest (iFire) Lee
0c312c7a08
Fix CSG edge case causing intersection line to hit on common edge of 2 triangles.
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The previous implementation assumed that the intersection entered or exited a
shape when it hit right on the common edge of 2 triangles. However, there is
also a case where it just "skirts" the other shape on the outside.
To fix this, we added code to check the intersection distance and if the
normals of the faces are pointed in the same direction as the intersection or
not (e.g. inner product > 0). This handles the case where the intersection
line hits the common edge of 2 triangles and skirts the other shape on the
outside.
Extended code to cover a third case.
Fixes #58637 .
Co-authored-by: OldBelge <StevenGeens@users.noreply.github.com>
(cherry picked from commit eaa84bc682
)
2023-05-12 12:06:59 +02:00
George Marques
21bb5b9c0e
GDScript: Don't fail when freed object is return
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This is check is a bit too eager. The user should be able to handle the
return value even if it's a freed object.
(cherry picked from commit abbdf80643
)
2023-04-27 08:49:29 +02:00
George Marques
aff0340486
GDScript: Fix wrong increment for disassembly of lambda
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(cherry picked from commit 5b49382d38
)
2023-04-27 08:49:29 +02:00
George Marques
ee9a268fd7
GDScript: Use default path in test generator if not provided
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Since it's almost always used with the same path, assume it is running
from the Godot source root.
(cherry picked from commit 221deb1cc1
)
2023-04-27 08:41:36 +02:00
sodaJar
0132c29953
Fix wrong file on function call error
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(cherry picked from commit 464a299d2e
)
2023-04-26 14:50:59 +02:00
Adam Scott
e03ee06d74
Fix GDScript LSP variable rename
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(cherry picked from commit 10fe6f14bb
)
2023-04-26 14:32:22 +02:00
MistMage
4d38529284
Fix for mixed tabs and spaces in gdscript
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(cherry picked from commit fecbc12d17
)
2023-04-26 14:29:27 +02:00
smix8
f1505fe98b
Fix NavigationMesh baking for HeightMapShape
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Fixes NavigationMesh baking for HeightMapShape.
(cherry picked from commit 71c453a426
)
2023-04-26 14:14:06 +02:00
HolonProduction
769daf79e2
Fix multi-line string highlighting with single quotes.
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(cherry picked from commit bdb7045e2c
)
2023-04-26 14:14:05 +02:00
Adam Scott
e6478f5be3
Fix typo when parsing LSP function parameters
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(cherry picked from commit 879791e305
)
2023-04-24 17:08:56 +02:00
bruvzg
9c1ea28092
Improve line BiDi handling, prevent crash on recursive log updates.
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(cherry picked from commit 282e4231c2
)
2023-04-24 17:03:55 +02:00
bruvzg
3a1af9393f
[TextServer] Improve BiDi error handling.
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(cherry picked from commit d8d88e1530
)
2023-04-24 17:03:54 +02:00
Danil Alexeev
d31002cfbe
GDScript: Add missing member type check when resolving `extends`
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(cherry picked from commit 66279b98b6
)
2023-04-24 17:00:35 +02:00
Martin Capitanio
2992a99629
Fix blend_shape (shapekey) empty name import.
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Corresponds to the Blender glTF-Importer PR
https://github.com/KhronosGroup/glTF-Blender-IO/pull/1902
(cherry picked from commit 8b6fa79eee
)
2023-04-24 16:28:29 +02:00
bruvzg
e071fb2263
[TextServer] Use dedicated flag for object replacement characters.
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(cherry picked from commit d904516e55
)
2023-04-24 16:28:28 +02:00
Ricardo Subtil
b5ff677381
Poll LSP/DAP clients for connection status updates
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(cherry picked from commit 4be4eeea3a
)
2023-04-24 14:16:37 +02:00
bruvzg
05fa6e314a
[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing.
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(cherry picked from commit 19179238fa
)
2023-04-07 17:44:39 +02:00
Martin Capitanio
233bd4abaa
SVG: fix tvg::Picture->size() and scale based errors.
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit bfc498f3d0
)
2023-04-07 17:44:39 +02:00
kleonc
a5572ba5a3
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
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(cherry picked from commit f53d3382af
)
2023-04-07 17:44:36 +02:00
Rémi Verschelde
4762303f18
Bump version to 4.0.3-rc
2023-04-04 10:50:01 +02:00
Araraura
d0e906327d
Fix typo and slightly reword in @GDScript.xml
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Fix "the every following property" to "then every following property" and change "is added" to "will be added".
(cherry picked from commit e1c0df7048
)
2023-04-03 18:41:54 +02:00
smix8
e243dfa9f6
Fix NavigationAgent enable avoidance crash
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Fixes NavigationAgent enable avoidance crash.
(cherry picked from commit 184427196f
)
2023-04-02 17:37:12 +02:00
Rémi Verschelde
c9ee508089
Bump version to 4.0.2-rc
2023-03-30 21:41:11 +02:00
Chris Hutchinson
4323c8b78b
Replaced operating system alert dialog with a warning log message,
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toggled by a project setting.
Fixes #73141
(cherry picked from commit cb8e919243
)
2023-03-30 19:28:57 +02:00
Redwarx008
493e39860d
C#: Fix Array.AddRange index out of bounds
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Fix Array.AddRange index out of bounds
(cherry picked from commit eb1fb254a6
)
2023-03-30 19:21:14 +02:00
Mai Lavelle
9f20659c62
Fixups to list handling in SceneReplicationConfig
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Wrong paths were being inserted leading to duplicates / missed properties.
(cherry picked from commit 74edbdd4bc
)
2023-03-30 19:20:01 +02:00