Commit Graph

16174 Commits

Author SHA1 Message Date
Rémi Verschelde 4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Stuart Carnie 2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Rémi Verschelde 49e4ad1460
Merge pull request #95691 from Hilderin/fix-display-dialog-while-saving-scene
Fix display dialog while saving scene
2024-08-20 12:08:49 +02:00
Rémi Verschelde 8dfb8efaa9
Merge pull request #95849 from bruvzg/sys_theme_check
[Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update.
2024-08-20 10:03:13 +02:00
Rémi Verschelde fbbc527de6
Merge pull request #95816 from matheusmdx/fix-autocomplete-icon
Fallback to theme icon when no custom icon is set in autocompletion
2024-08-20 10:02:53 +02:00
Rémi Verschelde 26e87f4fbd
Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins
Fix small graph editor pins at higher display scales
2024-08-20 10:02:18 +02:00
Rémi Verschelde a55b6a4ac0
Merge pull request #95518 from mihe/bezier-delete-errors
Fix errors about `UndoRedo` history mismatch when deleting bezier track
2024-08-20 10:02:12 +02:00
Rémi Verschelde 8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
Rémi Verschelde 554dc002b5
Merge pull request #85108 from theDrake/pick-main-scene-punctuation
Adjust `pick_main_scene` dialog punctuation
2024-08-20 10:01:28 +02:00
Rémi Verschelde 7f8b4364e8
Merge pull request #82093 from jsjtxietian/add-support-for-drag-a-shader-to-material
Add support for dragging a shader to user exported material property
2024-08-20 10:01:19 +02:00
bruvzg 97085358ce [Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update. 2024-08-20 10:23:00 +03:00
jsjtxietian da5f7c6b40 Add support for dragging a shader to user exported material property 2024-08-20 11:05:52 +08:00
matheusmdx e8254dc3f4 Fallback to theme icon when no custom icon is set in autocompletion 2024-08-19 16:16:06 -03:00
Mikael Hermansson 4db3e6e6cd Fix errors about `UndoRedo` history mismatch when deleting bezier track 2024-08-19 17:53:49 +02:00
Rémi Verschelde da5f39889f
Merge pull request #95763 from gongpha/audiostreamplayer-icons-improvement
Improve AudioStreamPlayer icons
2024-08-19 16:05:30 +02:00
Rémi Verschelde 93fe5c6598
Merge pull request #94553 from juanjp600/gizmo-bvh
Fix gizmos without visible geometry not being selectable
2024-08-19 16:05:11 +02:00
Rémi Verschelde 80933392f3
Merge pull request #87135 from ryevdokimov/do-not-apply-material-on-ui-cancel
Clear drag preview material on `NOTIFICATION_DRAG_END`
2024-08-19 16:04:28 +02:00
oeelis bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.

This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.

Fixes #84764
2024-08-19 14:56:02 +02:00
Rémi Verschelde 3241b440ef
Merge pull request #94911 from yahkr/91542-fix
Fix for folding "Editable Children" nodes in Scene tree not being saved
2024-08-19 14:33:58 +02:00
Rémi Verschelde 219eba940f
Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand
Fix scene node selection problem when no auto expand
2024-08-19 14:33:53 +02:00
Rémi Verschelde 955f1535c0
Merge pull request #94703 from fstxz/fix_get_selected_paths
Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode
2024-08-19 14:33:48 +02:00
Rémi Verschelde 7a4a6fbc03
Merge pull request #95768 from AThousandShips/fix_far
Fix compilation issues caused by `far` identifier
2024-08-19 12:09:43 +02:00
Rémi Verschelde 7f6b4eb5ee
Merge pull request #95704 from KoBeWi/what_in_the_name_of_godot
Don't mark settings as modified while loading
2024-08-19 12:09:29 +02:00
A Thousand Ships 0c3b975ada
Fix compilation issues caused by `far` identifier
Breaks some builds on Win due to macro use of this name
2024-08-19 11:13:56 +02:00
BlueCube3310 ef9bb1a207 Implement support for bicubic lightmap filtering
Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
2024-08-19 09:52:09 +02:00
Kongfa Waroros cb2b4ea092 Improve AudioStreamPlayer icons 2024-08-19 02:07:32 +07:00
BlueCube3310 394ea653aa Add Betsy to speed up BC6 compression 2024-08-18 11:14:05 +02:00
kobewi 84e8831b89 Don't mark settings as modified while loading 2024-08-17 19:23:06 +02:00
Artemy Fedotov b55e97cd85
Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode 2024-08-17 19:31:15 +04:00
Hilderin da31679d12 Fix display dialog while saving scene 2024-08-17 08:45:13 -04:00
Hilderin b1c97313e0 Fix uid:// Paths Fail to Load at Editor Startup 2024-08-17 07:19:08 -04:00
Hilderin e46280dbb5 Fix scene node selection problem when no auto expand 2024-08-17 06:32:56 -04:00
aryan-11825114 3f7efd2291 Fix small graph editor pins at higher display scales 2024-08-17 15:01:05 +05:30
Rémi Verschelde 69c96144e2
Merge pull request #95344 from eobet/godot-panel-icons
Make editor panel icons more discreet
2024-08-17 00:47:02 +02:00
Rémi Verschelde 1e3258cd18
Merge pull request #95281 from Lunarisnia/fix/project-settings
Fix project settings not properly saved after a file deletion
2024-08-17 00:46:55 +02:00
Rémi Verschelde c430c775ca
Merge pull request #95258 from kleonc/polygon2d_uv_editor_fix_leaf_bone_drawing
Fix drawing leaf `Bone2D` in `Polygon2D` UV editor
2024-08-17 00:46:41 +02:00
Rémi Verschelde 9bb86dfa4a
Merge pull request #95249 from KoBeWi/pluginector
Fix usage of `add_inspector_plugin()`
2024-08-17 00:46:35 +02:00
Rémi Verschelde 01c0b39399
Merge pull request #95193 from Giganzo/fix-checkbox-alignment-compact-mode
Fix checkbox alignment when using compact theme spacing
2024-08-17 00:46:19 +02:00
Rémi Verschelde 01b87a9a9c
Merge pull request #95171 from KoBeWi/remove_save
Avoid saving EditorSettings on startup
2024-08-17 00:46:03 +02:00
Rémi Verschelde a7200cedbc
Merge pull request #95154 from jsjtxietian/quit-freelook
Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-17 00:45:57 +02:00
Rémi Verschelde 195a174864
Merge pull request #90690 from jsjtxietian/camera-aspect
Adjust orthographic camera gizmo with respect to `keep_aspect` setting
2024-08-17 00:45:34 +02:00
Rémi Verschelde 2e400bc475
Merge pull request #95299 from bruvzg/kern_img
[ImageFont] Fix escape sequence parsing, add note to the docs.
2024-08-16 23:45:44 +02:00
Rémi Verschelde 759d7d40d3
Merge pull request #94241 from zeux/optimize-cache
Optimize base and shadow meshes for vertex cache
2024-08-16 23:45:15 +02:00
Rémi Verschelde d6175a43da
Merge pull request #92576 from aaronfranke/shader-lang-editors
Make shader language editors inherit the same base class
2024-08-16 23:44:57 +02:00
eobet da8e4a5b9e Make editor panel icons more discreet
The Godot panel icons in the main editor window is very "shouty".
In a dark theme, especially at 200% display scaling, it's a huge,
bright and shiny, near white flashlight in your eyes.

Also, not knowing what it was, I actually initially thought the icon
was missing or bugged, as it's just a white square!
2024-08-16 22:26:41 +02:00
Arseny Kapoulkine 0fde03c0e0 Optimize base and shadow meshes for cache
Previously, vertex cache optimization was ran for the LOD meshes, but
was never ran for the base mesh or for the shadow meshes, including
shadow LOD chain (shadow LOD chain would sometimes get implicitly
optimized for vertex cache as a byproduct of base LOD optimization, but
not always). This could significantly affect the rendering performance
of geometry heavy scenes, especially for depth or shadow passes where
the fragment load is light.
2024-08-16 07:36:12 -07:00
Rémi Verschelde 96be44c0ec
Merge pull request #94802 from Hilderin/fix-autoload-node-cannot-be-accessed-plugin-start-up
Fix autoload node cannot be accessed by plugin on start-up
2024-08-16 14:52:42 +02:00
bruvzg 4cc065c2db
[ImageFont] Fix escape sequence parsing, add note to the docs. 2024-08-16 15:48:56 +03:00
Rémi Verschelde ca8508bee4
Merge pull request #95554 from KoBeWi/subproperty_of_a_subproperty_of_a_property
Allow picking partial properties in PropertySelector
2024-08-16 14:36:21 +02:00
Rémi Verschelde f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00