Commit Graph

945 Commits

Author SHA1 Message Date
Rémi Verschelde a2edcf83ab
Merge pull request #89371 from Chubercik/pcre2-10.43
pcre2: Update to 10.43
2024-03-11 14:02:39 +01:00
Rémi Verschelde befc738b44
Merge pull request #89304 from Chubercik/harfbuzz-8.3.0
harfbuzz: Update to 8.3.0
2024-03-11 14:02:34 +01:00
Jakub Marcowski dab95993c6
pcre2: Update to 10.43 2024-03-11 11:42:02 +01:00
Jakub Marcowski ac4cc07301
harfbuzz: Update to 8.3.0 2024-03-10 21:24:30 +01:00
Rémi Verschelde 6fa77e0f14
thorvg: Update to 0.12.7 2024-03-09 23:58:59 +01:00
Jakub Marcowski 41268d7faa
libpng: Update to 1.6.43 2024-03-09 15:10:17 +01:00
Rémi Verschelde 7755079f39
Merge pull request #89025 from Chubercik/clipper2-1.3.0
clipper2: Update to 1.3.0
2024-03-08 13:09:21 +01:00
Rémi Verschelde 5d20628c31
Merge pull request #88496 from bruvzg/d3d12_dyn_load
[Windows] Make D3D12 loading dynamic to support pre-Windows 10 versions.
2024-03-05 09:55:41 +01:00
Jakub Marcowski 973448ec4c
clipper2: Update to 1.3.0 2024-03-01 11:12:59 +01:00
Rémi Verschelde 82f20cdcc0
astcenc: Update to 4.7.0
https://github.com/ARM-software/astc-encoder/releases/tag/4.5.0
https://github.com/ARM-software/astc-encoder/releases/tag/4.6.0
https://github.com/ARM-software/astc-encoder/releases/tag/4.7.0
2024-02-29 18:36:40 +01:00
Rémi Verschelde 991394230b
Merge pull request #88574 from Malcolmnixon/openxr_1_0_34
OpenXR: Update to version 1.0.34
2024-02-27 10:17:25 +01:00
K. S. Ernest (iFire) Lee 04d43947bf
Add ufbx for FBX importing
This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.

Key changes include:

- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.

Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
Jakub Mateusz Marcowski ab14dec952 tinyexr: Update to 1.0.8 2024-02-23 12:17:27 +01:00
Jakub Marcowski 1be2fe1f7b
libktx: Update to 4.3.1 2024-02-22 12:25:27 +01:00
Rémi Verschelde fb8f0daf70
Merge pull request #88526 from akien-mga/fastnoiselite-cleanup
FastNoiseLite: Sync with 1.1.0, clean up SCsub
2024-02-20 17:13:32 +01:00
Malcolm Nixon 3e8a794832 OpenXR: Update to version 1.0.34 2024-02-19 18:41:58 -05:00
bruvzg f4ca6a856a
[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions. 2024-02-19 15:08:04 +02:00
Rémi Verschelde a5c52c1e38
FastNoiseLite: Sync with 1.1.0, clean up SCsub
Doesn't fix the LTO warning about `-Waggressive-loop-optimizations`
due to GCC bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80922.
2024-02-19 01:03:38 +01:00
Rémi Verschelde 48ed0474e2
basis_universal: Unbundle jpgd, use our newer copy 2024-02-18 18:55:40 +01:00
Riteo d46d8b1b5a libdecor: Update to 0.2.2 2024-02-15 20:20:04 +01:00
Jakub Marcowski 72b80b3cdf miniupnpc: Update to version 2.2.6 2024-02-13 16:06:52 +01:00
Martin Capitanio b5ec79906c ThorVG: update from v0.12.4 to v0.12.5
https://github.com/thorvg/thorvg/releases/tag/v0.12.5

    + Full Changelog:
      https://github.com/thorvg/thorvg/compare/v0.12.4...v0.12.5

Godot-related SVG bug fixes:

    + sw_engine: Improve image up-scaler quality.
      thorvg/thorvg#1960

    + renderer: Ensure canvas rendering continues
      despite invalid scene parts.
      thorvg/thorvg#1957

    + Portability: Fix compiler shadowing warning (patch)
      thorvg/thorvg#1975
2024-02-08 11:24:46 +01:00
Rémi Verschelde 0aa8fa3c05
Merge pull request #88011 from Chubercik/vulkan-1.3.275.0
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-08 10:53:53 +01:00
Rémi Verschelde 2e32b93165
thorvg: Re-enable thread support, made opt-in upstream
Fixes #87788.
Fixes #87962.
2024-02-07 12:11:13 +01:00
Rémi Verschelde f3a5c615e2
Merge pull request #87984 from BlueCube3310/etcpak-update
etcpak: Sync with upstream
2024-02-07 11:03:15 +01:00
Rémi Verschelde bbc1c221f2
Merge pull request #87982 from Chubercik/wayland-protocols-1.33
wayland-protocols: Update to 1.33
2024-02-07 11:02:29 +01:00
Jakub Marcowski 8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 2024-02-06 13:46:56 +01:00
Jakub Marcowski 292df42c3f wayland: Update to 1.22.0 2024-02-06 10:23:42 +01:00
BlueCube3310 becf5b1d23 [etcpak] Sync with upstream 2024-02-05 18:53:35 +01:00
Jakub Marcowski ba1c5bf4bd wayland-protocols: Update to 1.33 2024-02-05 17:18:58 +01:00
Martin Capitanio da42124efe ThorVG: update from v0.12.3 to v0.12.4
https://github.com/thorvg/thorvg/releases/tag/v0.12.4

+ Full Changelog:
  https://github.com/thorvg/thorvg/compare/v0.12.3...v0.12.4

Godot-related SVG bug fixes:

+ loader/svg: Apply specification of out-of-range elliptical arc parameters,
  fix zero check of arc's rx and ry.
    thorvg/thorvg#1938
2024-02-02 13:58:59 +01:00
bruvzg edb21e0573
[Wayland] Add support for native file dialogs. 2024-01-31 14:13:19 +02:00
Rémi Verschelde 313f623b9d
Merge pull request #87738 from akien-mga/mbedtls-2.28.7
mbedtls: Update to upstream version 2.28.7
2024-01-30 19:35:09 +01:00
Riteo 7e0f7d3abd Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:

- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.

- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.

- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.

- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.

- The cursor doesn't yet support fractional scaling.

- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).

- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.

This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.

Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
Rémi Verschelde dec635119e
mbedtls: Update to upstream version 2.28.7 2024-01-30 14:09:13 +01:00
Rémi Verschelde 15c78ae8cc
Merge pull request #87612 from capnm/240126_thorvg_from_v0.12.1_to_0.12.3
ThorVG: update from v0.12.1 to v0.12.3
2024-01-29 13:17:29 +01:00
Rémi Verschelde 44b92ec85f
Merge pull request #86313 from BlueCube3310/etc2-r-rg
Implement `ETC2_R` and `ETC2_RG` compression to `etcpak`
2024-01-29 13:16:34 +01:00
Martin Capitanio 73589f6db6 ThorVG: update from v0.12.1 to v0.12.3
https://github.com/thorvg/thorvg/releases/tag/v0.12.3

+ Full Changelog:
  https://github.com/thorvg/thorvg/compare/v0.12.1...v0.12.3

Godot-related SVG bug fixes:

+ svg_loader: Add missing transform functions skewX and skewY.
  thorvg/thorvg#1928
+ sw_engine: Rectified dash line drawing issue.
  thorvg/thorvg#1932
2024-01-26 12:09:26 +01:00
Yuri Sizov 5034478611 Merge pull request #87581 from akien-mga/certs-2023-12
certs: Sync with Mozilla bundle as of Dec 13, 2023
2024-01-25 16:27:32 +01:00
Rémi Verschelde e0dc23367c
Remove now unused `year` member from `version.py`
We changed copyright to use "present" for the current year, so we no
longer need to hardcode this and (like now) forget to bump it yearly.
2024-01-25 15:08:34 +01:00
Rémi Verschelde c6e829b4c6
certs: Sync with Mozilla bundle as of Dec 13, 2023
bef37a977c
2024-01-25 13:47:18 +01:00
Rémi Verschelde 8ead8d2ddb
zlib/minizip: Update to version 1.3.1
Minizip includes previously backported fix for CVE-2023-45853,
and a Debian patch for CVE-2014-9485 was also upstreamed.
2024-01-24 11:32:38 +01:00
Rémi Verschelde 7af1df0894
Merge pull request #87105 from capnm/240112_horvg_from_v0.12.0_to_0.12.1
ThorVG: update from v0.12.0 to v0.12.1
2024-01-15 13:29:26 +01:00
Martin Capitanio 0650e72f87 ThorVG: update from v0.12.0 to v0.12.1
https://github.com/thorvg/thorvg/releases/tag/v0.12.1

Godot-related SVG bug fixes:

+ [SVG] XML parser workaround for quote checks within quotes.
      thorvg/thorvg#1892

Fixes »dancing errors« with such SVG images inside the project folder.
2024-01-12 09:38:52 +01:00
DeeJayLSP 7e48a7420c vulkan: Update components to Vulkan SDK 1.3.268.0 2024-01-11 20:27:30 -03:00
Rémi Verschelde 27509a6027
Merge pull request #86980 from BastiaanOlij/openxr_1_0_33
Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:29:59 +01:00
Bastiaan Olij 3747cf2ffa Updated thirdparty OpenXR library to 1.0.33 2024-01-09 11:47:45 +11:00
Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Martin Capitanio e090b112ef ThorVG: update from v0.11.6 to v0.12.0
https://github.com/thorvg/thorvg/releases/tag/v0.12.0

Godot-related SVG bug fixes:

+ [SwEngine] Fixed a linear filling scaling issue.
      thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
      it doesn't start with MoveTo.
      thorvg/thorvg#1848

Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Rémi Verschelde 9b2686c333
Merge pull request #84289 from bruvzg/icu741
ICU4C: Update to version 74.1
2024-01-03 15:41:59 +01:00