Commit Graph

5441 Commits

Author SHA1 Message Date
Rémi Verschelde
3ca230df25
Merge pull request #89307 from alesliehughes/wayland_usage
Wayland: Stop possible Null pointer dereferences
2024-03-09 22:19:48 +01:00
Rémi Verschelde
43fd1f6bbd
Merge pull request #89306 from alesliehughes/wayland_warning
Wayland: Stop unreachable warning
2024-03-09 22:19:45 +01:00
Alistair Leslie-Hughes
82a052a008 wayland: Stop possible Null pointer dereferences 2024-03-09 21:50:55 +11:00
Alistair Leslie-Hughes
d3ebae5e33 wayland: Stop unreachable warning 2024-03-09 21:50:39 +11:00
Rémi Verschelde
f28964805e
Merge pull request #89303 from V-Sekai/scale-with-dpi-constexpr-4.3
Windows: Avoid `scale_with_dpi` constexpr compiler error.
2024-03-09 10:18:55 +01:00
Fredia Huya-Kouadio
900fc2a35a Add PermissionsUtil#requestPermissions(...) to provide the ability to request multiple permissions at a time
Fix https://github.com/GodotVR/godot_openxr_vendors/issues/101
2024-03-07 11:23:21 -08:00
K. S. Ernest (iFire) Lee
0a47f4ebd2 Avoid scale_with_dpi constexpr compiler error. 2024-03-06 15:15:01 -08:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
398utubzyt
1c10f577cb Windows: Fix FreeLibrary not always being called in dialog_show 2024-03-05 10:31:32 -08:00
Rémi Verschelde
2ecf0eba95
Merge pull request #88520 from LinuxUserGD/execinfo
Disable the crash handler if `execinfo=no` scons option is set
2024-03-05 16:54:37 +01:00
Rémi Verschelde
f9ebd84b5a
Merge pull request #89178 from Riteo/gotta-have-them-all
Wayland: Properly report all used features
2024-03-05 14:55:36 +01:00
Rémi Verschelde
93bc77567a
Merge pull request #89173 from m4gr3d/fix_template_warning_for_custom_source_template
Update the Android export validation logic to account for the custom gradle android source template
2024-03-05 14:55:28 +01:00
Fredia Huya-Kouadio
90b43648c4 Update the Android export validation logic to account for the custom gradle android source template
Follow-up to https://github.com/godotengine/godot/pull/88297 to address the following issues:
- Ensure that the custom gradle android source template is valid. Show a warning if it's not
- Don't show an error when the official export templates are not installed but a custom android source template is specified
2024-03-05 01:32:14 -08:00
Rémi Verschelde
0eee7345ee
Merge pull request #89159 from Repiteo/suppress-msvc-false-default
SCons: Set `silence_msvc` to false by default
2024-03-05 09:56:15 +01:00
Rémi Verschelde
2862cb19a8
Merge pull request #88957 from 398utubzyt/windows/native-dialogs
Windows: Implement `dialog_show` and `dialog_input_text` for `DisplayServer`
2024-03-05 09:56:00 +01:00
Rémi Verschelde
5d20628c31
Merge pull request #88496 from bruvzg/d3d12_dyn_load
[Windows] Make D3D12 loading dynamic to support pre-Windows 10 versions.
2024-03-05 09:55:41 +01:00
Thaddeus Crews
581315a975
Set silence_msvc default to false, amend description 2024-03-04 16:06:19 -06:00
bruvzg
c65a667924
Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
398utubzyt
99500611b2 Windows: Implement DisplayServer::dialog_show and DisplayServer::dialog_input_text 2024-03-04 12:53:22 -08:00
Riteo
ea4be5d3df Wayland: Properly report all used features
Oops, missed a few.
2024-03-04 21:08:37 +01:00
Rémi Verschelde
790d051ff1
Merge pull request #89112 from AThousandShips/wayland_tilt
[Wayland] Fix tilt handling
2024-03-04 13:34:31 +01:00
Rémi Verschelde
1a7f694b40
Merge pull request #89006 from LeonardoDemartino/ios_playandrecord_volume
Fix low volume sound output on iOS when Play and Record category is used
2024-03-04 13:33:22 +01:00
Rémi Verschelde
3655973e0e
Merge pull request #87154 from Repiteo/scons/cl-quiet
SCons: Silence redundant MSVC output
2024-03-04 13:33:01 +01:00
A Thousand Ships
9273106bb3
[Wayland] Fix tilt handling 2024-03-03 20:45:07 +01:00
Micky
c54e09a5a3 Overhaul some "uncommon" wording in class reference 2024-03-01 15:32:38 +01:00
Rémi Verschelde
b0b9c66a7f
Merge pull request #88987 from bruvzg/macos_12_depr_warn
[macOS] Fix some deprecation warnings.
2024-02-29 13:55:08 +01:00
Rémi Verschelde
90ed9a5de0
Merge pull request #88978 from bruvzg/macos_bg_cont
[macOS] Enable input from controllers in the background.
2024-02-29 13:54:57 +01:00
Rémi Verschelde
6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
Rémi Verschelde
7434f8b4e3
Merge pull request #88959 from akien-mga/pre-commit-clang-17.0.6-black-24.2.0
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-29 13:54:38 +01:00
Rémi Verschelde
f5bbf54496
Merge pull request #88744 from Riteo/wayland-multitool-tablet
Wayland: Restore tablet support and handle multiple tools
2024-02-29 13:54:11 +01:00
Leonardo Demartino
d5a3a9aea6 Fix low volume sound output on iOS when Play and Record category is used. 2024-02-29 08:54:55 -03:00
bruvzg
e15a2ff1db
[macOS] Fix some deprecation warnings. 2024-02-28 23:38:29 +02:00
kobewi
3aeb4a5542 Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
bruvzg
77e92dda0f
[macOS] Enable input from controllers in the background. 2024-02-28 21:25:47 +02:00
Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
Riteo
b01a36b3cd Wayland: Restore tablet support and handle multiple tools
This code was already partially there, although heavily incomplete and
nowadays commented out.

It got broken after the `WaylandThread` refactor and I didn't bother to
bring it over, preferring to `#if 0` it into oblivion for the time
being as I don't have a tablet/pen which support an eraser and tilt
reporting.

This commit brings it back and adds proper multi-tool support (needed
for eraser detection) thanks to winston-yallow, who could test this code
with their more capable tablet.
2024-02-28 13:08:31 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction. 2024-02-27 22:19:47 +02:00
Rémi Verschelde
b849d34012
Don't attempt shutting down adb on exit if not started
Fixes #88864.
2024-02-26 13:37:06 +01:00
Rémi Verschelde
e7bf883068
Merge pull request #88611 from Alex2782/force_device_cpu_architecture
Display a warning if device CPU architecture is not active in the export preset.
2024-02-26 10:48:49 +01:00
Rémi Verschelde
a030031408
Merge pull request #88694 from bruvzg/str_checks
[macOS] Add null checks for `NSString stringWithUTF8String`.
2024-02-25 11:50:05 +01:00
Rémi Verschelde
d94827a60d
Merge pull request #85905 from bruvzg/win_app_id
[Windows] Set application user model ID to prevent editor / running project and different versions of editor taskbar icon stacking.
2024-02-25 11:49:57 +01:00
A Thousand Ships
9e6158d687
[Docs] Fix some experimental/deprecated hints 2024-02-23 19:48:53 +01:00
bruvzg
e939341a0b
[Windows] Set application user model ID to prevent editor / running project and different versions of editor taskbar icon stacking. 2024-02-23 13:16:58 +02:00
bruvzg
d2e0544e0a
[macOS] Add null checks for NSString stringWithUTF8String. 2024-02-23 08:20:02 +02:00
Alexander Hartmann
293c34a2d2 Display a warning if device CPU architecture is not active in the export preset. 2024-02-23 01:37:32 +01:00
Alexander Hartmann
e17cecf54a Fix Compatibility Rendering (GLES3) on old and low budget devices.
Co-Authored-By: joined72 <19651914+joined72@users.noreply.github.com>
2024-02-22 00:24:08 +01:00
Rémi Verschelde
f55ee87b8a
Merge pull request #88594 from adamscott/wasm-bigint-mandatory
Add `WASM_BIGINT` linker flag to the web build
2024-02-20 15:47:20 +01:00
Jezer Mejía
07313a08f4 Migrate macos controller API to GameController.h
This should fix a lot of issues regarding to old controller API, such as vibration

Haptics (vibrations) are only available in macOS 11+, so haptics are now
processed in macOS 11+ only. Also, this doesn't interfere with
controller's input as controller support is available in macOS 10.9+.

Added a Note for macOS regarding vibration support
2024-02-20 08:13:05 -06:00
Adam Scott
3ae524fa9e
Add WASM_BIGINT linker flag to the web build 2024-02-20 08:19:56 -05:00
bruvzg
f4ca6a856a
[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions. 2024-02-19 15:08:04 +02:00