Karroffel
5e1abaf348
[GDNative] basic OS detection
2017-07-24 22:43:32 +02:00
Karroffel
534d62d2f4
[GDNative] new GDNative API
...
This adds GDNative as a separate class type.
It can be used to interface with native libraries by
using "native calls", which can be registered by modules
(and in future other GDNative libraries?).
It also reworks the currently called "GDNativeScript" into a
"NativeScript" that just makes use of the new GDNative instead
of it being the component that implements that functionality.
2017-07-24 04:23:37 +02:00
Ramesh Ravone
af8a40e554
gdnative bug fix in get (return null check)
2017-07-22 06:39:03 +05:30
Juan Linietsky
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
...
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Thomas Herzog
45b498c4e0
Merge pull request #9699 from RameshRavone/master
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[gdnative] `Object::_get` return type and dynamic property
2017-07-19 13:07:06 +02:00
Ramesh Ravone
535290d2e7
[GDNative] dynamic properties
2017-07-19 05:41:56 +05:30
Poommetee Ketson
49c7620326
Add object type hint for docs
2017-07-19 02:03:34 +07:00
Ramesh Ravone
826c51c70e
_get return type fix
2017-07-18 21:09:46 +05:30
sheepandshepherd
914a68723f
Expose Dictionary::next to GDNative
2017-07-15 23:02:19 +02:00
TwistedTwigleg
44ecfb028d
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03 16:29:03 -04:00
Rémi Verschelde
72bf46649e
Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
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Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
geequlim
6687484958
Better user expirence with external text editors.
...
Implements open_in_external_editor for subclasses of ScriptLanguage.
Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-27 12:55:16 +08:00
Juan Linietsky
3ce046ee0c
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
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-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Karroffel
de18b8ee96
[GDNative] added GDN_EXPORT macro for libraries
...
Up until now there only was GDAPI which was used
for the procedures Godot exposes.
2017-06-18 01:16:10 +02:00
Karroffel
f0cf946063
[GDNative] corrected typo for Mac library ext.
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Seems like the extension is .dylib and not .dynlib.
This should make it easier to select files from the editor.
2017-06-16 15:48:05 +02:00
alexholly
935f730170
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
Emmanuel Leblond
8ecdbfc417
[GDnative] API consistency + missing properties
2017-06-08 07:21:53 +02:00
alexholly
a3c90b0293
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
sheepandshepherd
4844013827
Fix GDNative PoolVector typos
2017-05-31 23:44:20 +02:00
sheepandshepherd
9f34bb4ebe
Wrap copy constructor for some GDNative types
2017-05-31 00:03:50 +02:00
Karroffel
f23b56e3ec
[GDNative] fixed some functions that returned references
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Those errors were introduced with #8821 (6fd217d
). These functions need to return reference types, otherwise setting values on those containers does not work.
2017-05-23 22:57:02 +02:00
Emmanuel Leblond
abcb044bf3
Finish implementation of GDnative builtins bindings
2017-05-19 23:28:15 +02:00
Rémi Verschelde
c3baf5eb3c
Fix two typos from previous commit
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Also cleanup comments on variant types.
2017-05-17 18:45:56 +02:00
Juan Linietsky
98a3296702
Removal of Image from Variant, converted to a Resource.
2017-05-17 07:37:45 -03:00
Karroffel
11e496d99a
[GDNative] fixed a reload bug
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When there was no terminate function defined in the library the exported variables would not update.
This fixes that.
2017-05-13 14:37:57 +02:00
Karroffel
d137e83c60
[GDNative] added varcall and print
2017-05-11 23:06:11 +02:00
sheepandshepherd
99e07448d1
Add error printing functions to GDNative
2017-05-10 00:19:38 +02:00
Rémi Verschelde
32afcbc482
Put brave old bb10 platform to a well-deserved rest
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Add some 🔥 to appease @reduz. Fixes #8692 .
2017-05-08 22:22:20 +02:00
Karroffel
a6e75c9437
[GDNative] fixed msvc build
2017-04-20 13:15:45 +02:00
Karroffel
d4f4f14c68
[GDNative] explicit calling convention
2017-04-19 15:51:33 +02:00
Thomas Herzog
68d79b21c3
Merge pull request #8440 from karroffel/gdnative-new-method
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[GDNative] added "new" method and fixed headers
2017-04-17 20:41:32 +02:00
Thomas Herzog
a88c20f0ca
Merge pull request #8439 from touilleMan/correct_gdnative_signatures
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Correct gdnative signatures
2017-04-17 19:55:42 +02:00
Karroffel
f4261c8868
[GDNative] added "new" method and fixed headers
2017-04-17 19:52:18 +02:00
Emmanuel Leblond
e7134ce283
gdnative: Implement missing function for godot_basis.
2017-04-17 19:05:00 +02:00
Emmanuel Leblond
707eedfa85
gdnative: modify vector2&vector3 functions signature to use value passing instead of ptr.
2017-04-17 16:43:43 +02:00
Emmanuel Leblond
8400de76a7
Add godot_string_unicode_str to GDnative
2017-04-17 15:48:26 +02:00
Emmanuel Leblond
7013cd984b
Correct indentation in gdnative vector2/3
2017-04-15 01:06:42 +02:00
Emmanuel Leblond
e5f7f656d6
Implement missing functions in gdnative vector2 and vector3 bindings
2017-04-15 00:29:43 +02:00
Karroffel
be2ad4f155
[GDNative] made string functions more C-friendly
2017-04-11 14:58:59 +02:00
Karroffel
544940c175
[GDNative] C API and generator fixes
2017-04-11 01:45:58 +02:00
Karroffel
7919ec6d89
[GDNative] re-enabled some init options
2017-04-11 01:45:58 +02:00
Thomas Herzog
2ac0cf568d
Merge pull request #8350 from karroffel/gdnative-api-reference-field
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[GDNative] added is_reference filed to api.json
2017-04-10 22:30:57 +02:00
Karroffel
c562cc9ea0
[GDNative] added is_reference filed to api.json
2017-04-10 21:32:20 +02:00
Karroffel
cf45f3ab4b
[GDNative] function to get class constructor
2017-04-10 19:56:12 +02:00
Karroffel
0486645c39
[GDNative] Didn't iterate over all scripts
2017-04-10 04:30:08 +02:00
Karroffel
c7f8b22ba0
renamed dlscript module to gdnative
2017-04-09 21:07:53 +02:00