Rémi Verschelde
3fbd33af85
Merge pull request #97229 from aryan-11825114/ctrl-x-visual-shader
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Add `GraphEdit.cut_nodes_request` signal
2024-09-29 00:46:59 +02:00
Rémi Verschelde
a11f970f91
Merge pull request #96290 from Macksaur/export-action-callable
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Add `@export_tool_button` annotation for easily creating inspector buttons.
2024-09-29 00:46:55 +02:00
ywmaa
0a9ad8f9de
Implement vertex shading
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This adds support in all backends, but the Compatibility renderer works the best.
Mobile and Forward+ can only support one directional light shader (the first in the tree)
While the Compatibility renderer supports any number of shadows.
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-29 00:36:09 +02:00
Danil Alexeev
85dfd89653
Add `@export_tool_button` annotation for easily creating inspector buttons
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Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
Rémi Verschelde
b537d2f15c
Merge pull request #97450 from megalon/alpha_curve-docs-fix
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Update notes for Color Curve members in ParticleProcessMaterial
2024-09-27 13:53:26 +02:00
Rémi Verschelde
61fce325ca
Merge pull request #96548 from timothyqiu/item-list-signals
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Improve documentation of some `ItemList` signals
2024-09-27 13:53:22 +02:00
Haoyu Qiu
76691afd94
Improve documentation of some ItemList signals
2024-09-27 16:19:40 +08:00
aryan-11825114
b4460c6ba3
Add cut_nodes_request signal to GraphEdit
2024-09-27 08:47:11 +05:30
megalon
49212b81e5
Update alpha_curve and emission_curve notes in ParticleProcessMaterial
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Update doc/classes/ParticleProcessMaterial.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/ParticleProcessMaterial.xml
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-26 17:41:49 -04:00
Aaron Franke
cc9f2b58a0
Bind Array get and set functions
2024-09-26 13:00:17 -07:00
Rémi Verschelde
3cde5a37f9
Merge pull request #97455 from Calinou/doc-lineedit-text-submitted
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Clarify when LineEdit's `text_submitted` signal is emitted
2024-09-26 18:45:46 +02:00
Rémi Verschelde
01d567ba1b
Merge pull request #97406 from timothyqiu/tooltip-atm
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Add auto translate mode for tooltips
2024-09-26 18:45:35 +02:00
Rémi Verschelde
9a8dcc1eeb
Merge pull request #97397 from timothyqiu/shortcut-in-tooltips
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Make `_make_custom_tooltip` receive raw tooltip for buttons with shortcut enabled
2024-09-26 18:45:31 +02:00
Rémi Verschelde
8eab2b52ed
Merge pull request #96835 from Malcolmnixon/animation-optimize
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Expose the optimize method of the Animation class to gdscript.
2024-09-26 18:45:15 +02:00
Fabio Alessandrelli
8ffb7699af
[mbedTLS] Enable TLS 1.3 support
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Move library initialization to module registration functions.
Only set library debug threshold when verbose output is enabled.
TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
Haoyu Qiu
78801f61da
Add auto translate mode for tooltips
2024-09-26 22:31:22 +08:00
Rémi Verschelde
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Rémi Verschelde
052b122108
Merge pull request #96184 from biswas08433/patch-1
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Clarify transform data ordering in `RenderingServer.multimesh_set_buffer`
2024-09-26 12:45:35 +02:00
Haoyu Qiu
6a7183119f
Make _make_custom_tooltip receive raw tooltip for buttons with shortcut enabled
2024-09-26 08:05:10 +08:00
Hugo Locurcio
b3d413d4b4
Clarify when LineEdit's `text_submitted` signal is emitted
2024-09-25 22:48:35 +02:00
Mikael Hermansson
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Rémi Verschelde
70fede82c5
Merge pull request #93324 from tracefree/reinhard-fix
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Fix incorrect Reinhard tonemap operator
2024-09-25 12:39:06 +02:00
Rie
5efa6ba489
Fix incorrect Reinhard tonemap operator
2024-09-25 12:34:23 +02:00
Paweł
b88585abfc
Add linux camera support
2024-09-25 12:08:06 +02:00
Rémi Verschelde
9355845d29
Merge pull request #97367 from AdriaandeJongh/clarify-canvasitem-visibility-followup
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Clarify CanvasItem's visibility signal descriptions (followup)
2024-09-24 12:57:16 +02:00
Rémi Verschelde
63d16a9bc3
Merge pull request #97357 from Manik2607/master
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Refactor signal documentation to improve clarity.
2024-09-24 12:57:12 +02:00
Adriaan de Jongh
9b474e3a8e
doc: clarify CanvasItem's visibility signal descriptions
2024-09-24 08:31:51 +02:00
manik2607
011954fea3
Refactor signal documentation to improve clarity
2024-09-23 22:58:06 +05:30
Ricardo Buring
7c4c4b9987
Move Godot Physics 2D into a module; add dummy 2D physics server
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If the module is enabled (default), 2D physics works as it did before.
If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).
The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde
2017006879
Merge pull request #97314 from tetrapod00/visual-shader-remap
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Visual Shader: Add vector operations to Remap node
2024-09-23 16:14:04 +02:00
Rémi Verschelde
2c1b8dda74
Merge pull request #97284 from timothyqiu/optimized-translation-gen
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Document that `OptimizedTranslation.generate()` only works in editor
2024-09-23 16:14:00 +02:00
Rémi Verschelde
f97defb375
Merge pull request #97223 from AdriaandeJongh/clarify-canvasitem-visility-changed
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Docs: Clarify `CanvasItem` visibility properties and signals
2024-09-23 16:13:53 +02:00
Rémi Verschelde
8c273eb14c
Merge pull request #90955 from AThousandShips/print_to_stdout
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[Core] Add `Engine.print_to_stdout` setting to control printing
2024-09-23 16:13:41 +02:00
Rémi Verschelde
d5aadc38b4
Merge pull request #97337 from Ivorforce/patch-1
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In make_rst.py, include the parent class in 'Inherits:' even if it is not known.
2024-09-23 12:34:19 +02:00
Rémi Verschelde
9c9e704a2b
Merge pull request #97286 from Rynzier/master
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Clarify PCK path argument in `PCKPacker.pck_start`
2024-09-23 12:28:14 +02:00
Rémi Verschelde
ec4bd1e062
Merge pull request #97274 from Giganzo/button-pressed-doc
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Clarify docs for when toggling `button_pressed` emits `toggled`
2024-09-23 12:28:10 +02:00
Rémi Verschelde
dd71bc2d3b
Merge pull request #95252 from rburing/3d_physics_module
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Move Godot Physics 3D into a module; add dummy 3D physics server
2024-09-23 12:27:55 +02:00
Rémi Verschelde
510bc3dc6a
Merge pull request #90969 from Naros/expose-resource-and-saver-methods
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Expose several resource/resource-saver functions
2024-09-23 12:27:40 +02:00
Rémi Verschelde
720c236fc0
Merge pull request #90743 from timothyqiu/empty-selection-clipboard
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Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
Adriaan de Jongh
330f91d32b
clarify CanvasItem's visible property, and its visibility_changed and hidden signals
2024-09-23 12:11:38 +02:00
Rynzier
7b7164c80c
Clarify PCK path argument in `PCKPacker.pck_start`
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-09-23 09:42:13 +02:00
Giganzo
388869574c
Clarify docs for when toggling `button_pressed` emits `toggled`
2024-09-23 09:32:02 +02:00
biswas08433
1536f5ec79
Clarify transform data ordering in RenderingServer.multimesh_set_buffer
2024-09-23 09:29:20 +02:00
Chris Cranford
bc3dcf3d40
Expose several resource/resource-saver functions
2024-09-22 15:27:13 -04:00
Lukas Tenbrink
21fb753bbd
Fix a typo in make_rst.py (Packedfloat64Array -> PackedFloat64Array)
2024-09-22 21:09:08 +02:00
Lukas Tenbrink
50ad99bdc0
In make_rst.py, include the parent class in 'Inherits:' even if it is not known.
2024-09-22 20:56:20 +02:00
tetrapod00
eb5a9c3b33
Visual Shader: Add vector operations to Remap node
2024-09-22 11:25:36 -07:00
A Thousand Ships
d49ec39d63
[Core] Add `Engine.print_to_stout` setting to control printing
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Also added notes to the related project settings pointing to the
`Engine` properties.
2024-09-22 12:09:01 +02:00
Ricardo Buring
0333648cea
Move Godot Physics 3D into a module; add dummy 3D physics server
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If the module is enabled (default), 3D physics works as it did before.
If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).
The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
Haoyu Qiu
b7416bf693
Document `OptimizedTranslation.generate()` only works in editor
2024-09-21 23:20:05 +08:00