Commit Graph

10761 Commits

Author SHA1 Message Date
Rémi Verschelde 3fbd33af85
Merge pull request #97229 from aryan-11825114/ctrl-x-visual-shader
Add `GraphEdit.cut_nodes_request` signal
2024-09-29 00:46:59 +02:00
Rémi Verschelde a11f970f91
Merge pull request #96290 from Macksaur/export-action-callable
Add `@export_tool_button` annotation for easily creating inspector buttons.
2024-09-29 00:46:55 +02:00
ywmaa 0a9ad8f9de
Implement vertex shading
This adds support in all backends, but the Compatibility renderer works the best.
Mobile and Forward+ can only support one directional light shader (the first in the tree)
While the Compatibility renderer supports any number of shadows.

Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-29 00:36:09 +02:00
Danil Alexeev 85dfd89653 Add `@export_tool_button` annotation for easily creating inspector buttons
Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
Rémi Verschelde b537d2f15c
Merge pull request #97450 from megalon/alpha_curve-docs-fix
Update notes for Color Curve members in ParticleProcessMaterial
2024-09-27 13:53:26 +02:00
Rémi Verschelde 61fce325ca
Merge pull request #96548 from timothyqiu/item-list-signals
Improve documentation of some `ItemList` signals
2024-09-27 13:53:22 +02:00
Haoyu Qiu 76691afd94 Improve documentation of some ItemList signals 2024-09-27 16:19:40 +08:00
aryan-11825114 b4460c6ba3 Add cut_nodes_request signal to GraphEdit 2024-09-27 08:47:11 +05:30
megalon 49212b81e5 Update alpha_curve and emission_curve notes in ParticleProcessMaterial
Update doc/classes/ParticleProcessMaterial.xml

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update doc/classes/ParticleProcessMaterial.xml

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-26 17:41:49 -04:00
Aaron Franke cc9f2b58a0
Bind Array get and set functions 2024-09-26 13:00:17 -07:00
Rémi Verschelde 3cde5a37f9
Merge pull request #97455 from Calinou/doc-lineedit-text-submitted
Clarify when LineEdit's `text_submitted` signal is emitted
2024-09-26 18:45:46 +02:00
Rémi Verschelde 01d567ba1b
Merge pull request #97406 from timothyqiu/tooltip-atm
Add auto translate mode for tooltips
2024-09-26 18:45:35 +02:00
Rémi Verschelde 9a8dcc1eeb
Merge pull request #97397 from timothyqiu/shortcut-in-tooltips
Make `_make_custom_tooltip` receive raw tooltip for buttons with shortcut enabled
2024-09-26 18:45:31 +02:00
Rémi Verschelde 8eab2b52ed
Merge pull request #96835 from Malcolmnixon/animation-optimize
Expose the optimize method of the Animation class to gdscript.
2024-09-26 18:45:15 +02:00
Fabio Alessandrelli 8ffb7699af [mbedTLS] Enable TLS 1.3 support
Move library initialization to module registration functions.

Only set library debug threshold when verbose output is enabled.

TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
Haoyu Qiu 78801f61da Add auto translate mode for tooltips 2024-09-26 22:31:22 +08:00
Rémi Verschelde 2912cb9975
Merge pull request #97118 from mihe/patch-exports
Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Rémi Verschelde 052b122108
Merge pull request #96184 from biswas08433/patch-1
Clarify transform data ordering in `RenderingServer.multimesh_set_buffer`
2024-09-26 12:45:35 +02:00
Haoyu Qiu 6a7183119f Make _make_custom_tooltip receive raw tooltip for buttons with shortcut enabled 2024-09-26 08:05:10 +08:00
Hugo Locurcio b3d413d4b4
Clarify when LineEdit's `text_submitted` signal is emitted 2024-09-25 22:48:35 +02:00
Mikael Hermansson d3be030ea6 Add ability to export patch packs
Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Rémi Verschelde 70fede82c5
Merge pull request #93324 from tracefree/reinhard-fix
Fix incorrect Reinhard tonemap operator
2024-09-25 12:39:06 +02:00
Rie 5efa6ba489
Fix incorrect Reinhard tonemap operator 2024-09-25 12:34:23 +02:00
Paweł b88585abfc Add linux camera support 2024-09-25 12:08:06 +02:00
Rémi Verschelde 9355845d29
Merge pull request #97367 from AdriaandeJongh/clarify-canvasitem-visibility-followup
Clarify CanvasItem's visibility signal descriptions (followup)
2024-09-24 12:57:16 +02:00
Rémi Verschelde 63d16a9bc3
Merge pull request #97357 from Manik2607/master
Refactor signal documentation to improve clarity.
2024-09-24 12:57:12 +02:00
Adriaan de Jongh 9b474e3a8e doc: clarify CanvasItem's visibility signal descriptions 2024-09-24 08:31:51 +02:00
manik2607 011954fea3 Refactor signal documentation to improve clarity 2024-09-23 22:58:06 +05:30
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde 2017006879
Merge pull request #97314 from tetrapod00/visual-shader-remap
Visual Shader: Add vector operations to Remap node
2024-09-23 16:14:04 +02:00
Rémi Verschelde 2c1b8dda74
Merge pull request #97284 from timothyqiu/optimized-translation-gen
Document that `OptimizedTranslation.generate()` only works in editor
2024-09-23 16:14:00 +02:00
Rémi Verschelde f97defb375
Merge pull request #97223 from AdriaandeJongh/clarify-canvasitem-visility-changed
Docs: Clarify `CanvasItem` visibility properties and signals
2024-09-23 16:13:53 +02:00
Rémi Verschelde 8c273eb14c
Merge pull request #90955 from AThousandShips/print_to_stdout
[Core] Add `Engine.print_to_stdout` setting to control printing
2024-09-23 16:13:41 +02:00
Rémi Verschelde d5aadc38b4
Merge pull request #97337 from Ivorforce/patch-1
In make_rst.py, include the parent class in 'Inherits:' even if it is not known.
2024-09-23 12:34:19 +02:00
Rémi Verschelde 9c9e704a2b
Merge pull request #97286 from Rynzier/master
Clarify PCK path argument in `PCKPacker.pck_start`
2024-09-23 12:28:14 +02:00
Rémi Verschelde ec4bd1e062
Merge pull request #97274 from Giganzo/button-pressed-doc
Clarify docs for when toggling `button_pressed` emits `toggled`
2024-09-23 12:28:10 +02:00
Rémi Verschelde dd71bc2d3b
Merge pull request #95252 from rburing/3d_physics_module
Move Godot Physics 3D into a module; add dummy 3D physics server
2024-09-23 12:27:55 +02:00
Rémi Verschelde 510bc3dc6a
Merge pull request #90969 from Naros/expose-resource-and-saver-methods
Expose several resource/resource-saver functions
2024-09-23 12:27:40 +02:00
Rémi Verschelde 720c236fc0
Merge pull request #90743 from timothyqiu/empty-selection-clipboard
Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
Adriaan de Jongh 330f91d32b clarify CanvasItem's visible property, and its visibility_changed and hidden signals 2024-09-23 12:11:38 +02:00
Rynzier 7b7164c80c
Clarify PCK path argument in `PCKPacker.pck_start`
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-09-23 09:42:13 +02:00
Giganzo 388869574c
Clarify docs for when toggling `button_pressed` emits `toggled` 2024-09-23 09:32:02 +02:00
biswas08433 1536f5ec79
Clarify transform data ordering in RenderingServer.multimesh_set_buffer 2024-09-23 09:29:20 +02:00
Chris Cranford bc3dcf3d40 Expose several resource/resource-saver functions 2024-09-22 15:27:13 -04:00
Lukas Tenbrink 21fb753bbd
Fix a typo in make_rst.py (Packedfloat64Array -> PackedFloat64Array) 2024-09-22 21:09:08 +02:00
Lukas Tenbrink 50ad99bdc0
In make_rst.py, include the parent class in 'Inherits:' even if it is not known. 2024-09-22 20:56:20 +02:00
tetrapod00 eb5a9c3b33 Visual Shader: Add vector operations to Remap node 2024-09-22 11:25:36 -07:00
A Thousand Ships d49ec39d63
[Core] Add `Engine.print_to_stout` setting to control printing
Also added notes to the related project settings pointing to the
`Engine` properties.
2024-09-22 12:09:01 +02:00
Ricardo Buring 0333648cea Move Godot Physics 3D into a module; add dummy 3D physics server
If the module is enabled (default), 3D physics works as it did before.

If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).

The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
Haoyu Qiu b7416bf693 Document `OptimizedTranslation.generate()` only works in editor 2024-09-21 23:20:05 +08:00