Commit Graph

23902 Commits

Author SHA1 Message Date
Rémi Verschelde 430181e6db
Merge pull request #32586 from jmorton06/master
Set tooltip to an empty string after removing texture/material
2019-10-06 20:39:10 +02:00
Yuri Roubinsky b54d1276e6
Merge pull request #32598 from Chaosus/fix_shader_crash
Prevents shader crash if name of variable overrides function name
2019-10-06 20:49:32 +03:00
Yuri Roubinsky 76324bec8d Prevent shader crash if name of variable overrides function name 2019-10-06 20:35:41 +03:00
Joe Morton c017f3405e Set tooltip to an empty string when clearing
Format


Remove string conversion
2019-10-06 17:29:11 +01:00
Yuri Roubinsky b71f23169a
Merge pull request #32592 from Chaosus/fix_const_shader_crash
Prevent shader crash if function call been used for constant initialization
2019-10-06 18:35:07 +03:00
Yuri Roubinsky d9087e1b44 Prevent shader crash if function call been used on constant 2019-10-06 18:20:05 +03:00
Yuri Roubinsky 09a3d8f5c4
Merge pull request #32590 from Chaosus/fix_shader_regression
Fix few redefinition name errors for variable/param/function in shaders
2019-10-06 17:46:24 +03:00
Yuri Roubinsky 5a5a062d61 Fix few redefinition name errors for variable/param/function in shaders 2019-10-06 17:27:28 +03:00
Rémi Verschelde 1d9233c388
Merge pull request #32566 from Calinou/document-non-resource-folder-filter
Document the ability to include/exclude non-resource export folders
2019-10-05 17:13:33 +02:00
Rémi Verschelde 7f1672586a
Merge pull request #32565 from noname1477/patch-2
Fixed some typos in iteration error messages
2019-10-05 16:55:54 +02:00
Hugo Locurcio 1739ef5fd7
Document the ability to include/exclude non-resource export folders
This closes #3646.
2019-10-05 16:54:13 +02:00
noname1477 3659e3db9d
Fixed some obvious typos in error messages
In some errors, there were closing quotation marks but no opening (e. g. "Unable to iterate on object of type  " + 
Variant::get_type_name(container->get_type()) + "'."
2019-10-05 15:33:30 +02:00
Rémi Verschelde 27dab233d9
Merge pull request #32555 from homer666/projectsettings-docs-mistake
Fix silly mistake in ProjectSettings docs
2019-10-05 15:04:31 +02:00
Rémi Verschelde 0a4065e514
Merge pull request #32563 from qarmin/fix_tileset_crash
Fix crash in TileMap::fix_invalid_tiles
2019-10-05 11:54:37 +02:00
qarmin f435a6f0b6 Fix crash in TileMap::fix_invalid_tiles 2019-10-05 11:37:38 +02:00
Rémi Verschelde 872af14e6f
Merge pull request #32544 from GodotExplorer/gdscript-lsp-show_native_symbol
Improvements for gdscript-lsp server
2019-10-05 11:00:51 +02:00
geequlim 9f27a4838c Format documentations to markdown only when needed 2019-10-05 14:09:38 +08:00
homer666 0c75cac7de Fix silly mistake in ProjectSettings docs 2019-10-05 05:13:15 +10:00
Rémi Verschelde 5a23ab61fa
Merge pull request #32550 from JFonS/fix_editor_spatial_bounds
Fix calculate_spatial_bounds for selection display
2019-10-04 19:32:05 +02:00
Rémi Verschelde 4a863eeec7
Merge pull request #32549 from YeldhamDev/test_size_single_override
Make possible to use just one "size/test_*" value in the settings
2019-10-04 19:31:58 +02:00
Rémi Verschelde 99df569b40
Merge pull request #32552 from Calinou/humanize-digits-remove-redundant-if
Remove redundant condition in `String::_humanize_digits()`
2019-10-04 19:31:32 +02:00
Hugo Locurcio 3b8004865d
Remove redundant condition in `String::_humanize_digits()` 2019-10-04 18:07:06 +02:00
geequlim e199488bc7 Add custom api `textDocument/nativeSymbol` to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
Rémi Verschelde 7e9c1041ac
Merge pull request #32548 from akien-mga/doc-put-string
doc: Add note about sending strings without size in StreamPeer
2019-10-04 16:05:20 +02:00
Rémi Verschelde 11bbe152a9
Merge pull request #32546 from Xrayez/bind-string-humanize-size
Bind the `String::humanize_size` method
2019-10-04 16:05:03 +02:00
jfons c1de7cb22e Fix calculate_spatial_bounds for selection display
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed
selection doesn't break with transformed scenes.
2019-10-04 15:47:15 +02:00
Rémi Verschelde ee611d149b
Merge pull request #22834 from lupoDharkael/recursive-item
Add call_recursive method to TreeItem
2019-10-04 15:32:14 +02:00
Michael Alexsander d12a8940cb Make possible to use just one "size/test_*" value in the settings 2019-10-04 10:27:11 -03:00
Rémi Verschelde caa88b4611 doc: Add note about sending strings without size in StreamPeer
Follow-up to #29153.
2019-10-04 15:23:12 +02:00
Andrii Doroshenko (Xrayez) a0d00c0e99 Bind the `String::humanize_size` method
The method signature is also changed to use `uint64_t` instead of `size_t`
for it to be Variant-compatible.
2019-10-04 15:51:13 +03:00
Rémi Verschelde b177051521
Merge pull request #32528 from hbina/hbina_fix_font_override
Fixed warnings text using custom font and color setting.
2019-10-04 13:47:04 +02:00
geequlim 39813939fc Fix enumeration value of SymbolKind.
Add custom notification 'gdscript/show_native_symbol' to show native symbols in clients.
Close client connections when stop gdscript-lsp
2019-10-04 19:36:40 +08:00
Hanif Bin Ariffin 79e83b7c92 Fixed warnings text using custom font and color setting.
Fixes #31917
Added missing font and color override.
2019-10-04 07:20:18 -04:00
Yuri Roubinsky b6f8726c66
Merge pull request #32543 from Chaosus/vs_fix_input
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
2019-10-04 13:57:01 +03:00
Rémi Verschelde 3b2033b941
Merge pull request #32540 from codecustard/fix_show_bounds_for_scenes
Fixes scene instances not displaying bounds when selected
2019-10-04 12:19:33 +02:00
Yuri Roubinsky bd7b2354c5
Merge pull request #32541 from Chaosus/vs_fix_input
Fix VisualShaderInput (if compiled with MinGW)
2019-10-04 11:04:20 +03:00
Yuri Roubinsky bc67a18fe0 Fix VisualShaderInput if compiled with MinGW 2019-10-04 10:52:07 +03:00
Yuri Roubinsky 0a34fa701f Fix VisualShaderInput (if compiled with MinGW) (correct, tested version) 2019-10-04 10:43:59 +03:00
Emmanuel Barroga 10d0bc920b Fixes scene instances not displaying bounds when selected
When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected.
2019-10-03 22:46:29 -07:00
Rémi Verschelde 4da5649520
Merge pull request #32532 from homer666/projectsettings-docs-window
Improve Project Settings window size docs
2019-10-04 07:37:25 +02:00
Rémi Verschelde 01c48aba42
Merge pull request #32530 from Relintai/fix_potential_crash_in_animation_player
Fix potential crash in AnimationPlayer
2019-10-04 07:36:39 +02:00
homer666 3ba3cd7b61 Improve ProjectSettings window docs 2019-10-04 06:09:45 +10:00
Rémi Verschelde 00417675fa
Merge pull request #32524 from qarmin/fix_string_builder_null_memcpy
Don't add to StringBuilder empty String
2019-10-03 21:24:04 +02:00
Relintai c39490cf79 Fix potential crash in AnimationPlayer. 2019-10-03 21:07:49 +02:00
Rémi Verschelde e57272987d
Merge pull request #32525 from qarmin/fix_small_memory_leak_PackedSourcePCK
Fix small memory leak in PackedSourcePCK::try_open_pack
2019-10-03 21:04:55 +02:00
qarmin 2bc7f9e545 Fix small memory leak in PackedSourcePCK::try_open_pack 2019-10-03 19:45:41 +02:00
qarmin df03d9c2c5 Don't add to StringBuilder empty String 2019-10-03 19:14:29 +02:00
Rémi Verschelde d86c9ef2e6
Merge pull request #32519 from akien-mga/mono-fix-msbuild-vs
Mono: Fix detection of MsBuild from Visual Studio
2019-10-03 18:01:37 +02:00
Yuri Roubinsky 409ec8bd1e
Merge pull request #32512 from Chaosus/vs_texture_uv
Makes Texture and TextureUniform in visual shaders to use UV by default
2019-10-03 17:30:18 +03:00
Yuri Roubinsky b11d15d5c3 Makes Texture and TextureUniform in visual shaders to use UV by default 2019-10-03 16:59:49 +03:00