Rémi Verschelde
f3f2fdfbab
Mono: Fix detection of MsBuild from Visual Studio
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This was a wrong check as an exit code of 0 means success,
not failure. It used to be fine as blocking mode always returned
-2, but this was changed in #32033 to return the exit code.
Fixes #32424 .
2019-10-03 14:13:41 +02:00
Rémi Verschelde
d66cce0215
Merge pull request #32517 from GodotExplorer/gdscript-lsp
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GDScript LSP server improvement
2019-10-03 13:40:09 +02:00
Rémi Verschelde
9a115ccaf3
Merge pull request #32518 from nekomatata/fix-revert-cursor
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Properly revert cursor when using set_custom_mouse_cursor with null
2019-10-03 13:39:25 +02:00
PouleyKetchoupp
5bfe32eaa4
Properly revert cursor when using set_custom_mouse_cursor with null
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Fixes #32486
2019-10-03 13:02:11 +02:00
geequlim
6a8303f82f
Implement DocumentLink of GDScript LSP Server
2019-10-03 18:51:03 +08:00
Rémi Verschelde
77b1214a9a
Merge pull request #32514 from akien-mga/android-one-click-dont-uninstall
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Android one-click deploy: Don't clear by default
2019-10-03 12:33:51 +02:00
Rémi Verschelde
393aa8ff86
Merge pull request #32515 from akien-mga/android-custom-build-fix-manifest
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Android: Fix manifest to match Godot export code
2019-10-03 12:33:26 +02:00
Rémi Verschelde
0c7b3fff44
Android: Fix manifest parsing and APK names in export code
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A better fix would be to make Godot's export code properly parse the
tag over multiple lines (and maybe even use XMLParser instead of doing
it ad-hoc?).
As for the APK names, we could alternatively pick the first .apk found
in the `debug` and `release` folders without expecting a specific name.
Fixes #32414 .
2019-10-03 12:13:45 +02:00
Rémi Verschelde
9d96f04138
Android one-click deploy: Don't clear by default
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This makes iteration faster as you don't need to monitor your phone
to allow the installation each time.
Fixes #32183 .
2019-10-03 10:43:59 +02:00
Rémi Verschelde
cd408c7f06
Merge pull request #32499 from bruvzg/macos_codesign_improvements
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macOS export/code signing improvements.
2019-10-03 09:44:11 +02:00
Rémi Verschelde
c9781df316
Merge pull request #32403 from yeonghoey/enforce4space
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Print errors when tab indent found in [codeblock]
2019-10-03 08:41:21 +02:00
Rémi Verschelde
ff9bbf1818
Merge pull request #32490 from mrcdk/tree_scroll_scrollcontainer
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Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-03 08:39:38 +02:00
Rémi Verschelde
5db77dceb8
Merge pull request #32491 from lupoDharkael/inspector-frame
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Inspector: select self object after selecting a stack frame
2019-10-03 08:38:29 +02:00
geequlim
d1a6964d39
Fix codeblock formating to markdown
2019-10-03 14:22:26 +08:00
Rémi Verschelde
79f71ecc81
Merge pull request #32508 from Calinou/remove-stb-truetype
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Remove unused stb_truetype-based DynamicFont implementation
2019-10-03 08:19:00 +02:00
Rémi Verschelde
0deccd4a65
Merge pull request #32510 from clayjohn/GLES2-fix-black-editor-and-crash
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Remove glViewport call as it wasnt needed and caused crash GLES2
2019-10-03 08:16:19 +02:00
Rémi Verschelde
059a53ee1d
Merge pull request #32504 from Relintai/fix_empty_animatin_player_crash
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Fix crash in #32473 . (Automatically seek timeline in selected animation)
2019-10-03 07:57:10 +02:00
Rémi Verschelde
ce336e7e72
Merge pull request #32505 from clayjohn/GLES2-fix-probe-crash
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Fix reflection probe crash in GLES2 with post-processing
2019-10-03 07:55:08 +02:00
Yuri Roubinsky
4f92dda815
Merge pull request #32503 from Chaosus/vs_custom
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Drag&drop custom nodes from filesystem to visual shader
2019-10-03 08:06:20 +03:00
clayjohn
a152816c52
remove glViewport call as it wasnt needed and caused crash
2019-10-02 20:21:41 -07:00
Hugo Locurcio
379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
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The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.
This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.
This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
Relintai
c6e577fed9
Fix crash in #32473 . (Automatically seek timeline in selected animation)
2019-10-03 00:00:01 +02:00
clayjohn
07fd9719bf
Fix reflection probe crash in GLES2 with post-processing
2019-10-02 14:35:10 -07:00
Yuri Roubinsky
1bafadb629
Drag&drop custom nodes from filesystem to visual shader
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+ better loading of custom nodes
2019-10-02 23:42:14 +03:00
Rémi Verschelde
893ebd3080
Merge pull request #32498 from godotengine/revert-32434-script-class-no-plugins
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Revert "Fix plugin script classes defined even if inactive."
2019-10-02 21:04:30 +02:00
Rémi Verschelde
e4fdee1075
Merge pull request #32497 from Chaosus/doc_thread_tutorial
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Added link to tutorial for Thread class
2019-10-02 21:04:22 +02:00
Rémi Verschelde
642a258d54
Merge pull request #32492 from akien-mga/fix-ip-uwp
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IP: Fix build error on UWP
2019-10-02 21:03:59 +02:00
Rémi Verschelde
96b46a5c00
Merge pull request #32484 from Chaosus/shader_fix
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Removed unnecessary shader error log messages
2019-10-02 21:03:50 +02:00
Rémi Verschelde
664d7e7336
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@creikey, @IronicallySerious, @LikeLakers2, @minraws, @NilsIrl,
@profan, @raphael10241024
New Platinum sponsor, added to splash screen:
Heroic Labs
Merged some duplicates via .mailmap to allow better tracking of
commit counts with `git shortlog -s -n -e --no-merges`.
Thanks to all contributors and donors for making Godot possible!
2019-10-02 20:06:03 +02:00
bruvzg
5dca2e4f38
macOS code signing improvements (timestamp and hardened runtime options, entitlements property hint, remove excessive codesign calls, suppress "file not found" error on first export)
2019-10-02 21:00:16 +03:00
Rémi Verschelde
c287f220ce
Revert "Fix plugin script classes defined even if inactive."
2019-10-02 19:17:59 +02:00
Yuri Roubinsky
61510102ec
Added link to tutorial for Thread class
2019-10-02 19:21:23 +03:00
Yuri Roubinsky
f9e9cc94cd
Merge pull request #32494 from Chaosus/vs_fix_globals
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Fix global code in visual shaders if two or more custom nodes are used
2019-10-02 17:28:34 +03:00
Yuri Roubinsky
31ada3b685
Fix global code in visual shaders if two or more custom nodes are used
2019-10-02 17:13:19 +03:00
Rémi Verschelde
3f32ac11cc
IP: Fix build error on UWP
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Fixes this error:
```
drivers\unix\ip_unix.cpp(155): error C2593: 'operator =' is ambiguous
.\core/ustring.h(177): note: could be 'void String::operator =(const CharType *)'
.\core/ustring.h(176): note: or 'void String::operator =(const char *)'
drivers\unix\ip_unix.cpp(155): note: while trying to match the argument list '(String, int)'
```
2019-10-02 13:38:02 +02:00
lupoDharkael
cc85be3aae
Inspector: select self object after selecting a stack frame
2019-10-02 12:38:31 +02:00
MrCdK
03d6291aaf
Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-02 12:34:04 +02:00
Rémi Verschelde
a737bceb4e
Merge pull request #32473 from KoBeWi/seaking_ani
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Automatically seek timeline in selected animation
2019-10-02 11:54:19 +02:00
Rémi Verschelde
42fca4ba27
Merge pull request #32485 from Calinou/macros-add-semicolons
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Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
2019-10-02 11:53:19 +02:00
Rémi Verschelde
b7468a070b
Merge pull request #32483 from Calinou/remove-sort-demos-script
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Remove obsolete `sort_demos.sh` script
2019-10-02 11:53:00 +02:00
Rémi Verschelde
911b2ded0c
Merge pull request #32489 from AlexHolly/fix-script-editor-tooltip
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Update ScriptEditor and ShaderEditor Tooltip
2019-10-02 11:52:45 +02:00
Yuri Roubinsky
1472fca951
Removed unnecessary shader error log messages
2019-10-02 12:37:22 +03:00
Alexander Holland
35452e1ab4
Update ScriptEditor and ShaderEditor Tooltip
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fix #32417
2019-10-02 11:21:59 +02:00
Rémi Verschelde
ef50cbc900
Merge pull request #32481 from Calinou/tweak-function-definition-color
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Tweak the default function definition color when using a dark theme
2019-10-02 11:07:16 +02:00
Rémi Verschelde
689b8de8fc
Merge pull request #32482 from godotengine/revert-32459-master
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Revert "Fixes CPUParticles2D not making use of AtlasTextures"
2019-10-02 11:07:02 +02:00
Hugo Locurcio
aba157865a
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
2019-10-02 09:57:12 +02:00
Hugo Locurcio
10a8b1d380
Remove obsolete `sort_demos.sh` script
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The Project Manager now sorts projects by name by default,
making this script redundant.
2019-10-02 09:46:27 +02:00
Rémi Verschelde
9327eb226a
Revert "Fixes CPUParticles2D not making use of AtlasTextures"
2019-10-02 09:44:06 +02:00
Hugo Locurcio
621bafb948
Tweak the default function definition color when using a dark theme
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This decreases its saturation to make it less visually jarring.
The code was also refactored for clarity and to avoid repetition.
2019-10-02 09:36:47 +02:00
Rémi Verschelde
09bf1b35c0
Merge pull request #32459 from bitstopper/master
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Fixes CPUParticles2D not making use of AtlasTextures
2019-10-02 08:48:19 +02:00