Commit Graph

7441 Commits

Author SHA1 Message Date
Rémi Verschelde c6b9ceadf2
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-26 00:00:25 +01:00
Hugo Locurcio 31fa1af0c0
Hide renderer selection dropdown in the editor as it's not implemented
It will take at least a few months until an OpenGL renderer is made
available for the `master` branch.
2021-03-25 18:09:22 +01:00
Rémi Verschelde 5953f4d766
Merge pull request #47329 from likeich/function_click_centered
Fix ctrl-click function line centering
2021-03-25 00:18:04 +01:00
James Castanho babaddbdec edit if statement in FileSystemDock::_select_file() 2021-03-24 16:10:41 -05:00
Kyle 2b775bd698 Fixes ctrl-click function line centering
When ctrl-clicking in the code editor, the view will now be centered on the function result.

Also replaces a circumstance where goto_line_centered should be used.
2021-03-24 12:29:14 -04:00
Rémi Verschelde 64b4bd4ee0
Merge pull request #47301 from akien-mga/drop-resource-importer-csv
Remove now unnecessary ResourceImporterCSV importer
2021-03-24 09:25:55 +01:00
Gordon MacPherson 8db565cabd Fix use of Error its uninitialised and resolves importers being broken 2021-03-23 23:46:22 +00:00
Rémi Verschelde 7ed2220928
Remove now unnecessary ResourceImporterCSV importer
Its only purpose was to prevent importing CSV files as translations, but it
would still import them as *nothing*, leading to workflow issues.

This is now properly fixed with #47268 which allows disabling the import for
specific files.
2021-03-23 15:49:30 +01:00
Juan Linietsky 4706297356 Remove FileSystem dock errors on unimported files
* Removes error shown when file is in 'keep' mode
* Display a warning when attempting to open the file
* Closes #47296
2021-03-23 11:33:07 -03:00
Rémi Verschelde 22716a1df2
Merge pull request #36004 from nathanfranke/fix-transparent-theme-color
Fix transparent editor theme being brighter
2021-03-23 13:25:38 +01:00
Rémi Verschelde 5238f1399d
Merge pull request #38054 from aaronfranke/enums
Rename many global enums relating to input
2021-03-23 13:00:24 +01:00
Rémi Verschelde ecfa2f8de2
Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous
Display scene file extensions in the editor only if there's ambiguity
2021-03-23 12:58:07 +01:00
Tomasz Chabora eb4082b24a Add option to exclude selected resources on export 2021-03-23 12:49:19 +01:00
Aaron Franke 10d7fccb54
Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
Rémi Verschelde 70eff30c5f
Merge pull request #46823 from Calinou/editor-tweak-save-branch-as-scene-messages
Tweak error messages for the Save Branch as Scene editor option
2021-03-23 11:57:08 +01:00
Rémi Verschelde 300f86351e
Merge pull request #47287 from Shatur95/fix-duplicated-code
Move duplicated code into a function
2021-03-23 11:17:28 +01:00
Rémi Verschelde 939c4bbe3f
Merge pull request #47261 from KoBeWi/filterdropper
Allow to drop files on filtered scene tree
2021-03-23 10:34:13 +01:00
Shatur95 a1cfc1032c Move duplicated code into a function 2021-03-23 09:08:06 +02:00
bruvzg b202a0dd2a
FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00
Rémi Verschelde 7acd62886d
Merge pull request #47263 from nekomatata/fix-physical-bone-gizmo
Fix PhysicalBone gizmo not showing
2021-03-23 00:13:09 +01:00
Rémi Verschelde 6a84ade316
Merge pull request #45234 from madmiraal/rename-phashtranslation
Rename PHashTranslation to OptimizedTranslation
2021-03-23 00:12:12 +01:00
Rémi Verschelde 89d3c787d4
Merge pull request #47271 from Shatur95/remove-hardcoded-names
Remove hardcoded names in generated objects
2021-03-22 23:41:36 +01:00
Shatur95 7762d4592d Remove hardcoded names in generated objects 2021-03-22 22:37:26 +02:00
Juan Linietsky 8d64f3bd76 Add a "keep" import mode to keep files as-is and export them. 2021-03-22 17:19:19 -03:00
PouleyKetchoupp 0e4c34ac65 Fix PhysicalBone gizmo not showing
The new CollisionObject gizmo used for custom shapes was used with
higher priority due to alphabetical order and was preventing physical
bones from being displayed in the editor.
2021-03-22 10:29:49 -07:00
kobewi 4e64c9fd4d Allow to drop files on filtered scene tree 2021-03-22 16:35:49 +01:00
Juan Linietsky 97a3a66220 Improved 3D Scene Importer
* Added option for importers to show an Advanced settings dialog
* Created advanced settings dialog for Scene Importer
* Cleaned up importers (remove many old/unused options)
* Added the ability to customize every node, material, mesh and animation individually
* Saving to animations and meshes to files is now a manual process, making it more predictable
* Added the ability for materials to be replaced by external files (or to be made external, up to you).
* When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it.

WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-22 12:16:40 -03:00
Hugo Locurcio 4c8f458c90
Tweak error messages for the Save Branch as Scene editor option
See https://github.com/godotengine/godot-proposals/issues/2433.
2021-03-21 15:50:37 +01:00
Marcel Admiraal 755c70b871 Rename Array.invert() to Array.reverse()
Does the same internally for List and Vector<>, which includes all
PackedArray types.
2021-03-21 10:20:08 +00:00
Rémi Verschelde 48ee9cd690
Merge pull request #47123 from Calinou/tweak-3d-editor-grid-default-min-division
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
2021-03-21 01:19:23 +01:00
Hugo Locurcio 3472c3f6ea
Tweak the 3D editor grid default to not go below subdivisions of 1 meter
Small subdivisions aren't useful that often and make it difficult for
people to get a sense of scale in 3D.
2021-03-21 00:41:12 +01:00
Rémi Verschelde 28ff1e2d96
Merge pull request #46938 from dreamsComeTrue/pick-track-improv
Make Animation's SceneTreeDialog filter nodes properly
2021-03-21 00:16:52 +01:00
Rémi Verschelde 17f77a74e1
Merge pull request #46758 from W4RH4WK/add-more-index-checks-collada-importer
Add additional index checks to COLLADA importer
2021-03-21 00:15:07 +01:00
Rémi Verschelde 9febc206fe
Merge pull request #46740 from KoBeWi/🎵🎵🎵
Fix audio player not resetting after wav finishes
2021-03-20 22:47:19 +01:00
Lightning_A 93f944b070 Add the ability to remove project contents from the remove project dialog 2021-03-20 15:34:37 -06:00
Hugo Locurcio 218d124755
Display scene file extensions in the editor only if there's ambiguity
This also simplifies the Editor Settings as the extension is now
automatically shown to avoid ambiguity.
2021-03-20 20:38:18 +01:00
kobewi daa62ccaa3 Fix audio player not resetting after wav finishes 2021-03-20 20:16:53 +01:00
Rémi Verschelde 6608d99291
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20 18:36:17 +01:00
Marcel Admiraal 07f1cd5ff8 Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
Haoyu Qiu 30842b2efe Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
Dominik 'dreamsComeTrue' Jasiński 08a45ebfba Make Animation's SceneTreeDialog filter nodes properly 2021-03-19 22:30:32 +01:00
andybarcia 558b08e6d9 Fixes TileMap editor copy bug. 2021-03-19 12:09:28 +01:00
Rémi Verschelde 224f5cab99
Merge pull request #46378 from reduz/static-method-in-variant-types
Add static method support to core Variant types
2021-03-16 15:44:04 +01:00
reduz ecfa570ccb Add static method support to core Variant types
* Properly exposed, including validated and variant call
* Bound static functions in String and Color
* Did not add support for scripting languages, will have to be added manually.
2021-03-16 10:53:05 -03:00
Rémi Verschelde d1d09bf8bc
i18n: Sync translations with Weblate
(cherry picked from commit 94a0fc47f7)
2021-03-16 11:42:02 +01:00
Haoyu Qiu eac806547f Fix AnimationTree editor crash when renaming node 2021-03-16 00:21:20 +08:00
Rémi Verschelde 5375da2fdb
Merge pull request #44333 from lupoDharkael/preferred-extension
Save resource: give .res less priority as preferred extension
2021-03-15 08:22:09 +01:00
Dominik 'dreamsComeTrue' Jasiński a99a671034 Reset ruler tool when switching tools with shortcuts
Fixes: #37056
2021-03-15 00:28:52 +01:00
Hugo Locurcio 79e31efd40
Use OS-specific terminology for "Move to Trash" in the editor filesystem
This closes https://github.com/godotengine/godot-proposals/issues/2460.
2021-03-14 21:18:58 +01:00
Marcel Admiraal 3dcdb84660 Rename Sprite.region_enabled getter and setter to match properties
Also renames Sprite2D.region_filter_clip property and its setter to
region_filter_clip_enabled and set_region_filter_clip_enabled.
2021-03-14 17:31:49 +00:00
Rémi Verschelde 2e2d533b48
Merge pull request #46971 from YeldhamDev/editinspec_theme_fix
Fix EditorInspector not updating its theme on rare occasions
2021-03-14 11:58:30 +01:00
Rémi Verschelde 55d9c31dcb
Merge pull request #46943 from jmb462/fix-editor-slider-grabber-zoomed-bad-position
Fix EditorSpinSlider grabber zoom issues (Fix #46632)
2021-03-14 11:35:46 +01:00
Rémi Verschelde 61155b5e29
Merge pull request #46942 from ray90514/debug
Fix Node can not be reselected
2021-03-14 11:34:02 +01:00
Rémi Verschelde df4019c0da
Merge pull request #46970 from jmb462/fix-crash-on-closing-empty-modified-scene
Fix crash on closing empty modified scene (Fix #46959)
2021-03-14 01:04:32 +01:00
Rémi Verschelde f381ea8bb6
Merge pull request #46985 from jmb462/Fix-Asset-Library-URL-editor-update
Fix Asset Library URLs not updating without restarting after been changed in editor settings (Fix #46977)
2021-03-14 00:20:38 +01:00
jmb462 6525d74623 Fix Asset Library URL not updating after been changed in editor settings
The changes made in this commit refresh the URL OptionButton when editor settings are modified.

No need to restart any more for the changes to appear in the Asset Library.

Fix #46977
2021-03-13 22:55:59 +01:00
Rémi Verschelde 21aabc4fe3
Merge pull request #46969 from Pop0p/fix_folder_stripedges
Remove whitespaces when creating folder
2021-03-13 22:22:27 +01:00
lupoDharkael f2e906496b Save resource: implement extension priority
give .res less priority and .tres more priority as preferred
extensions.
2021-03-13 22:09:17 +01:00
Rémi Verschelde 223a06955e
Merge pull request #46978 from jmb462/fix-hardcoded-maya-style-pan-key-modifier
Fix hardcoded Maya style navigation pan key modifier (Fix #46973)
2021-03-13 22:03:40 +01:00
Rémi Verschelde 0e3aae00d8
Merge pull request #46919 from nekomatata/soft-body-gizmo-fix
Fix pinned vertices in SoftBody editor gizmo
2021-03-13 21:52:38 +01:00
Rémi Verschelde 0444f5ac47
Merge pull request #46946 from Calinou/editor-sprite-frames-zoom-hidpi
Scale zoom values in the SpriteFrames editor for hiDPI displays
2021-03-13 21:49:43 +01:00
jmb462 31077d875e Fix hardcoded Maya style navigation pan key modifier
ALT key modifier was hardcoded is node_3d_editor_plugin.cpp and didn't take editor settings into account.

Fix #46973
2021-03-13 20:45:14 +01:00
Michael Alexsander efa3927b49 Fix EditorInspector not updating its theme on rare occasions 2021-03-13 15:08:16 -03:00
jmb462 281f5a4999 Fix always capitalized properties in sub-inspector
Fix #46961: 

This commit correctly initialize capitalization in sub-inspectors (like shaders's sub-inspector in the inspector panel) with the editor settings.
2021-03-13 18:42:59 +01:00
jmb462 49d5ec073f Fix crash on closing empty modified scene 2021-03-13 18:19:29 +01:00
Pop0p c8538153b0 trims_whitespaces_when_creating_folder_windows
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.
2021-03-13 17:09:25 +01:00
ray90514 b0c881392a Fix Node can not be reselected 2021-03-13 22:30:37 +08:00
Rémi Verschelde c4f32bced9
Merge pull request #46955 from mujpao/polygon2d-update-viewport
Update viewport after Polygon2D deselected
2021-03-13 14:42:20 +01:00
jmb462 919b097b9e fix-EditorSpinSlider-grabber-zoomed-position 2021-03-13 11:27:43 +01:00
sboronczyk 14658e3d10 Fix Create Plugin after GD Annotation Changes 2021-03-13 02:50:55 +01:00
mujpao 030703dd30 Update viewport after Polygon2D deselected 2021-03-12 17:22:46 -08:00
Hugo Locurcio e5c5b9570f
Scale zoom values in the SpriteFrames editor for hiDPI displays
This closes #46836.
2021-03-12 19:05:45 +01:00
Rémi Verschelde adf233ed04
Merge pull request #46918 from ray90514/debug
Fix Tree focus border disappears when Border Size is set to 0
2021-03-12 13:42:54 +01:00
ray90514 4c0ab07809 Fix Tree focus border disappears when Border Size is set to 0 2021-03-12 09:28:20 +08:00
PouleyKetchoupp 29e67101db Fix pinned vertices in SoftBody editor gizmo
The wrong vertices could be highlighted/selected due to generating a
debug triangle mesh to gather points, which can modify the order of
vertices.
2021-03-11 18:28:16 -07:00
mujpao 15656d4182 Fix crash when trying to export zero files.
Fixes crash that happened while exporting if zero files were selected
and adds more error handling to EditorExportPlatform class.
2021-03-11 13:30:04 -08:00
Rémi Verschelde 27dea9366f
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
Support for duplication of nested instanced scenes
2021-03-11 21:39:43 +01:00
hilfazer 72134a7f2a Support for duplication of nested instanced scenes 2021-03-11 19:26:15 +01:00
Gilles Roudière ba1344408f Implement Navigation layers 2021-03-10 11:23:06 +01:00
Gilles Roudière a9dc53d152 Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
Rémi Verschelde 0bef220f0a
Merge pull request #46759 from qarmin/crashes_others
Fix crashes when manipulating nodes in editor
2021-03-09 17:19:07 +01:00
Rémi Verschelde 83b1acdc60
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Relaxes node name sanitization in gltf documents.
2021-03-09 14:54:33 +01:00
Rémi Verschelde 18bb36707f
Merge pull request #46110 from gongpha/colorbar-in-colorpicker
Add color interpolation bar on each channel in ColorPicker
2021-03-09 14:43:26 +01:00
Rémi Verschelde ca1db9626c
Merge pull request #46670 from Shatur95/fix-enable-created-plugin
Fix enabling of created plugin
2021-03-09 13:54:17 +01:00
Kongfa Waroros d295d53b4a Add interpolation bar on each channel in ColorPicker 2021-03-09 14:58:19 +07:00
Rémi Verschelde b6e97c10ad i18n: Sync translations with Weblate
(cherry picked from commit f1f472439e)
2021-03-08 17:51:58 +01:00
Rémi Verschelde 14f330c95e
Merge pull request #46771 from socket220/master
pop-up usability enhancement for support-level button
2021-03-08 16:02:09 +01:00
nemerle 7bbacb5ff6 fix incorrectly connected optimize_dialog signal 2021-03-08 11:14:45 +01:00
gatalskii efe05a166e mod: pop-up usability enhancement for support button
Now after choosing support level pop-up doesn't hide after each click
2021-03-07 22:51:40 +03:00
Hugo Locurcio 25c6acb702
Make the pagination buttons wider in the asset library browser
This makes the page number buttons easier to click.
2021-03-07 20:11:58 +01:00
Rafał Mikrut f81ecb498b Fix crashes when manipulating nodes in editor 2021-03-07 15:14:24 +01:00
Alex Hirsch 8faeb72f10 Add additional index checks to COLLADA importer
ref #46548
2021-03-07 14:53:01 +01:00
Rémi Verschelde 05248535f7
Merge pull request #46641 from KoBeWi/unsaved_forever
Don't save unchanged script upon closing
2021-03-06 21:06:06 +01:00
kobewi 12f5a5a701 Don't save unchanged script upon closing 2021-03-06 20:17:19 +01:00
Shatur95 c26b451afe Fix enabling of created plugin 2021-03-06 15:33:52 +02:00
Pedro J. Estébanez 565796518d Fix crash on cleanup of EditorFileServer 2021-03-06 13:29:40 +01:00
Ev1lbl0w 1f0b60c47d
Fix negative VRAM values 2021-03-05 21:48:20 +00:00
jmb462 068300c7c9 Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
Rémi Verschelde ec7053259b
Merge pull request #41437 from KoBeWi/put_it_here
Allow to create a node at specific position
2021-03-01 15:48:53 +01:00
Rémi Verschelde c2799893f4
Merge pull request #46544 from Chaosus/tilemap_signal_fix
Check before connecting `TileMapEditor::settings_changed`
2021-03-01 11:59:11 +01:00