Rémi Verschelde
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e1c1d7d1d7
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Add a bunch of missing Godot headers in own files
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2017-03-05 15:47:28 +01:00 |
Hein-Pieter van Braam
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411ee71b4d
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Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer
This is a step towards fixing #56
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2017-02-13 12:50:02 +01:00 |
Juan Linietsky
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52e2a1e98d
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fixed to 2D physics, makes it work again
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2017-01-15 09:50:27 -03:00 |
Rémi Verschelde
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93ab45b6b5
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Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
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2017-01-14 14:52:23 +01:00 |
Juan Linietsky
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bc26f90581
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Type renames:
Matrix32 -> Transform2D
Matrix3 -> Basis
AABB -> Rect3
RawArray -> PoolByteArray
IntArray -> PoolIntArray
FloatArray -> PoolFloatArray
Vector2Array -> PoolVector2Array
Vector3Array -> PoolVector3Array
ColorArray -> PoolColorArray
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2017-01-11 00:52:51 -03:00 |
Rémi Verschelde
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8b7a86ec7b
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Move tests again from core to main
As advised by @reduz, as tests depend on other libs.
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2017-01-08 21:33:37 +01:00 |