Commit Graph

1316 Commits

Author SHA1 Message Date
Juan Linietsky
710970f004 Properly resize textures so they can be ETC compressed, fixes #15139
this may make import times slower though, will have to wait for 3.1 for background texture import and compressonator.
2018-01-12 11:46:42 -03:00
Bojidar Marinov
ad79c70300
Update docs
[ci skip]
2018-01-12 00:58:22 +02:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Rémi Verschelde
9135e61512
Merge pull request #15580 from karroffel/gdnative-api-fixes
[GDNative] updates to string API and const fixes
2018-01-11 15:43:33 +01:00
karroffel
9ece961abe [GDNative] updates to string API and const fixes 2018-01-11 00:17:43 +01:00
Rémi Verschelde
a60896869e
Merge pull request #15537 from PJB3005/18-01-09-fix-color-string-constructor-mono
Fixes Mono color creation from string being 0-255 instead of 0-1.
2018-01-10 14:50:26 +01:00
Pieter-Jan Briers
6e14cf991a Fixes Mono color creation from string.
Fixes #15468

Also improves the error messages if the string isn't hex, because saying that the color value is negative is just a side effect of the implementation and tells you nothing.
2018-01-10 13:56:30 +01:00
Rémi Verschelde
aebdc4c212
Merge pull request #15541 from neikeq/look-all-i-want-to-tell-you-is
Mono: Some fixes for #15463
2018-01-10 10:39:20 +01:00
Emmanuel Leblond
58f3ad69c7
Fix warning when editor resource preview try to read pluginscript resource 2018-01-09 23:12:39 +01:00
Ignacio Etcheverry
f7de51b3a6 Mono: Some fixes for #15463 2018-01-09 22:27:55 +01:00
Emmanuel Leblond
72d50b4185
Fix crash in pluginscript complete_code 2018-01-09 21:12:24 +01:00
Rémi Verschelde
c037f6339f
Merge pull request #15463 from neikeq/the-stack-frame-madness
Mono: Implement stack info for errors and exceptions
2018-01-09 19:44:10 +01:00
Ignacio Etcheverry
252702a304 Mono: Fix iteration order of object types when generating bindings 2018-01-09 19:06:59 +01:00
Ignacio Etcheverry
1c6269f2dd External editor fixes
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
Ignacio Etcheverry
5be356b72f Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
Rémi Verschelde
d2f4964f58
Merge pull request #15490 from AndreaCatania/kin
Fixed #15417 kinematics char jumping
2018-01-08 20:13:27 +01:00
AndreaCatania
c507a4988d Removed useless error print on bullet shapes 2018-01-08 16:49:04 +01:00
AndreaCatania
50c99370d2 Fixed Bullet collision shapes scale 2018-01-08 16:44:33 +01:00
Rémi Verschelde
e7400a0f4e
Merge pull request #15426 from poke1024/fix15409
Fixes RegEx::sub injecting null character (issue 15409)
2018-01-08 09:07:55 +01:00
Bernhard Liebl
57e77db0ed Fixes RegEx::sub injecting null character (issue 15409) 2018-01-07 15:00:33 +01:00
Rémi Verschelde
29e68aa40e doc: Sync classref with current source 2018-01-07 01:37:45 +01:00
karroffel
66eed7b859 [GDNative] fix reloading of non-reloadable libraries 2018-01-06 21:10:01 +01:00
Juan Linietsky
50b975548d Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 2018-01-06 16:38:36 -03:00
karroffel
34cdcf5cd0 [GDNative] added reload property 2018-01-06 12:31:30 +01:00
Rémi Verschelde
0e6e98a65f Fix build of GDMonoField
Closes #15385.
2018-01-06 11:06:05 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
0f8ac21592
Merge pull request #15346 from neikeq/properties-are-overrated
Mono: Add properties support in scripts
2018-01-04 21:50:04 +01:00
Ignacio Etcheverry
119a910bc6 Mono: Add properties support in scripts 2018-01-04 21:16:22 +01:00
Emmanuel Leblond
c1eba93cae
Disable lto for gdnative wrapper 2018-01-04 20:29:47 +01:00
Rémi Verschelde
df04f462fc
Merge pull request #15326 from robfram/issue-15303
Fix Issue#15303 FreeBSD compilation error in thekla_atlas
2018-01-04 16:05:25 +01:00
robfram
f2afddbc52 Fix Issue#15303 FreeBSD compilation error in thekla_atlas due to wrong definition of NV_OS_LINUX instead NV_OS_FREEBSD 2018-01-04 15:31:08 +01:00
Rémi Verschelde
f8b58784bc
Merge pull request #13257 from AndreaCatania/master
Fixed kinematic movement stuck, Changed how shape scale works.
2018-01-04 15:26:23 +01:00
Rémi Verschelde
c4c1ca9cb1
Merge pull request #15223 from ibrahn/ogg-data-leak-fix
free associated audio data on AudioStreamOGGVorbis destruction
2018-01-04 15:25:20 +01:00
Rémi Verschelde
8d03cafd7c doc: Sync classref with current source 2018-01-03 13:45:03 +01:00
samvila
6188279eeb Remove too verbose printf statements from VideoStreamTheora 2018-01-03 13:29:17 +01:00
Rémi Verschelde
5519481803
Merge pull request #15114 from capnm/fix-bad-lightmap-crash
Avoid thekla_unwrap crash
2018-01-03 12:36:47 +01:00
Rémi Verschelde
fa9320cfc6
Merge pull request #15120 from AndreaCatania/gridm
Added layer and mask in the gridmap node
2018-01-03 11:19:09 +01:00
Rémi Verschelde
3db1c6a6f5
Merge pull request #15089 from poke1024/funcref-warn
Warn about funcref creation
2018-01-03 11:03:03 +01:00
George Marques
c9005ca7fd
Merge pull request #15246 from vnen/uwp-gdnative
Make GDNative DLLs work on UWP
2018-01-01 22:47:22 -02:00
George Marques
2a023a425d
Make GDNative DLLs work on UWP 2018-01-01 13:59:14 -02:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Rémi Verschelde
defdb5761d
Merge pull request #15232 from neikeq/issue-15138-and-more
Mono fixes
2018-01-01 11:46:14 +01:00
Ignacio Etcheverry
fe391393d4 Mono: Change BindingsGenerator singleton to avoid StringName leaks 2018-01-01 03:05:19 +01:00
Ignacio Etcheverry
b271aa48e4 Mono: Script lifetime fixes
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138
- Set the native instance field of Godot.Object to IntPtr.Zero when it's freed.
- Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point.
2018-01-01 03:05:13 +01:00
Ignacio Etcheverry
d6a1125254
Merge pull request #15136 from neikeq/issue-15128
Mono: Bindings no longer relie on DocData for accessors
2017-12-31 22:30:25 +01:00
Ibrahn Sahir
12efcb665a free associated audio data on AudioStreamOGGVorbis destruction 2017-12-31 16:51:55 +00:00
firefly2442
ac2b084fdc fix typo in switch statement 2017-12-30 21:49:04 -07:00
Martin Capitanio
1df63bf3cb Avoid thekla_unwrap crash
Godot crashed here sometimes by generating the uv map.
2017-12-31 00:43:32 +01:00
Ignacio Etcheverry
e350a56efd Mono: Bindings no longer relie on DocData for accessors 2017-12-29 02:18:46 +01:00
AndreaCatania
5a15e6e75c Added layer and mask in the gridmap node 2017-12-28 16:13:45 +01:00