bruvzg
989d556f8e
[Windows] Remove meta_mem update on keyup/keydown.
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(cherry picked from commit e6067a39b5
)
2023-03-27 17:38:51 +02:00
Hugo Locurcio
10424abb29
Tweak command syntax in Vulkan renderer failure message
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This quotes the executable name so that copying it always works
(even if the path contains spaces).
The command is also indented from the rest of the text and is
no longer single-quoted, as that can prevent the command from
running if the line is copied in its entirety (with the quotes).
(cherry picked from commit ddc9cc3e49
)
2023-03-14 13:59:04 +01:00
bruvzg
0c1abbd79e
[Linux/X11] Add some missing keycodes/scancodes.
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(cherry picked from commit 5d35c600d5
)
2023-03-14 13:59:04 +01:00
Rémi Verschelde
b1c8a40853
Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
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Fixes #74339 .
(cherry picked from commit b7ecb9584a
)
2023-03-13 22:06:14 +01:00
bruvzg
4cce358241
[Windows] Update modifier key status during IME input.
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(cherry picked from commit ba995c6ea1
)
2023-03-13 22:04:08 +01:00
bruvzg
57dc060879
Fix Windows to Windows SSH remote deploy. Fix Windows `execute` exit code.
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(cherry picked from commit 94355249c3
)
2023-03-13 21:37:41 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
Rémi Verschelde
32bd912bb6
Merge pull request #73750 from bruvzg/brace
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[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 14:50:18 +01:00
Rémi Verschelde
9e75ae878d
Merge pull request #73744 from bruvzg/mainw_init_flags
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[Windows] Take initial flags into account when creating main window.
2023-02-22 14:49:44 +01:00
bruvzg
fdf56a2fc2
[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 12:39:30 +02:00
bruvzg
ba7ab0e1cb
[Windows] Take initial flags into account when creating main window.
2023-02-22 10:52:26 +02:00
bruvzg
493271a04c
[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
2023-02-22 09:07:00 +02:00
Rémi Verschelde
4574b97752
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
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Fixes #66605 .
2023-02-17 14:17:37 +01:00
bruvzg
a322f3f578
[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-14 09:05:58 +02:00
Rémi Verschelde
d8c3fc1f56
Merge pull request #72624 from pkdawson/fix-last-focus
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DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-03 06:24:05 +01:00
Markus Sauermann
6165498d0e
Fix windowsize for fullscreen windows on windowcreation on Windows
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Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
2023-02-02 22:40:03 +01:00
Patrick Dawson
cba1fd7cca
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-02 21:41:36 +01:00
Rémi Verschelde
707ccc09ab
Merge pull request #72104 from bruvzg/popup-non-popups
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Extend special popup window handling to any non-popup child of a popup.
2023-02-01 11:07:39 +01:00
Rémi Verschelde
b8ef55a427
Merge pull request #71174 from RedMser/fix-confined-mouse-mode-update
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Fix confined mouse mode not updating on resize
2023-01-31 15:56:29 +01:00
Rémi Verschelde
eedc4553b5
Merge pull request #72426 from fire/4-warnings
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Fixed a few godot engine 4 warnings on clang with Opengl and Windows …
2023-01-31 10:54:18 +01:00
K. S. Ernest (iFire) Lee
f8be889133
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
2023-01-30 17:00:02 -08:00
Juan Linietsky
28f51ba547
Refactor high quality texture import
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* Only two texture import modes for low/high quality now:
* S3TC/BPTC
* ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.
This solves the following problems:
* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00
daviirodrig
240374c58f
Fix split allow empty string in SSH export plugin
2023-01-27 05:09:30 -03:00
bruvzg
700d85bd19
Extend special popup window handling to any non-popup child of a popup.
2023-01-26 12:38:53 +02:00
bruvzg
e08a6e692d
[Windows] Fix committing IME text without IME deactivation.
2023-01-26 09:24:12 +02:00
bruvzg
c1c6ce9001
[Windows] Fix candidate window position with some third party IME engines.
2023-01-25 15:29:08 +02:00
bruvzg
8d51af1c8d
[Windows] Fix ToUnicodeEx resetting some dead key states.
2023-01-25 09:49:14 +02:00
bruvzg
daad4aed62
Cleanup and unify keyboard input.
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- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-23 15:08:12 +02:00
Rémi Verschelde
84c081945f
Merge pull request #71784 from PrecisionRender/fix-xbox-input
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Fix Xbox Series controller detected as 2 devices
2023-01-23 10:24:41 +01:00
Rémi Verschelde
cbcb77096b
Merge pull request #71730 from reduz/fix-altgr-stuck
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Fix AltGR getting stuck on Windows right Alt-Tab
2023-01-21 11:31:29 +01:00
Rémi Verschelde
a58f6a9dd6
Merge pull request #71220 from reduz/prevent-opening-windows-console-files
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Prevent opening Windows console files
2023-01-21 11:28:31 +01:00
PrecisionRender
e9400867b3
Fix Xbox Series controller duplicate input
2023-01-20 21:34:06 -06:00
Juan Linietsky
e01452adb0
Fix AltGR getting stuck on Windows right alt-tab
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Fixes #28511 .
2023-01-20 14:04:55 +01:00
bruvzg
2529ab332c
[Windows] Fix sub-window initial transparency and always-on-top state.
2023-01-19 09:21:36 +02:00
Rémi Verschelde
6da836bbb4
Merge pull request #71514 from akien-mga/os-unset_environment
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OS: Add `unset_environment`, better validate input
2023-01-18 08:35:43 +01:00
Rémi Verschelde
68d71f88f5
Improve DisplayServer message for video card drivers failure
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And remove leftover duplicated message on Android.
2023-01-17 15:41:54 +01:00
Rémi Verschelde
818a9e99a4
OS: Add `unset_environment`, better validate input
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Instead of returning an undocumented boolean error code, we do the
validation checks that should ensure a successful result.
Based on:
- https://linux.die.net/man/3/setenv
- https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-setenvironmentvariable
2023-01-16 16:39:44 +01:00
bruvzg
34b34b104c
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. Expose `window_set_mouse_passthrough` to `Window`.
2023-01-16 11:42:49 +02:00
bruvzg
7fc8716aac
[Windows] Fix incorrect full-screen mode applied on start.
2023-01-16 09:17:20 +02:00
Yuri Sizov
4c1f11944e
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
Rémi Verschelde
3dffe0b967
Merge pull request #63312 from bruvzg/one_click
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[Export] Add one-click deploy over SSH for the desktop exports.
2023-01-13 18:00:18 +01:00
Pedro J. Estébanez
03b96c1c4b
Implement color flash avoidance for Windows
2023-01-12 21:42:51 +01:00
bruvzg
01adf738fa
[Windows] Allow OS::kill method to terminate non-child processes.
2023-01-12 14:41:57 +02:00
Rémi Verschelde
0e4e782ada
Merge pull request #70714 from Calinou/doc-os-stdin
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Improve documentation for `OS.read_string_from_stdin()`
2023-01-12 09:24:47 +01:00
Hugo Locurcio
86b8176864
Improve documentation for `OS.read_string_from_stdin()`
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This makes it clearer that calls to this method are blocking.
The unused method parameter was also removed.
2023-01-11 19:57:25 +01:00
Juan Linietsky
c5390f203d
Prevent opening Windows console files
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Fixes #20110 .
2023-01-11 15:05:29 +01:00
RedMser
951349c481
Fix confined mouse mode not updating on resize
2023-01-10 20:00:52 +01:00
Juan Linietsky
2b815df3c1
Use BitField<> in core type masks
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* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
bruvzg
9dc4f4096c
[Windows] Fix primary screen detection.
2023-01-07 15:41:06 +02:00
bruvzg
2718a7b7d3
Add support for the custom initial screen for the main window, fix primary screen detection.
2023-01-07 11:14:35 +02:00