Aaron Franke
8a407ff82e
Use `set_value_no_signal` in editor property code
2023-12-18 11:47:03 -06:00
Yuri Sizov
7fbaefd244
Merge pull request #85723 from ilyabelow/84609-visual-shader-viewport-texture-error
...
Add a specific error when creating a ViewportTexture in a Texture2D node
2023-12-08 16:58:39 +01:00
Yuri Sizov
0481a0b8b3
Merge pull request #82528 from SaracenOne/path_types
...
Add support for exporting script classes without a name
2023-12-08 15:22:48 +01:00
ilyabelow
429f24e665
Add a specific error when creating a ViewportTexture in a Texture2D node in a Visual Shader
2023-12-04 15:16:43 +04:00
kobewi
4296f0a771
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
kobewi
aff49d3a76
Fix missing arrows in integer vector properties
2023-11-09 17:35:15 +01:00
Saracen
7559eb1667
Script path type support in editor:
...
Allow script path type hints to be used in drag and drop
and scene tree popup.
2023-11-08 00:18:40 +00:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
Rémi Verschelde
7a0fc7e0c1
Merge pull request #75274 from KoBeWi/NodeTrail
...
Enhance NodePath property editing
2023-10-04 15:32:36 +02:00
kobewi
52b62921b0
Fix node icons appearing too big in some cases
2023-10-03 15:56:13 +02:00
kobewi
cf36afd9d2
Enhance NodePath property editing
2023-10-02 14:50:38 +02:00
Rémi Verschelde
563d225654
Merge pull request #82287 from jsjtxietian/fix-clear-error-when-unset-exported-typed-array-vai-editor
...
Fix can't unset exported typed array element when the type is set to Node
2023-09-26 08:31:01 +02:00
A Thousand Ships
e45927b2f2
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 08:50:19 +02:00
jsjtxietian
a46901278d
Fix can't unset exported typed array element when the type is set to Node
2023-09-25 14:23:05 +08:00
A Thousand Ships
75ee58fd04
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-15 20:15:39 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
Yuri Sizov
e21ded8f8f
Merge pull request #80450 from KoBeWi/settings_freeze,_no_more_changes
...
Deprecate `project_settings_changed` signal
2023-08-25 14:58:32 +02:00
Hugo Locurcio
81d603ad0e
Replace all flags with one value when holding Cmd in the layers editor
...
This behavior is inspired by Blender (except it's the other way
around to preserve the current default behavior).
Trying to enable a single enabled value with Cmd held will invert the
current flags, which makes enabling all flags but one faster.
2023-08-17 14:01:55 +02:00
kobewi
fca3ab5564
Deprecate project_settings_changed signal
2023-08-10 15:07:25 +02:00
kobewi
05ab444357
Show valid types in SceneTreeDialog
2023-08-04 13:50:27 +02:00
Haoyu Qiu
de83b7166c
Hide explicitly specified flag value in Inspector
2023-07-14 14:25:26 +08:00
Aaron Franke
58a65591f5
Fix property hint class name type string restriction and replace mode
2023-07-06 23:07:32 -05:00
Rémi Verschelde
f77dee90a6
Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node
...
Fix typed array export
2023-06-01 00:40:40 +02:00
kobewi
267728a240
Refactor vector editor properties
2023-05-31 00:14:28 +02:00
kobewi
54be252259
Add indicator for StringName properties
2023-05-26 17:49:01 +02:00
kobewi
010ce46ffa
Add get_edited_property_value() shorthand method
2023-05-26 09:18:53 +02:00
ajreckof
465742d904
Fix typed array export
...
Apply suggestions from code review to squash later
Revert "Fix typed array export... again"
This reverts commit da8d6734fb
.
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2023-05-21 08:40:11 +02:00
Hakim
f2383b7c19
Do not translate node name when assigned to an exported field
2023-05-18 22:10:52 +02:00
Rémi Verschelde
3b8c828159
Merge pull request #69988 from smix8/navigation_rvo_rework_4.x
...
Rework Navigation Avoidance
2023-05-10 10:19:12 +02:00
smix8
a6ac305f96
Rework Navigation Avoidance
...
Rework Navigation Avoidance.
2023-05-10 05:01:58 +02:00
Rindbee
af58f1e854
Improve the UX of ViewportTexture in the editor
...
The associated `ViewportTexture`s will update the `viewport_path`
in time when the `Viewport`'s nodepath is changed (caused by renaming
the node names or moving in the SceneTree dock).
If the target `Viewport` is changed by resetting the `viewport_path`,
the `ViewportTexture`s will be re-setup and emit `changed` signal in
time.
2023-05-10 09:13:43 +08:00
Fredia Huya-Kouadio
aa7a4d56f0
Make `EditorPropertyLayersGrid` responsive to touch taps
2023-04-23 07:09:51 -07:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
...
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
Haoyu Qiu
26553be424
Turn off auto translate for some editor controls
...
* Scene tab
* Animation name list in Animation panel
* Feature profile name list in Editor Feature Profile dialog
* Layout names in editor layout menu
* Subresource list in Inspector dock
* Resource type shown in EditorResourcePicker
* Enum dropdowns in inspectors: We'll eventually allow auto translating
these after implementing a way to opt-out auto translation on a
property-by-property basis and a way to extract enumerators.
2023-03-28 23:18:32 +08:00
yedpodtrzitko
e13bcf5b84
clear filter input in Project Settings when opening Layers
2023-03-10 20:18:37 +08:00
Yuri Sizov
47e030251f
Merge pull request #73381 from KoBeWi/works_better_than_expected_huh
...
Fold resources when non-main inspector exits tree
2023-02-17 16:25:18 +03:00
kobewi
7aa3651e2b
Fold resources when non-main inspector exits tree
2023-02-15 18:20:55 +01:00
Rémi Verschelde
840675ee07
EditorProperty: Fix missing increment buttons for integers
...
Fixes #73192 .
2023-02-15 15:26:46 +01:00
kobewi
2b71ede967
Fix @export_multiline for PackedStringArray
2023-02-04 17:06:58 +01:00
Raul Santos
c7f4ca36a4
Use `PropertyUsageFlags` enum in parse_property
2023-01-31 23:31:15 +01:00
kobewi
7669eea855
Tweak overrun behavior of EditorPropertyObjectID
2023-01-29 22:07:44 +01:00
Rémi Verschelde
5b1df48c6c
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
kobewi
4ae168eb04
Rework EditorPlugin editing logic
2023-01-22 00:20:45 +01:00
Rémi Verschelde
d919d77367
Merge pull request #71418 from TokageItLab/restart-anim-tree
...
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
2023-01-19 21:52:35 +01:00
Silc Renew
e480262c53
Allow AnimationNodes to restart when transitioning to the same state
2023-01-19 03:10:59 +09:00
Rémi Verschelde
bcaf048f33
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
...
Remove set_drag_forwarding_compat()
2023-01-18 17:40:13 +01:00
Rémi Verschelde
0f2937ead1
Merge pull request #71229 from reduz/fix-recursive-resource-inclusion-check
...
Fix recursive resource inclusion check
2023-01-15 13:03:20 +01:00
kobewi
59ea36b87c
Remove set_drag_forwarding_compat()
2023-01-14 15:16:51 +01:00
Rémi Verschelde
4c2dea108e
Merge pull request #70540 from vaartis/multiline-arrays-dictionaries
...
Implement export_multiline support for Array[String] and Dictionary
2023-01-13 18:01:55 +01:00
Juan Linietsky
9a966b95ec
Fix recursive resource inclusion check
...
I forgot a line of code.
Fixes #71194 .
2023-01-11 18:28:52 +01:00