Commit Graph

3093 Commits

Author SHA1 Message Date
eska 696643ce18 Revamp web export page 2016-01-20 03:41:39 +01:00
Juan Linietsky 891e31b139 -Some fixes to drag and drop and canvas offset for GUI that were introduced after rewrite 2016-01-19 20:28:20 -03:00
hondres 4c753f60b1 duplicate groups and signals 2016-01-20 00:08:04 +01:00
Rémi Verschelde d67df42cc8 Merge pull request #2180 from sketchyfun/SketchyFun
Billboards were displayed upside down when drawn to a render texture
2016-01-19 22:25:40 +01:00
Rémi Verschelde e128355527 Merge pull request #3382 from Hinsbart/atlas_preview
thumbnail preview for AtlasTextures
2016-01-19 14:52:34 +01:00
Rémi Verschelde 1584aea71e Merge pull request #3385 from godotengine/pr-fix-3384
Fix build with tools=no
2016-01-19 10:46:08 +01:00
Rémi Verschelde 5d84589e42 Fix build with tools=no
Fixes #3384.
2016-01-19 10:45:12 +01:00
hondres 4cca09921d thumbnail preview for AtlasTextures 2016-01-19 04:27:27 +01:00
MarianoGNU 76ee2035b6 Add a slider to handle zoom 2016-01-18 22:10:44 -03:00
MarianoGNU c2aaeaaf5a Add zoom to GraphEdit
Also fix some responsiveness issues:
-Box selection no longer visible when connecting.
-Allow cancel connection with mouse's right button.
2016-01-18 20:41:37 -03:00
Juan Linietsky d1bb868a19 -fixed bug related to mouse cursor changes, fixes #3366 2016-01-18 19:49:54 -03:00
Rémi Verschelde ebb5d6bb48 Merge pull request #3377 from volzhs/fix_keep_screen_on_ios
missed rename "keep_screen_on" for ios
2016-01-18 18:19:13 +01:00
volzhs c937fd5be6 missed rename "keep_screen_on" for ios 2016-01-19 01:58:51 +09:00
Rémi Verschelde 765ffc983e Merge pull request #3370 from Ovnuniarchos/NewShadeOpOnCenter
New shader nodes are now created under (more or less) the cursor.
2016-01-18 16:21:27 +01:00
Ovnuniarchos ded1acc33e New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
Rémi Verschelde 1469508174 Merge pull request #3364 from Max-Might/master
Haiku: fix build and add resource file
2016-01-18 14:51:01 +01:00
Rémi Verschelde 4481e8af5c Merge pull request #3358 from neikeq/issue_1123
F5 hotkey to refresh FileDialog/EditorFileDialog
2016-01-18 14:46:17 +01:00
Rémi Verschelde 246c799c9b Merge pull request #3345 from TheHX/pr-function-keyword
Removed GDScript "function" keyword
2016-01-18 14:45:35 +01:00
Rémi Verschelde 7e20c86ac7 Merge pull request #3360 from volzhs/keep-screen-on-5
Add ability to set "keep screen on" for android & iOS. fixes #2428
2016-01-18 14:44:49 +01:00
Rémi Verschelde c0b9634235 Merge pull request #2854 from MarianoGnu/color_picker
new ColorPicker
2016-01-18 13:52:51 +01:00
Juan Linietsky 4290a25bd5 small fix 2016-01-17 22:27:56 -03:00
Juan Linietsky d68d36dac3 fixes to keying updating 2016-01-17 20:10:24 -03:00
Juan Linietsky b9e408a421 Merge branch 'master' of https://github.com/godotengine/godot 2016-01-17 20:04:36 -03:00
Juan Linietsky 74a48a0140 -Massive editor dialog cleanup
-Added a bottom menu list
2016-01-17 20:03:57 -03:00
Rémi Verschelde 0a11f815a2 Merge pull request #3367 from TheHX/pr-quick-open
Improved "Quick Open" dialog navigation
2016-01-17 14:57:59 +01:00
Franklin Sobrinho 72557b6fbc Improved "Qucik Open" dialog navigation 2016-01-17 10:49:52 -03:00
Juan Linietsky 72fcb8a35b -Moved all the "root" input handling for GUI from individual Controls to Viewport.
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
2016-01-16 22:41:10 -03:00
Rémi Verschelde 4081829923 Merge pull request #3363 from mrezai/fix-2189
Fix 32 bit windows export crash
2016-01-16 17:40:04 +01:00
mrezai 48bf9d3139 Fix 32 bit windows export crash 2016-01-16 19:22:40 +03:30
volzhs 4563a5909a add documentation for OS::set_keep_screen_on 2016-01-16 20:59:44 +09:00
volzhs 182d2e5dc9 Add ability to set "keep screen on" for iOS 2016-01-16 20:59:09 +09:00
volzhs fb2bf78591 Add ability to set "keep screen on" for android 2016-01-16 20:57:34 +09:00
Kostadin Damyanov 19753233ad Haiku: add resource file 2016-01-16 07:34:00 +02:00
Kostadin Damyanov 7998197ff1 Merge remote-tracking branch 'upstream/master' 2016-01-15 22:43:54 +02:00
MarianoGNU e730d4b3d9 Add guide lines to visual editor. 2016-01-15 17:32:10 -03:00
MarianoGNU d1ee2ab893 add screen color picking 2016-01-15 17:23:19 -03:00
MarianoGNU ad2387f0be Add presets.
Also fix some bugs.

Fix a crash and a minor bug
2016-01-15 17:23:19 -03:00
MarianoGNU 1f3d6824c8 Move shaders to default theme and add shader_override related methods to Control class 2016-01-15 17:23:19 -03:00
MarianoGNU dc7755ffcd Add a visual editor to color picker. 2016-01-15 17:23:19 -03:00
Ignacio Etcheverry e80e450ee8 F5 hotkey to refresh FileDialog/EditorFileDialog 2016-01-15 21:19:16 +01:00
Rémi Verschelde 3c6dd5749d Merge pull request #3204 from neikeq/fix_3153
Consider texture offset when rotating tiles
2016-01-15 16:53:16 +01:00
Rémi Verschelde d64a9526cd Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Moved subscene creation from scene menu to an icon on the scene dock
2016-01-15 14:34:39 +01:00
Rémi Verschelde bd968ce2f8 Merge pull request #3324 from TheHX/pr-property-editor
Better search for SectionedPropertyEditor, added "All" section
2016-01-15 14:01:55 +01:00
Rémi Verschelde 1fc96e2dca Merge pull request #3329 from SaracenOne/color_ramp_fix
Color Ramp Editor Plugin Fix
2016-01-15 13:54:04 +01:00
Rémi Verschelde d4a2409334 Merge pull request #3338 from godotengine/kubecz3k-patch-1
Ability to hide  panel with scripts
2016-01-15 13:52:29 +01:00
Rémi Verschelde bbeac36cb5 Merge pull request #3356 from neikeq/qwe_dialog
Spatial/Canvas Editor: Ignore unhandled input if there is a dialog
2016-01-15 12:17:06 +01:00
Ignacio Etcheverry e187762c2d Spatial/Canvas Editor: Ignore unhandled input if there is a dialog 2016-01-15 11:37:45 +01:00
Rémi Verschelde 698b338bc8 Merge pull request #3351 from neikeq/issue_3348
Fix LineEdit not capturing text input events
2016-01-14 16:36:31 +01:00
Ignacio Etcheverry ccbf8b42f4 Fix LineEdit not capturing text input events 2016-01-14 16:26:22 +01:00
Juan Linietsky d222229149 properly export sample compression type option 2016-01-14 11:50:24 -03:00