Marc Gilleron
2a60bf1cd9
Added bucket fill preview
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(cherry picked from commit 36d0281a2b
)
2017-01-12 19:15:29 +01:00
ktksgit
1bb1b6986c
Update DebugMesh when NavMesh changes
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Fixes #7371
(cherry picked from commit 2807507325
)
2017-01-12 19:15:29 +01:00
Bojidar Marinov
4c9c43735a
Disallow assignment to expressions
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Fixes #6824
(cherry picked from commits 0b077162a3
and dcc4ee21c1
)
2017-01-12 19:15:28 +01:00
Fabio Alessandrelli
6940830627
Properly localize absolute path.
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Calling localize_path will return a localized path in res:// if the
path starts with the resource file-system/folder, and will return
the unchanged absolute path otherwise.
Closes #6979 and #7161 .
(cherry picked from commit cdc97ca453
)
2017-01-12 19:15:28 +01:00
Bojidar Marinov
27a801df99
Fix #7098 by not accepting right clicks while dragging the range
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(cherry picked from commit d40eb1565e
)
2017-01-12 19:15:28 +01:00
volzhs
f520e7788e
Show visual notice for visibility on Scene Dock
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(cherry picked from commit f33e21e7af
)
2017-01-12 19:15:28 +01:00
volzhs
580031e6f5
Able to change visibility when ancestor node is hidden
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(cherry picked from commit 792ff11642
)
2017-01-12 19:15:28 +01:00
volzhs
d5e4011bc3
Scroll horizontally with mouse wheel when horizontal enabled only
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(cherry picked from commit 22b76511fb
)
2017-01-12 19:15:28 +01:00
chanon
1397019424
fix ColorPicker not correctly updating after pasting hex html color
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(cherry picked from commit 0bf5d86546
)
2017-01-12 19:15:28 +01:00
Guilherme Felipe
eea6c43676
Add new option to always open output on play
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(cherry picked from commit faf6f865dd
)
2017-01-12 19:15:28 +01:00
Guilherme Felipe
3a4c412153
Fix visibility of bottom panel when start playing
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(cherry picked from commit 83b82fc267
)
2017-01-12 19:15:28 +01:00
Elia Argentieri
9b0be3753b
Expose set_bone_name and get_bone_name to GDscript
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(cherry picked from commit b96e2e1126
)
2017-01-12 19:15:28 +01:00
volzhs
5698571235
Update libwebp to 0.5.2
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(cherry picked from commit e04c7e11ec
)
2017-01-12 19:15:28 +01:00
Ivan P. Skodje
0701e7c2d8
PopupMenu upgrade: Hide on item selection ( #7306 )
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* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item
* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
(cherry picked from commit da950cd0f2
)
2017-01-12 19:15:28 +01:00
REBELLIOUSX\Rebel_X
2fbae72d14
Fix issue #7331
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A Drive with "Z" letter assigned to it on Windows will be shown.
(cherry picked from commit 20d6af6028
)
2017-01-12 19:15:28 +01:00
volzhs
dbeb1ca114
Fix duplicated string on RichTextLabel if starts with '\n'
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Fix #6212 , #3773
(cherry picked from commit 0ecc968c5c
)
2017-01-12 19:15:28 +01:00
bebae
0aebdb346a
Allows to start the scene with custom arguments within the editor
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fixes #7346
Path from the current scene isn't added too the argumens anymore by default and needs to be added throug the custom arguments, with $scene. Matches the behaviour of the executable without any arguments.
Custom Arguments are read from editor/main_run_args
(cherry picked from commit abdedc3522
)
2017-01-12 19:15:28 +01:00
Bojidar Marinov
71b35c527f
Remove extraneous line in .po reader, which caused it to disregard first line
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Fixes #7337
(cherry picked from commit 474eafbbf6
)
2017-01-12 19:15:28 +01:00
Ignacio Etcheverry
a282579f5c
Register SpatialGizmo as a scene type
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(cherry picked from commit ce41464fc0
)
2017-01-12 19:15:27 +01:00
Johnson Earls
f08aa02688
Fix search to find "whole" words at end of line
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Fix `_get_column_pos_of_word` so that the `SEARCH_WHOLE_WORDS` flag will properly find words that are at the end of a line.
Fixes #7326 .
(cherry picked from commit d1cf29fe99
)
2017-01-12 19:15:27 +01:00
Jerome67000
a8bc2f64ad
doc improvement for get_colliding_bodies() methods
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(cherry picked from commit 3cd5c86b1a
)
2017-01-12 19:15:27 +01:00
Bojidar Marinov
85585c7fc5
Add named colors to GDScript/core.
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Names and values taken from https://en.wikipedia.org/wiki/X11_color_names
(cherry picked from commit 23381a530b
)
2017-01-12 19:15:27 +01:00
Bojidar Marinov
c5bff5073e
Fix #7303 , Quad node mesh data leak
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(cherry picked from commit 7504a015aa
)
2017-01-12 19:15:27 +01:00
Gustav Lund
f10a78e5c0
fix for crash when no ALSA or Pulse installed on linux
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(cherry picked from commit 2495e8a941
)
2017-01-12 19:15:27 +01:00
Ignacio Etcheverry
5354d7ddcc
KinematicBody: Fix wrong method bind return type
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(cherry picked from commit d579d0a814
)
2017-01-12 19:15:27 +01:00
Patrick Reh
ff3891f88e
small improvement to y_sort: make clear which item has to be drawn first when two have the same y-coordinate
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(cherry picked from commit 4118b21e43
)
2017-01-12 19:15:27 +01:00
Andreas Haas
5bfd0bbe5e
TextureRegionEditor: Fix mouse wheel scroll speed.
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Any given mouse wheel input will generate two InputEvents in godot.
The zoom methods here acted on both ones, effectively giving a step value of 4 instead of 2.
Fixes #7236
(cherry picked from commit c2040324be
)
2017-01-12 19:15:27 +01:00
Andreas Haas
fa816730c0
Curve2D/3D: Add clear_points method.
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Adds a method to the Curve2D and Curve3D classes to easily clear the curve.
So you don't have to remove each point manually.
(cherry picked from commit e741da869a
)
2017-01-12 19:15:27 +01:00
Andreas Haas
01f3399ed0
Particles2D: Fix initial size randomness property having no effect.
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It was just a little typo :p
(cherry picked from commit 4dd6bead1f
)
2017-01-12 19:15:27 +01:00
Andreas Haas
1e34e8d5e1
Fix crash on project importing by dragging a folder.
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Fixes #7226
(cherry picked from commit d82c2687f3
)
2017-01-12 19:15:27 +01:00
volzhs
f184455187
Show selected node in Scene dock when parent node is folded
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Fix #7228
(cherry picked from commit a192e0785e
)
2017-01-12 19:15:27 +01:00
volzhs
c07fe5e8de
Check keystore field when export Android release apk
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(cherry picked from commit 36b4b45170
)
2017-01-12 19:15:27 +01:00
Rémi Verschelde
5b27f05e7e
Fix console output for MinGW compilers
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Reworked patch from @jay3d (#7116 ).
(cherry picked from commit f28ff8a208
)
2017-01-12 19:15:27 +01:00
volzhs
2e74bdab35
Add alert window on Android
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(cherry picked from commit 9a20068ab7
)
2017-01-12 19:15:26 +01:00
volzhs
916e79a5bf
Fix scroll bar moving in AnimationPlayer editor
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Fix #7196
(cherry picked from commit babc5048dd
)
2017-01-12 19:15:26 +01:00
volzhs
f95694ee86
Fix color selected with mouse scroll
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Fix #7192
(cherry picked from commit d9048309e4
)
2017-01-12 19:15:26 +01:00
Dmitry Kram
6227e8f343
Fix snap mode selector sticking in texture region module
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When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode.
(cherry picked from commit d766738991
)
2017-01-12 19:15:26 +01:00
volzhs
608e3f3097
Prevent Spinbox value update while not focused or disabled
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(cherry picked from commit 4df33cbcb3
)
2017-01-12 19:15:26 +01:00
BastiaanOlij
ef009a8b91
Set minimum version to 10.9 building OSX
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(cherry picked from commit da5651fbb9
)
2017-01-12 19:15:26 +01:00
romeojulietthotel
1a41d3351a
Correct description for the return values from get_status. ( #7137 )
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(cherry picked from commit f8d523b68b
)
2017-01-12 19:15:26 +01:00
Zher Huei Lee
17399de0e1
Reused Button styleboxes for ButtonArray
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Plus other tweaks to make it look more similar to a VBoxContainer of
Buttons.
(cherry picked from commit 191fdc873e
)
2017-01-12 19:15:26 +01:00
Zher Huei Lee
fe81402257
Flat button support in ButtonArray. Fixes #7153
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(cherry picked from commit 4b7443aeea
)
2017-01-12 19:15:26 +01:00
Kazuo256
b56c00cc56
Add Array.front() and Array.back()
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(cherry picked from commit bf4fda64fd
)
2017-01-12 19:15:26 +01:00
Bojidar Marinov
13cdc2a6f5
Guard agains duplicate calling of _ready when instanced in _enter_tree
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Fixes #6005
(cherry picked from commit 184173a9b9
)
2017-01-12 19:15:26 +01:00
volzhs
fd5e01d1cd
Select exactly matched file automatically in FileDialog
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(cherry picked from commit ff4f04e878
)
2017-01-12 19:15:26 +01:00
Rémi Verschelde
b328d2eb00
Merge pull request #7494 from RandomShaper/cherry-pick-backcompat-stuff
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Cherry pick backcompat stuff (2.1)
2017-01-11 10:35:36 +01:00
Rémi Verschelde
fde651ebf8
Merge pull request #7495 from RandomShaper/more-uniform-reuse-fix
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More uniform reuse fix (2.1)
2017-01-11 10:34:41 +01:00
Emmanuel Leblond
39ce4a49fa
Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods.
2017-01-10 17:15:28 +01:00
Bojidar Marinov
6ad84850ab
Ternary operator in GDScript (a if x else b)
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Fixes #1961
2017-01-10 17:09:26 +01:00
Bojidar Marinov
c0743f898a
Allow for linebreaks in function calls and definitions and yeild/signal.
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(Plus maybe a few other things)
2017-01-10 17:08:50 +01:00