hondres
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541c9039c5
|
Check pkg-config for libudev and enable gamepad code only if found. Linux only for now
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2015-12-21 22:39:03 +01:00 |
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Juan Linietsky
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46dee92c8e
|
-fixed build system to use pkg-config for evdev
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2015-12-21 10:37:26 -03:00 |
|
hondres
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87dab29f4b
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Use tabs instead of spaces for new gamepad code
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2015-12-18 19:15:32 +01:00 |
|
hondres
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af633c7941
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Better gamepad support
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2015-12-18 06:12:53 +01:00 |
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Juan Linietsky
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cc7880fba5
|
-added windowed mode with -w, fixes #3020
-changed default windowed resolution to 1280x720
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2015-12-12 12:06:53 -03:00 |
|
Juan Linietsky
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708ff381d6
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changed a bit to use system()
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2015-12-08 20:36:48 -03:00 |
|
Juan Linietsky
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78b5404434
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improve detection of linux, fixes #3201
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2015-12-08 20:35:40 -03:00 |
|
Juan Linietsky
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ac414c5581
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Merge pull request #2849 from a12n/compobsd2
Compile on OpenBSD
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2015-12-08 17:16:45 -03:00 |
|
koalefant
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bd396c5cfa
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Enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together
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2015-11-29 20:56:27 +01:00 |
|
Juan Linietsky
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b987d2113b
|
0theora compilation fixes
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2015-11-25 00:28:03 -03:00 |
|
Anton Yabchinskiy
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b14c90801f
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Disable X11 joystick functions also for OpenBSD
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2015-11-20 23:36:34 +03:00 |
|
Anton Yabchinskiy
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523e64d30b
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Include string.h for memset() on OpenBSD
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2015-11-20 23:36:14 +03:00 |
|
Anton Yabchinskiy
|
52f1bab6d5
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Include stdlib.h for alloca() on OpenBSD
|
2015-11-20 23:35:53 +03:00 |
|
Anton Yabchinskiy
|
0931eed7be
|
Enable ALSA only for Linux
|
2015-11-20 23:35:19 +03:00 |
|
Juan Linietsky
|
2769da7744
|
compile fixes
|
2015-11-19 20:24:43 -03:00 |
|
Juan Linietsky
|
dd09215c90
|
Revert "libao audio driver"
|
2015-11-19 20:05:26 -03:00 |
|
Juan Linietsky
|
43ce972ddb
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Merge pull request #903 from a12n/libao
libao audio driver
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2015-11-19 19:31:56 -03:00 |
|
Anton Yabchinskiy
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3b9868d2e4
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Merge branch 'master' of github.com:okamstudio/godot
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2015-11-02 20:25:01 +03:00 |
|
Saracen
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e723488aa3
|
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
|
2015-11-02 16:36:41 +00:00 |
|
Phobos Tro
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2d2ab92680
|
Made the Atom net_wm_icon local
|
2015-10-26 01:36:27 +08:00 |
|
Phobos Tro
|
746ef7cbd6
|
Fixing memory leaks
|
2015-10-25 22:15:56 +08:00 |
|
Juan Linietsky
|
97f483af0a
|
fixes broken 3D in editor
|
2015-10-17 23:05:39 -03:00 |
|
Juan Linietsky
|
4a8bc25f18
|
Merge pull request #2485 from masoudbh3/fix-x11-editor-boot-splash
Fix X11 Editor Boot Splash (Maximized Boot Splash)
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2015-10-17 10:12:34 -03:00 |
|
Juan Linietsky
|
b3cda43a0f
|
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
platform/windows/detect.py
|
2015-10-13 01:19:32 -03:00 |
|
Juan Linietsky
|
c858515785
|
Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
|
2015-09-26 14:50:42 -03:00 |
|
Juan Linietsky
|
9962518ffd
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-09-24 18:07:13 -03:00 |
|
Juan Linietsky
|
82a3304458
|
Added ability to set custom mouse cursors. Not hardware accelerated yet.
|
2015-09-24 18:06:15 -03:00 |
|
Juan Linietsky
|
ce6fefced8
|
Properly implement OS.alert() from script, and use xmessage on X11
|
2015-09-21 09:39:46 -03:00 |
|
masoud bh
|
3c466afb68
|
Fix X11 Editor Boot Splash
|
2015-09-17 05:19:43 +04:30 |
|
Juan Linietsky
|
56c907ad04
|
fix to builtin freetype defines on linux
|
2015-09-10 22:15:00 -03:00 |
|
Juan Linietsky
|
751202768c
|
fix to freetype detection
|
2015-09-10 21:40:34 -03:00 |
|
Juan Linietsky
|
cf57a654d7
|
new editor settings customization of where to run the game from the editor
|
2015-08-30 23:36:46 -03:00 |
|
Juan Linietsky
|
3a59747c62
|
-fixes to capture mode
-ability to drag spinboxes and tree ranges to change values, like in Unity or Unreal
|
2015-08-29 01:43:21 -03:00 |
|
Juan Linietsky
|
700fdf5c0c
|
fix build issue with ssl, closes #2384
|
2015-08-23 20:54:13 -03:00 |
|
Juan Linietsky
|
e1e54d39e4
|
damn github built-in editor
|
2015-08-21 22:33:49 -03:00 |
|
Juan Linietsky
|
2de5e12116
|
fix for built-in ssl (easier to build 32 bits export)
|
2015-08-21 22:31:06 -03:00 |
|
Anton Yabchinskiy
|
dc8df8a91a
|
Merge branch 'master' of github.com:okamstudio/godot
|
2015-07-29 23:01:36 +03:00 |
|
Jari Ronkainen
|
983fd0dfc3
|
Use tabs instead of spaces.
|
2015-07-23 19:35:47 +03:00 |
|
Jari Ronkainen
|
8027a3f004
|
Fix audio driver setup if the first driver fails.
|
2015-07-23 19:32:10 +03:00 |
|
Juan Linietsky
|
4e46143499
|
some optimizations in godot memory handling
|
2015-06-12 18:27:48 -03:00 |
|
Juan Linietsky
|
9df77d2765
|
ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
|
2015-05-26 01:06:05 -03:00 |
|
Rémi Verschelde
|
5f0bb18d55
|
Fix building release target with debug symbols
This forced the -g2 CCFLAG in release builds, making them relatively heavy.
Fixes #1781.
|
2015-05-22 22:19:16 +02:00 |
|
ehriche
|
897a1aade5
|
optional formal changes
|
2015-05-06 01:22:31 +02:00 |
|
Juan Linietsky
|
21939ce08b
|
-some cleanups
-added tesselation function to curve and curve2d
|
2015-04-30 10:06:18 -03:00 |
|
Juan Linietsky
|
59154cccf9
|
-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
|
2015-04-20 19:38:02 -03:00 |
|
Juan Linietsky
|
fdaa2920eb
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
|
Juan Linietsky
|
2dfa1279ea
|
improved save path error messages for scene, textures and audio, fixes #1514
|
2015-04-12 16:45:59 -03:00 |
|
Juan Linietsky
|
87c51b6fc0
|
Modified OSX11 to try alternative audio drivers if pulseaudio does not work or user dislikes lennart potering , fixes #1511
|
2015-04-12 16:11:26 -03:00 |
|
Anton Yabchinskiy
|
16746f157f
|
Merge branch 'master' of github.com:okamstudio/godot
|
2015-04-04 09:31:21 +03:00 |
|
rollenrolm
|
ca0b3ce1f6
|
New API: build fixes for x11
|
2015-03-23 01:31:38 +01:00 |
|