Jamil Halabi
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370ae3512d
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Added gyroscope support to Godot and Android
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2016-07-16 01:43:32 +08:00 |
punto-
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bba89aef3b
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Merge pull request #5559 from Hinsbart/connected_joysticks
Input: add get_connected_joysticks() method.
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2016-07-10 14:00:27 -03:00 |
Andreas Haas
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45cfd199a4
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Input: add get_connected_joysticks() method.
fixes #5465
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2016-07-05 14:08:02 +02:00 |
Andreas Haas
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91add16300
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Can use AtlasTextures as custom mouse cursor.
fixes #3957
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2016-07-03 19:36:12 +02:00 |
Wilhem Barbier
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913e3206db
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Fix the joystick vibration timestamp
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2016-06-20 09:57:23 +02:00 |
Rémi Verschelde
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57e1387199
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Merge pull request #5225 from Hinsbart/x_rumble
Windows: Support gamepad vibration using XInput.
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2016-06-19 12:59:18 +02:00 |
Rémi Verschelde
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a7fc04626a
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Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
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2016-06-18 14:46:12 +02:00 |
Andreas Haas
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0e8b860048
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Windows: Support gamepad vibration using XInput.
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2016-06-15 14:40:57 +02:00 |
Wilhem Barbier
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f665200df7
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Add joystick vibration support on Linux (#5043)
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2016-06-15 07:25:35 +02:00 |
Andreas Haas
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3d0b390457
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Update gamepad mappings.
Merge mappings from https://github.com/gabomdq/SDL_GameControllerDB
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2016-06-14 02:32:30 +02:00 |
fluffrabbit
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4877b714b3
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Add magnetometer sensor support for Android
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2016-05-27 14:36:55 -03:00 |
Hinsbart
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d6cd5108e3
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Fix ds3 gamepad mapping
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2016-05-04 00:21:32 +02:00 |
hinsbart
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0022af9647
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use joystick name from mapping-db if available
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2016-02-29 16:48:19 +01:00 |
Krzysztof Jankowski
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6b6ce35e78
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OUYA gamepad mappings fix
Fix gamepad mappings for OUYA revision 4
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2016-02-25 17:24:57 +01:00 |
Dana Olson
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7efb45e0db
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added more Android gamepad mappings
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2016-02-24 00:40:27 -05:00 |
Dana Olson
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862c56c004
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added a couple more Linux mappings, tweaked Ouya Linux mapping
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2016-02-23 11:37:32 -05:00 |
hondres
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9134ec942e
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fix is_joy_mapped return value
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2016-02-16 23:23:06 +01:00 |
hondres
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04f7c32847
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fix joystick axis handling for Input.is_action_pressed()
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2016-02-15 22:26:20 +01:00 |
hondres
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8e359963b6
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x11: analog triggers for ps4 gamepad
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2016-02-14 00:03:53 +01:00 |
punto-
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b6b33e8886
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Merge pull request #3428 from Hinsbart/android-gamepad
support gamepad remapping on android
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2016-02-08 20:09:02 -03:00 |
Dana Olson
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d1aacb8f33
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added more gamepad mappings
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2016-02-01 12:24:19 -05:00 |
Hondres
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e7b6e3f20b
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use fallback mapping from list
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2016-01-27 12:18:34 +01:00 |
hondres
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4d17eca504
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clear joystick state on disconnection
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2016-01-26 04:40:04 +01:00 |
hondres
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285bcac224
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can use fallback mapping on all platforms
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2016-01-24 18:01:37 +01:00 |
hondres
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e7c920fdba
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support gamepad remapping on android
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2016-01-24 05:29:09 +01:00 |
hondres
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1ad6ca0a81
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add mappings and increase max number of buttons
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2016-01-22 22:56:05 +01:00 |
Hinsbart
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77858b66d3
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html5 gamepad support
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2016-01-21 02:30:24 +01:00 |
hondres
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c632c13c66
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Add some joystick functions to input. Enables manipulation of mappings at runtime
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2016-01-08 00:40:41 +01:00 |
hondres
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117ae93cf1
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Analog values for gamepad triggers, using axes 6 & 7
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2016-01-02 03:34:32 +01:00 |
Ariel Manzur
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5f1ae5eac2
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fix debouncing in axis buttons
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2015-12-20 11:33:29 -03:00 |
hondres
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87dab29f4b
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Use tabs instead of spaces for new gamepad code
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2015-12-18 19:15:32 +01:00 |
hondres
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af633c7941
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Better gamepad support
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2015-12-18 06:12:53 +01:00 |
Juan Linietsky
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82a3304458
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Added ability to set custom mouse cursors. Not hardware accelerated yet.
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2015-09-24 18:06:15 -03:00 |