Commit Graph

11163 Commits

Author SHA1 Message Date
Ruslan Mustakov 8f0f327f02 Allow configuring iOS export
- EditorExportPlugin's _export_begin accepts all the arguments related
   to the current export (is_debug, path, flags).

 - EditorExportPlugin API is extended with methods allowing to configure
   iOS export: add_ios_framework, add_ios_plist_content,
   add_ios_linker_flags, add_ios_bundle_file.

 - iOS export template now contains Godot as a static library so that
   it can be linked with third-party Frameworks and GDNative static
   libraries.

 - Adds method to DirAccess for recursive copying of a directory.

 - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-21 01:16:49 +07:00
muiroc 5dac3e857f bullet cast_motion: reordered null check 2017-11-20 19:00:47 +01:00
Daniel J. Ramirez e07b9a8920 Fixed runtime EDITOR_DEFs being dropped. 2017-11-20 11:53:44 -06:00
Poommetee Ketson 82ad05a20e
Merge pull request #13097 from ianb96/scene_tab_crash_fix
Fixes a crash on linux regarding scene tabs
2017-11-20 22:35:24 +07:00
Ian 9f308a5bf3 fix linux crash in _update_scene_tabs 2017-11-20 10:27:56 -05:00
Rémi Verschelde d1831915bf
Merge pull request #12359 from kubecz3k/spatial-lock
ability to lock spatial nodes transform in editor
2017-11-20 16:02:20 +01:00
Rémi Verschelde 450bdda97a
Merge pull request #12387 from santouits/x1111
Fix x11 boot logo position in fullscreen and in maximized
2017-11-20 15:48:08 +01:00
Thomas Herzog 30a82e5e00
Merge pull request #13094 from karroffel/gdnative-api-register-nativecall
[GDNative] add a way to register call types
2017-11-20 15:43:36 +01:00
Thomas Herzog 14ff5aa6ee
Merge pull request #13093 from karroffel/gdnative-static-linking-is-kill
[GDNative] removed static linking fields
2017-11-20 15:43:14 +01:00
Rémi Verschelde 00be297b84
Merge pull request #12421 from TheSofox/parallax-overhaul
Overhauled the ParallaxBackground system
2017-11-20 15:36:03 +01:00
Rémi Verschelde 4784e9506b
Merge pull request #12555 from kosz78/export-pck
Add command line support to export pck or zip
2017-11-20 15:19:06 +01:00
Karroffel 5d666319e3 [GDNative] add a way to register call types 2017-11-20 14:49:22 +01:00
Karroffel 7388a1e115 [GDNative] removed static linking fields 2017-11-20 14:28:52 +01:00
Juan Linietsky 89fc453669
Merge pull request #13092 from godotengine/revert-12644-ogg_loop
Revert "Added loop_begin and loop_end to OggVorbisStream"
2017-11-20 10:11:18 -03:00
Juan Linietsky 2e28bd602c
Revert "Added loop_begin and loop_end to OggVorbisStream" 2017-11-20 10:11:08 -03:00
Rémi Verschelde 4d5b82811f
Merge pull request #13006 from hoelzl/pr-placement-delete
Add placement deletes to avoid warnings on VC++
2017-11-20 13:16:23 +01:00
Juan Linietsky d413f372be Make old scenes readable again 2017-11-20 08:25:43 -03:00
Poommetee Ketson 44986081f2
Merge pull request #13082 from groud/fix_err_class_registration
Fixes a double class registration error
2017-11-20 17:40:56 +07:00
Gilles Roudiere f1ec8ff6e8 Fixes a double class registering error 2017-11-20 11:20:38 +01:00
Thomas Herzog 90e37d58d5
Merge pull request #13060 from karroffel/gdnative-version-error
[GDNative] (version-) error reporting + small API change
2017-11-20 11:11:54 +01:00
Karroffel 33ffdba553 [GDNative] removed godot_string_c_str 2017-11-20 11:10:05 +01:00
Karroffel 0865365e21 [GDNative] loading error and version error procs 2017-11-20 11:09:55 +01:00
Rémi Verschelde 341bf71dc1
Merge pull request #13023 from tom95/particles-align-y-12865
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
2017-11-20 10:59:34 +01:00
Mariano Suligoy bcfb0a09f8 Implement auto-tiling 2017-11-20 06:27:47 -03:00
Rémi Verschelde a0f49396d6
Merge pull request #13080 from Slowgames/bugfix/10721
Basis accepts Vector3 as constructor argument.
2017-11-20 10:15:08 +01:00
Chip Collier fd81c001fc Basis accepts Vector3 as constructor argument. 2017-11-20 09:59:42 +01:00
Rémi Verschelde 63e91029b1 Update AUTHORS and DONORS list
New contributors added as AUTHORS:
@AndreaCatania, @sheepandshepherd, @poke1024, @DmitriySalnikov, @ianb96,
@hoelzl, @mhilbrunner, @n-pigeon.

[ci skip]
2017-11-20 09:29:37 +01:00
Rémi Verschelde b91fa19582
Merge pull request #12644 from mrcdk/ogg_loop
Added loop_begin and loop_end to OggVorbisStream
2017-11-20 09:14:16 +01:00
Rémi Verschelde 91349290dc
Merge pull request #12717 from NathanWarden/material_import_fix
Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
2017-11-20 09:13:36 +01:00
Rémi Verschelde 3dad0ce8f4
Merge pull request #12942 from sersoong/master-test
3.0 - add open feture to dependency_editor.cpp(View Owner..)
2017-11-20 09:12:14 +01:00
Rémi Verschelde 7b5c447301
Merge pull request #12952 from bojidar-bg/12392-export-enums
Allow exporting enums from GDScript
2017-11-20 09:11:46 +01:00
Rémi Verschelde 6d105aba9a
Merge pull request #12983 from ianb96/scene_add_tab
Add Scene button and tab scrolling
2017-11-20 09:11:31 +01:00
Rémi Verschelde d6dc909ebe
Merge pull request #12984 from willnationsdev/richtextlabel-hover-signal
RichTextLabel: Adding ability for single meta hovering
2017-11-20 09:10:52 +01:00
Rémi Verschelde 7f52db75c6
Merge pull request #13008 from Chaosus/assetstorefixes
Few fixes for asset store browser
2017-11-20 09:10:13 +01:00
Rémi Verschelde cab1a67fc3
Merge pull request #13075 from sersoong/master-test3
[3.0] - Add close other tabs to Script Editor
2017-11-20 09:04:57 +01:00
Rémi Verschelde 49a73182d3
Merge pull request #13041 from RandomShaper/unify-node-duplicate
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20 08:59:40 +01:00
Rémi Verschelde b1f037eeb9
Merge pull request #13049 from tagcup/pathfollow2d_parallel_transport
Use parallel transport in PathFollow2D.
2017-11-20 08:59:33 +01:00
Rémi Verschelde fa8bc8ef13
Merge pull request #13061 from eska014/html5-export
Export boot splash image and add option for custom HTML shell file in HTML5 export
2017-11-20 08:59:23 +01:00
Rémi Verschelde 83e7287752
Merge pull request #13053 from akien-mga/methods-mkstr
Remove need to _MKSTR version strings and rename "revision" to "build"
2017-11-20 08:54:19 +01:00
Rémi Verschelde 414b388499 Fix TextEdit::cursor_set_line bindings
As spotted by @neikeq - fixes #13068.
2017-11-20 08:11:31 +01:00
sersoong 66f6a8b4b5 Add close other tabs to Script Editor 2017-11-20 15:06:52 +08:00
Chaosus f88f8e1a4a Few fixes for asset store browser 2017-11-20 10:01:40 +03:00
Rémi Verschelde 360343fb5a
Merge pull request #13065 from DoctorAlpaca/master
Fix the prevention for sliding on slopes in the 2d version of move_and_slide
2017-11-20 07:58:44 +01:00
Rémi Verschelde ebdf9cee6b
Merge pull request #13073 from kosz78/android-compile-sdk-version
Up android 'compileSdkVersion' to 24

[ci skip]
2017-11-20 07:49:26 +01:00
Rémi Verschelde d3889ad1b4 EditorSettings: Dehardcode major in config file name
It was readded in panic after I mistakenly removed the hardcoded "-3" in #12988,
forgetting that Windows would still use the same path and thus conflict with 2.1
(contrarily to macOS and Linux).
2017-11-20 07:40:06 +01:00
Konstantin Zaitsev 79178e75cd Set android 'compileSdkVersion' to 24 2017-11-20 10:45:59 +07:00
George Marques 8e6c281a04
Merge pull request #13072 from sersoong/master-test2
[3.0] - Change editor_settings.tres to editor_settings-3.tres
2017-11-20 01:33:03 -02:00
sersoong fcbec6331c Change editor_settings.tres to editor_settings-3.tres 2017-11-20 11:02:34 +08:00
Juan Linietsky 98cb49283d Ability to change indirect light energy. 2017-11-19 21:46:00 -03:00
Eric Wiltfang 7dd9e5c57c Fix the prevention for sliding on slopes in the 2d version of move_and_slide
Done by using the same method the 3d counterpart uses.

Fixes #13063.
2017-11-20 01:42:44 +01:00