Commit Graph

40 Commits

Author SHA1 Message Date
FireForge 97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
bruvzg 344ba0ffaf
Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
FireForge 88589c091b Improve TileSet editor and add more suffixes 2022-06-20 15:28:19 -05:00
Rémi Verschelde d4f31e201d
Merge pull request #61809 from groud/terrain_center_bit 2022-06-13 17:06:34 +02:00
Gilles Roudière 62d2549e9e Add terrain center bit 2022-06-10 14:37:39 +02:00
kobewi cf2287a2b4 Add shortcuts to GenericTilePolygonEditor 2022-06-07 02:03:04 +02:00
Aaron Record 900c676b02 Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
bruvzg de4c97758a
Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
Jakob Bouchard 6553f5c242
Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
jmb462 1ce81dc5f2 Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
Rémi Verschelde e22a162003
Merge pull request #57365 from pycbouh/editor-icons-uniformity 2022-01-28 23:53:23 +01:00
Yuri Sizov 876345191f Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
Rémi Verschelde b8b33df178
TileSetAtlasSource: Make `get_tile_data` return `TileData *`
This is now possible thanks to `Variant` changes.

Also unbind some `_` prefixed methods which don't need to be exposed.
2022-01-28 14:27:12 +01:00
PucklaMotzer09 56b47b673e Add tooltips to all tile data editor properties 2022-01-13 16:04:54 +01:00
Rémi Verschelde 52c41e6cc0
Merge pull request #56253 from PucklaMotzer09/tile_editor_select 2022-01-13 11:45:15 +01:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
PucklaMotzer09 d45cab99ec Correctly deselect properties of TileDataCollisionEditor 2021-12-26 16:26:58 +01:00
Nathan Franke 41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
Aaron Franke 3c0fdcc8ac
Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
Gilles Roudière cec004adf0 Implement polygons editors in the tiles selection mode 2021-10-26 12:38:36 +02:00
bruvzg ebbc25e89c Ignore empty Font resources as theme override.
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Gilles Roudière 0de2fce3e1 Greatly improve editor performances by deferring tiles related updates
Solve few update problems
2021-10-13 14:49:47 +02:00
Lightning_A c63b18507d Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
Gilles Roudière f2caab4691 Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
Michael Alexsander e84861d596 Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
Anilforextra 90908cd67d Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
Gilles Roudière 73cc6f94bf Fix transform of TileMap nodes and tilemap selection 2021-09-14 12:18:36 +02:00
Gilles Roudière f361796771 Fix TileSet terrain painting reset to no terrain 2021-09-07 14:59:58 +02:00
Hugo Locurcio cbe6c25c6b
Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
luz paz 3564c16cb8
Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-07-25 11:21:51 +02:00
foxydevloper 42d740d641 Make various strings translatable 2021-07-19 18:30:52 -04:00
reduz 6631f66c2a Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
2021-07-18 21:20:02 -03:00
Gilles Roudière 30a615dd94 Implement painting properties over TileSets 2021-06-29 11:07:46 +02:00
Lightning_A b6af2a29eb Rename `is_valid_integer()` to `is_valid_int()`
Method from `String`
2021-06-16 10:32:22 -06:00
Gilles Roudière 7d80480b72 Fixes TileSet Y-sort not working and TileSet not saving correctly 2021-05-21 10:13:37 +02:00
Gilles Roudière d8bb53cd21 Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes:
- Move most properties from TileMap to TileSet,
- Make TileSet more flexible, supporting more feature (several
  collision layers, etc...),
- Fusion both the TileMap and TileSet editor,
- Implement TileSetSources, and thus a new way to index tiles in the TileSet,
- Rework the TileSet and TileMap editors completely,
- Implement an editor zoom widget (and use it in several places)
2021-05-07 18:06:17 +02:00