Commit Graph

880 Commits

Author SHA1 Message Date
Rémi Verschelde ce069e4567
Merge pull request #96291 from miv391/string-unit-tests
Add more unit tests for String `insert` and `join`.
2024-08-30 09:59:47 +02:00
Rémi Verschelde 4c6bac15a3
Merge pull request #92656 from fire/vsk-json-to-native-4.3
Ability to convert native engine types to JSON and back.
2024-08-30 09:58:57 +02:00
K. S. Ernest (iFire) Lee 71bdbcdfb1 Ability to convert native engine types to JSON and back.
Implements support for all engine types in JSON encoding/decoding

Co-Authored-By: Juan <reduzio@gmail.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-08-29 10:57:15 -07:00
demolke c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
Mika Viskari 3153e9afda Added more unit tests for String insert and join. 2024-08-29 20:05:44 +03:00
A Thousand Ships cd4221c1e2
[Tree] Fix error when removing child from `Tree`
New `last_child` member was not properly updated
2024-08-28 12:40:26 +02:00
Rémi Verschelde db24ed4ead
Merge pull request #94995 from Repiteo/scons/raw-cstrings
SCons: Add method to generate raw cstrings
2024-08-28 00:12:47 +02:00
Rémi Verschelde 8931177d47
Merge pull request #93824 from wheatear-dev/test-option-button
Add unit tests for `OptionButton`
2024-08-28 00:11:30 +02:00
Rémi Verschelde b523add340
Merge pull request #93381 from Luis-Wong/test-button
Add button unit test
2024-08-28 00:11:11 +02:00
Rémi Verschelde a7c6136644
Merge pull request #90501 from Calinou/test-add-gradienttexture
Add unit tests for GradientTexture1D and GradientTexture2D
2024-08-28 00:10:37 +02:00
Rémi Verschelde 4f02b37f70
Merge pull request #95218 from MylesScholz/unit-tests
Add unit tests for `StyleBoxTexture`
2024-08-27 22:27:39 +02:00
Rémi Verschelde 9e1c63a051
Merge pull request #94748 from aaronp64/tree_perf
Improve `Tree` performance
2024-08-27 22:27:30 +02:00
Rémi Verschelde 2215f8f908
Merge pull request #91654 from 2nafish117/node2d-helper-tests
Add unit tests for Node2D helper methods
2024-08-27 22:27:14 +02:00
Haoyu Qiu 8bf4ecc026 Add `String.is_valid_unicode_identifier()`
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde 80935234f4
Merge pull request #93134 from AThousandShips/default_bind_check
[Tests] Ensure all default method arguments can be encoded
2024-08-26 23:28:29 +02:00
Aaron Franke 7db24a9ad5
Simplify and fix Rect2/AABB get_support function 2024-08-19 23:55:31 -07:00
Rémi Verschelde db5003519a
Merge pull request #89554 from smnast/backspace-unfold
Fix backspace always unfolding previous line
2024-08-19 16:04:34 +02:00
Rémi Verschelde 49e5fbfbd2
Merge pull request #95184 from jsjtxietian/shader-include-relative
Fix `String::simplify_path` handling of relative paths to parent dir (`../`), fixes relative shader includes
2024-08-17 00:46:11 +02:00
kit 93a81dd7aa Fix TextEdit caret movement at start of wrapped lines 2024-08-16 15:52:03 -04:00
A Thousand Ships 61998b1a05
[Tests] Ensure all default method arguments can be encoded
Checks that all arguments of bound methods can be encoded in extensions, checking non-empty or non-null cases for containers and objects
2024-08-16 19:57:03 +02:00
Rémi Verschelde 803dfcc3cb
Merge pull request #95613 from timothyqiu/split-empty
Fix `split_floats` behavior when spaces are used as separators
2024-08-16 14:36:40 +02:00
Haoyu Qiu f483c3aafa Fix split_floats behavior when spaces are used as separators 2024-08-16 17:30:44 +08:00
Haoyu Qiu 7343dc3a5d Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
Aaron Franke 5ced75aeb1
Fix Vector4, Vector4i, and Projection missing from ClassDB tests 2024-08-14 02:59:59 -07:00
MylesScholz cdaba941d5 StyleBoxTexture unit tests
Capitalization fix in test_style_box_texture.h

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Newline fix in test_style_box_texture.h

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-08 11:36:34 -07:00
jsjtxietian 6cf9af2817 Fix error when use relative #include in .gdshader / .gdshaderinc file 2024-08-08 11:59:14 +08:00
unknown be072de73c add unit tests for Node2D helper methods 2024-08-05 22:10:19 +05:30
Thaddeus Crews 0163705640
SCons: Add method to generate raw cstrings 2024-07-31 14:22:04 -05:00
ze2j 90c77c1f68 Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
aaronp64 040f241f39 Improve Tree performance
Added TreeItem::last_child to avoid needing to iterate through all children to get to the end.  This mainly helps in cases where one TreeItem has many children (1000s), and new children are added to the end, as each add had to iterate through all previously added children.
2024-07-26 11:32:45 -04:00
Luis-Wong 77331d132b Created button test for is_hovered() method. 2024-07-26 00:05:46 -04:00
Raul Santos c3a054fa0b
Fix PathFollow tests, Add forward vector test to PathFollow3D 2024-07-20 19:09:42 +02:00
Hugo Locurcio 0445ccf428
Fix Image CowData crash when baking large lightmaps
This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.

VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
Edward Moulsdale 80ba71c395 Add tests for OptionButton 2024-07-18 19:37:01 +01:00
A Thousand Ships 832695eb2c
[Tests] Fix various unit tests on minimal builds 2024-07-18 15:17:28 +02:00
A Thousand Ships ea2e6be0a6
[Tests] Fix some invalid error messages
These used `utf8().get_data()` when they should be passed as `String`
2024-07-10 15:57:52 +02:00
Rémi Verschelde d4fdf16353
Merge pull request #92806 from mihe/headless-input
Add input event callback to `DisplayServerHeadless`
2024-07-01 18:28:41 +02:00
A Thousand Ships 17929a3443
[Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
Rémi Verschelde 3f4bcfeef1
Merge pull request #93607 from kitbdev/fix-text-edit-move-lines
CodeEdit: Fix move lines up/down viewport and selection issues
2024-06-27 17:08:23 +02:00
Rémi Verschelde 3d8562d775
Merge pull request #89197 from AThousandShips/arr_typed_fix
[Core] Fix sharing of typed arrays from constructor
2024-06-26 18:15:09 +02:00
kit a7da814c6b CodeEdit Fix move lines up/down viewport and selection issues 2024-06-25 15:31:20 -04:00
kobewi 74cc9e8d93 Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
Rémi Verschelde fe61f94c7e
Merge pull request #92810 from KoBeWi/redirect_tests_to_dev/null
Use subfolder for temporary test files
2024-06-13 17:19:20 +02:00
gaven fb485e3552
Add unit test cases for ImageTexture3D 2024-06-12 10:32:09 +02:00
Rémi Verschelde 19affb60d1
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
2024-06-07 23:30:42 +02:00
Rémi Verschelde c2d983553b
Merge pull request #91390 from kitbdev/add-selection-unhide-carets
Unhide carets in add selection for occurrence and fix error
2024-06-07 23:29:23 +02:00
Per Melin 9b191f669c Fix NavigationServer3D.get_closest_point_to_segment() with use_collision 2024-06-07 14:24:39 +02:00
Mikael Hermansson f92b196099 Add input event callback to `DisplayServerHeadless` 2024-06-05 20:34:35 +02:00
kobewi 5514b2c70c Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
kobewi be111004dd Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00