Rémi Verschelde
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fe52458154
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
Yuri Roubinsky
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93bb34cfb4
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Prevent crash when passing empty array to MeshEmitter
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2021-11-26 16:07:09 +03:00 |
Yuri Roubinsky
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0270144644
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Enchance `VisualShaderNodeMeshEmitter`, add more ports and fix bugs
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2021-11-18 14:02:15 +03:00 |
Yuri Roubinsky
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80b563672b
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Added `MeshEmitter` node for particles in visual shader
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2021-11-06 17:45:38 +03:00 |
Yuri Roubinsky
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dcdf59cd73
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Added 2D boolean hint for particle emitters in visual shaders
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2021-11-05 12:45:57 +03:00 |
Yuri Roubinsky
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c299c54023
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Make port previews in visual shader visible in other shader modes
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2021-10-11 22:19:08 +03:00 |
Yuri Roubinsky
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1e60fcc53c
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Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator`
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2021-08-16 14:17:31 +03:00 |
Yuri Roubinsky
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f632e36ae5
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Continuation of work on visual particles system
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2021-06-07 20:33:17 +03:00 |