Commit Graph

34129 Commits

Author SHA1 Message Date
Rémi Verschelde 513a8a7f0c
Merge pull request #56837 from timothyqiu/line-edit-align 2022-01-16 14:18:13 +01:00
Haoyu Qiu 64fcf7ee77 Fix LineEdit center and right alignment 2022-01-16 20:39:11 +08:00
Rémi Verschelde f84831a464
Merge pull request #56835 from neikeq/mono-dbg-agent-cmd-line 2022-01-16 12:57:03 +01:00
Ignacio Roldán Etcheverry 3b085e2665 C#: Allow configuring Mono debugger agent with cmdline args
The command line option is the same you would pass to Mono, but it
begins with `--mono-debugger-agent=` instead of `--debugger-agent=`.

This is useful for platforms where it's difficult for the user to
configure it via environment variables, like Android.
2022-01-16 12:36:36 +01:00
Rémi Verschelde 879244c54e
Merge pull request #56015 from bruvzg/phy_code_conv 2022-01-16 11:36:26 +01:00
Rémi Verschelde 22166639ed
Merge pull request #56366 from Calinou/async-shaders-use-in-editor
Use asynchronous shader compilation and cache in the editor if requested
2022-01-16 10:34:07 +01:00
Rémi Verschelde f30c7009ce
Merge pull request #56814 from winterpixelgames/fix-tween-tell
[3.x] Bugfix - Fix tween.tell() returning 0 at end of tween
2022-01-16 01:32:45 +01:00
David Snopek e39f62876d Fix touch events when using smartphone AR with WebXR 2022-01-15 14:54:45 -06:00
Jason Knight 5bad0778b6 Dont set elapsed to 0 when a tween is finished. 2022-01-15 08:00:43 -06:00
Rémi Verschelde afadd3d12e
Merge pull request #56795 from kleonc/atlas_texture_nesting_fix_3x
[3.x] Fix `AtlasTexture` nesting
2022-01-15 11:11:39 +01:00
Rémi Verschelde 31c7f13ea4
Merge pull request #56802 from jnlopar/oren_nayer_vert_lighting_bug
Fixes broken scene shader compile due to undefined 'diffuse_color' variable with Oren Nayar + Vertex Lighting
2022-01-15 09:19:43 +01:00
kleonc 63fd172fce Fix AtlasTexture nesting 2022-01-15 00:11:02 +01:00
Jason Neufeld 36c3b87883 Fixes shader compile due to undefined 'diffuse_color' variable with Oren Nayer + Vertex Lighting 2022-01-14 13:09:30 -08:00
Rémi Verschelde 6fac314b5d
Merge pull request #56763 from GlyphTheWolf/regex-memory-leak-fix
Fix for RegEx.search() memory leak on Windows
2022-01-14 20:11:00 +01:00
Rémi Verschelde 75cc95c8c0
Merge pull request #56791 from timothyqiu/object-check
[3.x] Fix crash when `is` keyword is tested against a String variable
2022-01-14 20:00:56 +01:00
Rémi Verschelde d23f2b7450
Merge pull request #56239 from madmiraal/fix-44178-3.x
[3.x] Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis
2022-01-14 20:00:09 +01:00
Haoyu Qiu 8a42ab7a85 Fix crash when `is` keyword is tested against a String variable 2022-01-14 23:37:04 +08:00
Marcel Admiraal 949ea2b326 Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
Rémi Verschelde 4cadd50f0e
Merge pull request #56774 from YeldhamDev/tab_panel_blend 2022-01-14 10:42:46 +01:00
Nathan Franke 2232168ede [3.x] Fix action exact match 2022-01-13 22:29:18 -06:00
Michael Alexsander 9d2070ee19 Modify texture of selected tabs to better blend with the panel 2022-01-13 21:03:52 -03:00
GlyphTheWolf 6556442d46 Fix for RegEx.search() memory leak on Windows 2022-01-13 20:41:10 +01:00
Marcel Admiraal 3d96d7d9fb Fix mouse speed not changing fast enough
- Uses all accumulated movements when calculating speed
- Discards old accumulated movements
- Sets last mouse speed to zero when there is no movement
2022-01-13 18:52:08 +00:00
Rémi Verschelde e00a6d2b71
Merge pull request #56748 from albinaask/Fix-for-#56324 2022-01-13 17:05:16 +01:00
Rémi Verschelde a627cdafc5
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Rémi Verschelde d5c9b93009
Merge pull request #55497 from pycbouh/control-theme-lookup-tuneup-3.x 2022-01-13 14:00:32 +01:00
Yuri Sizov 58319564fa Unify theme item lookup in Controls and respect default font 2022-01-13 15:21:55 +03:00
Rémi Verschelde d13e0a368b
Merge pull request #56222 from godotengine/inputmap_undo 2022-01-13 12:27:34 +01:00
Albin 21ca1c9cd7 Fixed a number of ",or_greater" for the bug #56324
fix to #56324

Note: CPU_Particles_2d is missing ring emitter
2022-01-13 11:51:24 +01:00
Marcel Admiraal b7545631de Use mouse event relative motion to calculate mouse speed 2022-01-13 10:29:57 +00:00
Rémi Verschelde 56f7d81045
Merge pull request #56744 from timothyqiu/vcs-doc 2022-01-13 09:26:15 +01:00
Haoyu Qiu b6f0460520 Remove duplicated sentence in EditorVCSInterface classref 2022-01-13 14:39:12 +08:00
Rémi Verschelde 1cc3184f6e
Merge pull request #55444 from Calinou/doc-spritebase3d-modulate-material-override-3.x
Document using SpriteBase3D's `modulate` property with material override (3.x)
2022-01-13 00:00:10 +01:00
Hugo Locurcio 027a584faf
Document using SpriteBase3D's `modulate` property with material override 2022-01-12 22:37:15 +01:00
Rémi Verschelde b9b23d2226
i18n: Sync classref translations with Weblate 2022-01-12 18:45:01 +01:00
Rémi Verschelde da5a11fe45
i18n: Sync editor translations with Weblate 2022-01-12 18:45:00 +01:00
Rémi Verschelde 2d645edacc
Merge pull request #56730 from akien-mga/3.x-cherrypicks 2022-01-12 18:44:11 +01:00
Danil Alexeev 458f65171c
Add BBCode escape sequences
(cherry picked from commit 884f1acff8)
2022-01-12 17:40:15 +01:00
zacryol 6fc587a6e5
Reword "Open Project Data Folder" as "Open User Data Folder"
Clarifies that the button opens the user:// dir
and for better consistency with certain ProjectSettings values:

"Use Hidden Project Data Directory" is named similarly, but refers to data within res://
and two values refer to user:// as "User Dir"
(Translations were not updated)

and rename enum value accordingly

(cherry picked from commit 54018e4021)
2022-01-12 17:39:31 +01:00
Hugo Locurcio 89da3d7103
Improve error when attempting to build with `tools=yes target=release`
(cherry picked from commit 44b68bd3b6)
2022-01-12 17:39:13 +01:00
kobewi 9f7f7377dd
Set max value of inactive TextEdit scrolls to 0
(cherry picked from commit 892d93759c)
2022-01-12 17:36:41 +01:00
skyace65 a28955ac46
Fix normal map description
(cherry picked from commit d856074488)
2022-01-12 17:34:56 +01:00
Anilforextra 3fad43acad
Path2D: Check points count before rendering.
(cherry picked from commit b770a4d0ac)
2022-01-12 17:34:21 +01:00
kobewi 8edc8a95b1
Improve FileDialog filters
(cherry picked from commit b403954e41)
2022-01-12 17:33:16 +01:00
Bartłomiej T. Listwon 2f92d5900a
UWP: Simplify QueryPerformanceCounter usage
(cherry picked from commit 24fe82da63)
2022-01-12 17:33:02 +01:00
Bartłomiej T. Listwon e1429dd80f
Windows: Simplify QueryPerformanceCounter usage
(cherry picked from commit 5ba38fb208)
2022-01-12 17:32:50 +01:00
LeaoLuciano 57cceb47d1
Fix memory leak in RichTextLabel.remove_line
(cherry picked from commit f21b5e4d2f)
2022-01-12 17:32:19 +01:00
Haoyu Qiu 4621b41bfc
Add drag start/end signals for Slider
(cherry picked from commit 753ae7403f)
2022-01-12 17:31:39 +01:00
Pedro J. Estébanez 0b6b2015f0
Fix too broad assumption of null property defaults
(cherry picked from commit 7a66af274a)
2022-01-12 17:30:34 +01:00
Pedro J. Estébanez 5d9117d4bd
Assume that non registered properties default to null
(cherry picked from commit 5f0fe3c6ae)
2022-01-12 17:30:12 +01:00