Commit Graph

4194 Commits

Author SHA1 Message Date
lawnjelly 5162efbfe9 2D Fixed Timestep Interpolation
Adds support to canvas items and Camera2D.
2023-08-01 16:07:48 +01:00
Rémi Verschelde 29eeb461f2
Merge pull request #68738 from lawnjelly/faster_canvas_item
[3.x] Canvas item hierarchical culling
2023-06-27 08:40:22 +02:00
Ninni Pipping b3ebc80feb [3.x] Add example for `NodePath` to grandparent 2023-06-25 10:30:47 +02:00
Ninni Pipping dec7cb5548 [3.x] Clarify `String.get_slice` behavior
Clarify that the function returns the whole string if there is no
instances of the delimiter in the string.
2023-06-20 10:41:53 +02:00
Rémi Verschelde 9ba9a41766
Merge pull request #78220 from raulsntos/dotnet/reserved-assembly-name-3.x
[3.x] C#: Avoid GodotSharp as project assembly name
2023-06-15 15:55:19 +02:00
Rémi Verschelde 3b3c5f413e
Merge pull request #77979 from paddy-exe/video-loop-fix
[3.x] Backport video loop property and fix for initial black frame
2023-06-15 15:55:14 +02:00
Rémi Verschelde b91d8d49fa
Merge pull request #78182 from godotengine/revert-63193-visibility_enabler2
Revert "Add option in VisibilityEnabler2D to hide the parent for better performance"
2023-06-13 16:03:30 +02:00
Rémi Verschelde 60a7b83fbf
Merge pull request #78047 from jeronimo-schreyer/expose_code_editor
[3.x] Expose the TextEdit control of the script editor
2023-06-13 14:37:15 +02:00
Rémi Verschelde da35288d4e
Merge pull request #77040 from lawnjelly/input_just_pressed
[3.x] Input - fix just pressed and released with short presses
2023-06-13 14:37:10 +02:00
Rémi Verschelde eaca9a17c3
Revert "Add option in VisibilityEnabler2D to hide the parent for better performance" 2023-06-13 14:25:19 +02:00
lawnjelly 63d208d1b0 Input - fix just pressed and released with short presses
Previously if an action was both pressed and released on the same tick or frame, `is_action_just_pressed()` would return false, resulting in missed input.

This PR separately the timestamp for pressing and releasing so each can be tested independently.
2023-06-12 16:33:48 +01:00
wareya a40ecc71e6 move autotile fallback helper functions + fix comments and docs 2023-06-10 12:17:57 -04:00
wareya 73ad6517e4 make autotiles fall back to the most similar bitmask using heuristics 2023-06-09 22:27:19 -04:00
Jeronimo Schreyer a248c318de Expose the TextEdit control of the script editor
Refactor ScriptEditor and ScriptTextEditor with added method to retrieve the script editor's TextEdit control.

Update
doc/classes/ScriptEditor.xml
script_editor_plugin.cpp
script_editor_plugin.h
script_text_editor.cpp
script_text_editor.h
2023-06-09 10:07:38 -03:00
Fredia Huya-Kouadio b5a908c985 Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Auto`: choose how to run the project based on the device screen size
- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
2023-06-07 18:20:14 -07:00
Patrick 58d76c117e [3.x] Backport VideoLooping and fix for initial black frame 2023-06-07 21:36:37 +02:00
Rémi Verschelde f742d98679
Merge pull request #75959 from ShadyChibinko/tab_metadata_3x
[3.x] Add tab Metadata to Tabs & TabContainer
2023-06-07 14:46:21 +02:00
Rémi Verschelde 34bde7a6f9
Merge pull request #74765 from SysError99/3.x
[3.x] Improve tooltip for CanvasLayer.layer
2023-06-07 14:05:24 +02:00
Rémi Verschelde 1d8b701da0
Merge pull request #75370 from AThousandShips/nodepath_doc_fix_3_x
[3.x] Fix `NodePath` subname index range documentation
2023-06-02 17:21:01 +02:00
Rémi Verschelde f753aec703
Merge pull request #73942 from rcorre/fix_peer_signal_docs
[3.x] Fix docs on multiplayer peer signals.
2023-06-02 17:20:56 +02:00
Rémi Verschelde 56df1841f1
Merge pull request #64585 from dsnopek/multiplayer-custom-docs-improvements-2
[3.x] Update NetworkedMultiplayerCustom.xml with more explicit documentation to guide usage
2023-06-02 17:20:51 +02:00
bruvzg 18ee8da7d6
Add audio/general/text_to_speech project setting to enable/disable TTS. 2023-05-26 20:57:29 +03:00
Rémi Verschelde 88189c6c5d
Merge pull request #77281 from MJacred/3.x-cherrypick
[3.x] Warn against using non-uniform scale for 3D physics (in  class reference only)
2023-05-23 19:05:32 +02:00
Rémi Verschelde 63bb2485f1
Merge pull request #77232 from AThousandShips/id_doc_3_x
[3.x] Clarify range of various ID values are 32 bit
2023-05-23 19:05:27 +02:00
Rémi Verschelde f1fa69a58d
Merge pull request #76753 from Calinou/itemlist-tree-add-allow-search-property-3.x
Add allow_search property to ItemList and Tree (3.x)
2023-05-23 19:05:25 +02:00
Rémi Verschelde 5f4fb87327
Merge pull request #76723 from aaronfranke/3.x-ancestortecedent
[3.x] Fix small mistake in docs, "antecedents" -> "ancestors"
2023-05-23 19:05:23 +02:00
MJacred 1c63c54ab3 [3.x] Warn against using non-uniform scale for 3D physics (in class reference only)
partial backport of #67847
fixes #56824
2023-05-20 18:48:34 +02:00
Ninni Pipping 96ad972dc5 [3.x] Clarify range of various ID values are 32 bit 2023-05-19 17:23:11 +02:00
Rémi Verschelde 1538b870f1
Merge pull request #76715 from m4gr3d/add_input_event_cancelled_state_3x
[3.x] Augment the `InputEvent` class with a `CANCELED` state
2023-05-17 18:21:42 +02:00
Rémi Verschelde 4cc2229a52
Merge pull request #72251 from RandomShaper/robust_sync_3.x
[3.x] Backport some multi-threading goodies
2023-05-16 13:16:25 +02:00
Fredia Huya-Kouadio 94d6c3dcc6 Augment the `InputEvent` class with a `CANCELED` state
The `InputEvent` class currently supports the `pressed` and `released` states, which given the binary nature, is represented by a `bool` field.
This commit introduced the `CANCELED` state, which signals that an ongoing input event has been canceled.
To represent all the states, the `InputEventState` enum is added and the `InputEvent` logic is refactored accordingly.
2023-05-12 15:22:54 -07:00
Hugo Locurcio c65967c17f
Document 3D particle color properties requiring vertex color as albedo 2023-05-09 00:55:19 +02:00
Fredia Huya-Kouadio f9ae38d87c
Merge pull request #73692 from m4gr3d/update_touchscreen_editor_settings_3x
[3.x] Enable granular control of touchscreen related settings
2023-05-08 09:10:36 -07:00
Fredia Huya-Kouadio b78935ef51 Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings
When enabled, this scales the editor icons to improve usability on touchscreen devices.
In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
2023-05-07 15:55:03 -07:00
needleful aac5558760
Add allow_search property to ItemList and Tree 2023-05-05 18:02:49 +02:00
Aaron Franke 92f0c9272f
[3.x] Fix small mistake in docs, "antecedents" -> "ancestors" 2023-05-03 23:51:01 -05:00
Rémi Verschelde 83e91ab818
Merge pull request #76323 from aaronfranke/3.x-t2d-basis-det
[3.x] Expose `determinant` in Transform2D, rename internal method
2023-04-26 12:17:00 +02:00
lawnjelly b777a9e5f9 Canvas item hierarchical culling
Adds optional hierarchical culling to the 2D rendering (within VisualServer).

Each canvas item maintains a bound in local space of the item itself and all child / grandchild items. This allows branches to be culled at once when they don't intersect a viewport.
2023-04-25 20:17:33 +01:00
Rémi Verschelde 15c729e1d9
Merge pull request #76321 from Calinou/doc-projectsettings-ubershader-3.x
Improve documentation related to ubershaders in ProjectSettings
2023-04-25 19:25:11 +02:00
Hugo Locurcio d20305a718
Improve documentation related to ubershaders in ProjectSettings 2023-04-25 19:03:49 +02:00
Rémi Verschelde bfb6877b3c
Merge pull request #75612 from lawnjelly/fix_skele2d_bounds2
[3.x] Fix Polygon2D skinned bounds (for culling)
2023-04-25 16:24:59 +02:00
Rémi Verschelde 31224276ee
Merge pull request #63193 from BimDav/visibility_enabler2
Add option in VisibilityEnabler2D to hide the parent for better performance
2023-04-25 16:24:54 +02:00
Aaron Franke 141783d90f
[3.x] Expose `determinant` in Transform2D, rename internal method 2023-04-22 13:47:47 -05:00
Rémi Verschelde 78739f7266
Merge pull request #76016 from AThousandShips/image_compress
[3.x] Expose more compression formats in Image
2023-04-17 17:25:37 +02:00
Rémi Verschelde 4c5a934408
Merge pull request #68960 from lawnjelly/multirect
Batching - Add MultiRect command
2023-04-17 17:25:20 +02:00
Ninni Pipping 2ca86ef449 [3.x] Expose more compression formats in Image 2023-04-13 09:49:16 +02:00
lawnjelly dd6c213dac Fix Polygon2D skinned bounds (for culling)
The bound Rect2 was previously incorrect because bone transforms need to be applied to verts in bone space, rather than local space. This was previously resulting in skinned Polygon2Ds being incorrectly culled.
2023-04-12 10:17:02 +01:00
ShadyChibinko 7af43733e1 Add Tab Metadata 2023-04-11 20:36:48 -04:00
Rémi Verschelde 632a544c6e
Merge pull request #75527 from lawnjelly/growable_message_queue3
[3.x] Make MessageQueue growable
2023-04-11 22:01:32 +02:00
Rémi Verschelde b14a759fb3
Merge pull request #75898 from YuriSizov/docs-make-rst-enhancements-3.x
Update `make_rst.py` to match the master version
2023-04-11 15:03:37 +02:00