George Marques
9db39d72fa
zstd: Apply upstream patch to fix UWP ARM build
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Following upstream commit f04deff4fc
2017-07-25 14:52:14 -03:00
Thomas Herzog
497411aa12
Merge pull request #9844 from karroffel/nativescript-double-init-fix
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[NativeScript] fix double initialization in editor
2017-07-25 18:42:18 +02:00
Jakub Grzesik
d3d4ad193e
documentation for EditorPlugin and ScriptEditor
2017-07-25 18:27:42 +02:00
Karroffel
cdf1212bee
[NativeScript] fix double initialization in editor
2017-07-25 18:18:36 +02:00
Juan Linietsky
47b2455a62
Good bye chunky fonts, closes #9441
2017-07-25 09:29:27 -03:00
Rémi Verschelde
d94ac4b949
Merge pull request #9837 from Noshyaar/pr-about
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Label: update minimum size when regenerating wordcache
2017-07-25 14:18:38 +02:00
Pedro J. Estébanez
f78299c81b
Add support for ARMv8 (64-bit) on Android
2017-07-25 12:28:46 +02:00
Poommetee Ketson
f471afa4a5
Label: update min size when regenerate wordcache
2017-07-25 17:06:16 +07:00
Rémi Verschelde
7cbe12725e
Merge pull request #9825 from RandomShaper/rename-android-define
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Remove ANDROID define
2017-07-25 11:35:08 +02:00
Andrii Doroshenko (Xrayez)
72436956dd
Update GDScript completion names for Pool*Arrays
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Notice: GDScript tokenizer used the old PoolFloatArray name.
Renamed PoolFloatArray to PoolRealArray.
Moved "project_settings.h" down one line to comply with the clang-format rules.
Fixes #9638
Closed pull request #9714 because I messed up with commits, sorry!
2017-07-25 12:14:40 +03:00
Pedro J. Estébanez
6ea233434a
Remove ANDROID define
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Fixes GDNative build error on Android.
It's also discouraged by Google to rely on it. In case someone needs to check, use ``__ANDROID__`` instead, provided by the very same compiler.
2017-07-25 11:08:52 +02:00
Rémi Verschelde
303370d03d
Merge pull request #9702 from groud/canvas_editor_update
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[WIP] Canvas editor code clean-up (and improvements)
2017-07-25 08:40:39 +02:00
Rémi Verschelde
e00630bfca
Merge pull request #8217 from bojidar-bg/gdscript-fix-keyword-call
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Make GDScript allow some keywords as identifiers
2017-07-25 08:18:10 +02:00
Rémi Verschelde
5a251d0d5c
Merge pull request #9833 from RandomShaper/fix-node-crash
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Fix Node::move_child() crash if moving to the end plus one
2017-07-25 08:12:21 +02:00
Rémi Verschelde
f981829749
Merge pull request #9830 from RandomShaper/fix-9692
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Fix crash in Space2DSW::test_body_motion()
2017-07-25 08:11:17 +02:00
Rémi Verschelde
233baf9208
Merge pull request #9827 from sowfelicity/master-clipboard
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Workaround to allow pasting unicode characters from X selection.
2017-07-25 08:09:56 +02:00
Ruslan Mustakov
3b88476130
Add a way to retrieve stack bottom of the main thread
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I'm working on Nim bindings and Nim GC needs to know the stack
boundaries to check whether certain pointers are located on the stack
or in the heap. This commit adds godot_get_stack_bottom procedure
to gdnative module which returns pointer to the stack bottom of the
main thread. Later on this may be improved to return stack bottom of
the current thread.
2017-07-25 10:53:31 +07:00
Pedro J. Estébanez
6c1b7fd899
Fix Node::move_child() crash if moving to the end plus one
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Fixes #9820 .
2017-07-25 05:20:30 +02:00
Pedro J. Estébanez
ac2c5e8dcd
Add missing initializers
2017-07-25 04:45:01 +02:00
Pedro J. Estébanez
bc1d58c50d
Extend check for same space to all 2D/3D bodies/shapes
2017-07-25 04:45:01 +02:00
Pedro J. Estébanez
507b48179f
Fix 2D broadphase remove-while-iterating logic
2017-07-25 04:45:01 +02:00
Pedro J. Estébanez
fa1049b46b
Fix early-accepting area-area match when masks don't match
2017-07-25 04:45:01 +02:00
Pedro J. Estébanez
b4129df96c
Fix crash in Space2DSW::test_body_motion()
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Fixes #9692 .
2017-07-25 03:57:11 +02:00
Jia Wang
2f5b7f8777
Workaround to allow pasting unicode characters from X selection.
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Fixes #2491 .
Fixes #9787 .
2017-07-25 08:00:48 +08:00
Pedro J. Estébanez
27637b9e7f
Improve/add atomics
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- Remove use of non-builtin overloaded `InterlockedExhangeSubtract()` for Windows. Moreover, it was wrongly being used as if it hadn't a 64-bit version instead of being overloaded.
- Implement exchange-if-greater (as a CAS loop).
2017-07-25 01:49:22 +02:00
BastiaanOlij
3bfdc583cb
Fixed setting our system_fbo framebuffer
2017-07-25 08:29:48 +10:00
Thomas Herzog
91bb4952e4
Merge pull request #9822 from karroffel/nativescript-doublefree
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[NativeScript] bound ` to ClassDB
2017-07-25 00:27:21 +02:00
Karroffel
3f1e75e89c
[NativeScript] bound new
to ClassDB
2017-07-25 00:26:37 +02:00
Juan Linietsky
e15a0c5243
Merge pull request #9712 from BastiaanOlij/fix_checking_framebuffer
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add missing framebuffer check
2017-07-24 18:37:14 -03:00
Rémi Verschelde
bf8119f966
Merge pull request #9746 from Noshyaar/label
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Label: add auto_height
2017-07-24 23:05:05 +02:00
Thomas Herzog
4b3fd59951
Merge pull request #9821 from karroffel/nativescript-doublefree
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[GDNative] basic OS detection
2017-07-24 22:48:04 +02:00
Karroffel
5e1abaf348
[GDNative] basic OS detection
2017-07-24 22:43:32 +02:00
Rémi Verschelde
0a74fb625e
Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
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Add .to_local/.to_global methods on Node2D and Spatial
2017-07-24 22:24:34 +02:00
Rémi Verschelde
e6336a52a8
Merge pull request #9808 from MednauN/master
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Fix switching SRGB extension happen before binding of texture
2017-07-24 22:22:06 +02:00
Rémi Verschelde
95c49b61b5
Merge pull request #9819 from kubecz3k/collisionobj-shape-api
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expose missing CollisionShape API for CollisionObject
2017-07-24 22:13:27 +02:00
Jakub Grzesik
567cbfcceb
expose missing CollisionShape API for CollisionObject
2017-07-24 20:29:49 +02:00
Thomas Herzog
be578a1b3e
Merge pull request #9817 from RameshRavone/patch-2
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GDNative register_property
2017-07-24 20:09:26 +02:00
Ramesh Ravone
75b66146ae
GDNative register_property
2017-07-24 22:30:07 +05:30
Thomas Herzog
008b20bd8f
Merge pull request #9814 from karroffel/nativescript-doublefree
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[NativeScript] forgot to uncomment userdata return
2017-07-24 17:25:57 +02:00
Karroffel
41eb8a0279
[NativeScript] forgot to uncomment userdata return
2017-07-24 16:36:26 +02:00
Thomas Herzog
d0f1940534
Merge pull request #9809 from karroffel/nativescript-doublefree
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[NativeScript] fix double free but on exit
2017-07-24 14:37:39 +02:00
Karroffel
a1a76bbde4
[NativeScript] fix double free but on exit
2017-07-24 14:07:39 +02:00
Evgeny Zuev
4ed6e4a70e
Fix switching SRGB extension happen before binding of texture
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Previously, texture parameter `_TEXTURE_SRGB_DECODE_EXT` was changed
before the call of `glBindTexture`, which caused modification of previously
bound texture instead of desired one. Now it's changed after `glBindTexture`.
2017-07-24 18:25:55 +07:00
Rémi Verschelde
042bfabd8f
Merge pull request #9807 from Noshyaar/pr-df
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EditorNode: fix missing distraction-free tooltip
2017-07-24 08:30:13 +02:00
Poommetee Ketson
24329155eb
EditorNode: fix missing distraction-free tooltip
2017-07-24 13:07:53 +07:00
Rémi Verschelde
374cffaa11
Merge pull request #9764 from Noshyaar/pr-fix2
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Add object type hint for docs
2017-07-24 08:07:32 +02:00
Rémi Verschelde
574ec97b8b
Merge pull request #9802 from vnen/fix-uwp-build
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UWP: Fix build issue caused by atomic operations
2017-07-24 08:07:08 +02:00
Thomas Herzog
b31973b64d
Merge pull request #9804 from karroffel/gdnative-rewrite
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[GDNative] new GDNative API
2017-07-24 04:51:34 +02:00
Karroffel
534d62d2f4
[GDNative] new GDNative API
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This adds GDNative as a separate class type.
It can be used to interface with native libraries by
using "native calls", which can be registered by modules
(and in future other GDNative libraries?).
It also reworks the currently called "GDNativeScript" into a
"NativeScript" that just makes use of the new GDNative instead
of it being the component that implements that functionality.
2017-07-24 04:23:37 +02:00
George Marques
f514fabf61
UWP: Fix build issue caused by atomic operations
2017-07-23 21:29:01 -03:00