Hugo Locurcio
c178cfef8e
Mark some common project settings as basic
2022-06-12 19:50:14 +02:00
Hugo Locurcio
b5c78f3046
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 19:33:27 +02:00
Hugo Locurcio
21da2fbbb0
Add a property hint for the iOS touch delay project setting
2022-06-12 19:30:00 +02:00
Jonathan Nicholl
3d8e400fb5
Fix type hints for AnimationLibrary's signals
2022-06-12 13:20:51 -04:00
Andreas Raddau
9d9a50b7ee
Fixed missing call to AnimationTrackEditor::make_insert_queue
2022-06-12 16:02:09 +02:00
Rémi Verschelde
296c8b74f2
Merge pull request #60128 from jiq4449/master
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Added documentation comments to the .NET library
2022-06-12 12:49:33 +02:00
Rémi Verschelde
abcbe36661
Merge pull request #61959 from timothyqiu/right-desc
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Fix parameter name for `String.left` and `String.right`
2022-06-12 12:45:03 +02:00
Haoyu Qiu
6f38c21253
Fix parameter name for String.left and String.right
2022-06-12 16:34:44 +08:00
Rémi Verschelde
d4235f51b1
Merge pull request #61949 from touilleMan/native_extension_open_library_handle_initialization_error
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Fix NativeExtension::open_library return value when the undelying lib fails to initialize
2022-06-12 08:49:19 +02:00
Rémi Verschelde
91dd049aab
Merge pull request #61950 from Calinou/editor-capitalization-add-taa
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Add TAA to the list of editor capitalizations
2022-06-12 08:48:30 +02:00
Rémi Verschelde
79fd068a10
Merge pull request #61240 from fire-forge/suffix
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Add suffixes to all nodes and resources
2022-06-12 08:47:41 +02:00
Rindbee
472d16be4f
Fix setting owner on internal nodes when save brach as scene
2022-06-12 13:57:42 +08:00
Joshua Quinones
003ad31ed5
Added documentation comments to the .NET library
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Comments have been added for the following:
modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs
modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs
2022-06-11 21:37:40 -05:00
Hugo Locurcio
b55f1404ce
Add TAA to the list of editor capitalizations
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This is used in the "Use Taa" setting (for temporal antialiasing).
2022-06-12 00:27:56 +02:00
Emmanuel Leblond
228ce1d2b6
Fix NativeExtension::open_library return value when the undelying lib fails to initialize
2022-06-12 00:18:08 +02:00
Rémi Verschelde
8df8fff54b
Merge pull request #61939 from Calinou/doc-meshinstance2d-tool
2022-06-11 22:54:52 +02:00
Hugo Locurcio
857e5a3bb0
Update name of Convert to MeshInstance2D button in MeshInstance2D doc
2022-06-11 21:52:39 +02:00
Rémi Verschelde
1847094271
Merge pull request #59797 from fire-forge/array-margins
2022-06-11 18:55:01 +02:00
FireForge
d605d13324
Add margins to Array and Dictionary editors
2022-06-11 10:44:15 -05:00
Jakob Gillich
e260fd2811
restore vehicle+wheel importers
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fixes #61733
2022-06-11 17:05:58 +02:00
FireForge
4678736a39
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
Rémi Verschelde
126e4d0a5b
Merge pull request #61920 from Calinou/makerst-print-color
2022-06-11 11:42:18 +02:00
Rémi Verschelde
d62cb0e571
Merge pull request #61917 from Calinou/makerst-fix-error-reporting
2022-06-11 10:51:03 +02:00
Yuri Rubinsky
bc30eefeb4
Merge pull request #61928 from Chaosus/vs_revert_output_ports
2022-06-11 11:42:14 +03:00
Yuri Rubinsky
f4b4294c5f
Revert vector4 output ports in visual shaders
2022-06-11 10:36:11 +03:00
Hugo Locurcio
d45351f413
makerst: Print colored output for easier visual grepping
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This is automatically enabled on all platforms including
Windows 10 and later, whenever a TTY environment is detected.
In non-TTY environments such as CI, this can be forced using the
`--color` command line argument.
2022-06-11 00:19:36 +02:00
Hugo Locurcio
1163af1756
makerst: Fix duplicate `.xml` extension in some error messages
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Previously, a file name could appear as e.g. `ProjectSettings.xml.xml`
when one of the 3 modified errors was reported.
2022-06-10 22:58:09 +02:00
Hugo Locurcio
c850ccb7c0
Tweak default crash handler message in exported projects
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When an exported project crashes, the crash handler message
shouldn't reference the Godot issue tracker, as not all crashes
are Godot's fault.
Reporting crashes that only occur on exported projects is still allowed,
but it should not be done by people who aren't working on the project
in question.
2022-06-10 18:35:40 +02:00
Rémi Verschelde
b9375ea7fc
Merge pull request #61900 from KoBeWi/clicking_inside_the_box
2022-06-10 15:40:33 +02:00
kobewi
ec6bbd486f
Don't handle pending clicks outside scene tree
2022-06-10 15:14:31 +02:00
Rémi Verschelde
9b014c49ba
Merge pull request #61896 from akien-mga/softbody-fix-attachment-property-name
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SoftBody: Fix attachments property names after #61180
2022-06-10 14:41:30 +02:00
Gilles Roudière
62d2549e9e
Add terrain center bit
2022-06-10 14:37:39 +02:00
Rémi Verschelde
5c3081dae2
SoftBody: Fix attachments property names after #61180
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Fixes #61581 .
2022-06-10 14:16:14 +02:00
Rémi Verschelde
e297ddf656
Merge pull request #61891 from akien-mga/meshoptimizer-20220601
2022-06-10 13:14:45 +02:00
Rémi Verschelde
63e22058c3
Merge pull request #61889 from akien-mga/etcpak-1.0
2022-06-10 12:59:03 +02:00
Rémi Verschelde
b2e6fc54b9
Merge pull request #61890 from timothyqiu/export-tooltip
2022-06-10 12:57:33 +02:00
Rémi Verschelde
569dcc718b
Merge pull request #61887 from timothyqiu/scene-tree-timer-free
2022-06-10 12:47:25 +02:00
Rémi Verschelde
a3195dd4eb
meshoptimizer: Sync with upstream commit ea4558d1c
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ea4558d1c0
2022-06-10 12:46:50 +02:00
Haoyu Qiu
f78943b08b
Add tooltips to Export dialog icon buttons
2022-06-10 18:38:46 +08:00
Rémi Verschelde
776418942c
etcpak: Update to upstream release 1.0 (June 4, 2022)
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No change compared to our previous commit, just documentation update
and a release tag we can track.
2022-06-10 12:36:45 +02:00
Yuri Rubinsky
d6622330d7
Remove engine version from visual shader
2022-06-10 13:17:16 +03:00
Haoyu Qiu
5a011f5999
Fix description about SceneTreeTimer auto free
2022-06-10 18:04:34 +08:00
Yuri Rubinsky
cb7d5723b4
Merge pull request #61881 from Chaosus/shader_fix_float_suffixes
2022-06-10 12:57:57 +03:00
Rémi Verschelde
efcf0d88e4
Merge pull request #61454 from fire-forge/round-script
2022-06-10 10:53:19 +02:00
Rémi Verschelde
4922fee09e
Merge pull request #59770 from fire-forge/rounded-corners
2022-06-10 10:53:09 +02:00
Rémi Verschelde
ab2fd4a671
Merge pull request #59776 from fire-forge/more-round
2022-06-10 10:52:44 +02:00
Rémi Verschelde
1f76ee4080
Merge pull request #61879 from Chaosus/vs_fix_length
2022-06-10 10:50:15 +02:00
Yuri Rubinsky
c9ae83b5ab
Prevent defining float constant without number after exponent in shaders
2022-06-10 11:35:56 +03:00
Yuri Rubinsky
e02aadba95
Distinguish Length function name to Length2D/3D/4D in visual shaders
2022-06-10 11:08:08 +03:00
Rémi Verschelde
8aa69c4e06
Merge pull request #52415 from deakcor/dev-node2d
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Fix global properties setters and add global skew for node2d
2022-06-10 09:49:15 +02:00