Rémi Verschelde
365994a630
Merge pull request #30998 from Calinou/cap-warnings-errors-per-second
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Cap the number of warnings/errors per second rather than per frame
2019-08-06 15:21:20 +02:00
Rémi Verschelde
834d07cfc1
doc: Sync classref with current source
2019-08-05 15:21:03 +02:00
Hugo Locurcio
cb3676726b
Mention 32-bit integer limit in the PoolIntArray documentation
2019-08-02 14:44:41 +02:00
Hugo Locurcio
47c615caf3
Cap the number of warnings/errors per second rather than per frame
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This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.
This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.
This closes #21896 .
2019-07-31 17:29:26 +02:00
Chaosus
f704506807
Implement copy/paste in visual shaders
2019-07-31 12:43:29 +03:00
Rémi Verschelde
14e3d29f0c
Merge pull request #30890 from KoBeWi/how_to_action
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Clarify is_action_pressed() for multiple assigned buttons
2019-07-30 00:07:49 +02:00
Rémi Verschelde
051b5b3d15
doc: Sync classref with current source
2019-07-29 21:12:57 +02:00
Guilherme Felipe
508761e0cd
Fix set_default_cursor_shape always sending motion event
2019-07-29 14:00:37 -03:00
Rémi Verschelde
639127de09
Merge pull request #30898 from clayjohn/max-lights-reflections
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Add project setting for max lights and reflections in GLES3
2019-07-29 16:01:53 +02:00
clayjohn
1a981ef268
add project setting for max lights and reflections in gles3
2019-07-28 17:54:25 -07:00
Tomasz Chabora
7e329a7251
Clarify is_action_pressed() for multiple assigned buttons
2019-07-28 15:37:08 +02:00
groud
11cb4eb363
Add frame_cords accessors to Sprite and Sprite3D
2019-07-27 13:05:02 +02:00
Chris Bradfield
7f4059ceb7
[DOCS] Correct "fixed process" reference in KinematicBody doc
2019-07-26 18:50:12 -07:00
StraToN
d83b8881ae
Adds a meta on top of every generated class to hide 'Edit on Github' link
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Linked docs issue https://github.com/godotengine/godot-docs/pull/2656
2019-07-25 15:57:43 +02:00
Andrii Doroshenko (Xrayez)
8ba50823c4
Make KinematicBody docs consistent regarding `test_only` argument
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This simply makes the `move_and_collide` method descriptions in
both 2D and 3D to be in sync.
Co-authored-by: 2DemiGods <2DemiGods@users.noreply.github.com>
2019-07-25 15:09:25 +03:00
Rémi Verschelde
ffc8fb9c48
Merge pull request #30685 from jonri/vehicle-per-wheel-forces
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Vehicle per-wheel forces
2019-07-25 11:45:22 +02:00
Rémi Verschelde
e9bff84ce3
Merge pull request #23820 from clayjohn/pointmesh
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Added PointMesh primitive
2019-07-25 11:44:11 +02:00
clayjohn
ff7c37927a
added pointMesh primitive
2019-07-24 12:14:31 -07:00
Chaosus
080c0bb7fe
Added count method to String
2019-07-23 18:55:54 +03:00
Rémi Verschelde
b62b8ccf94
Merge pull request #30732 from Calinou/default-disable-high-quality-vct
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Disable high-quality voxel cone tracing by default
2019-07-22 23:18:06 +02:00
Rémi Verschelde
bcfbd25eef
Merge pull request #30728 from FlamyAT/fix-inputevent-doc
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Documents the need for input_pickable in _input_event
2019-07-22 21:37:58 +02:00
FlamyAT
9a84cef4fc
Documents the need for input_pickable in _input_event
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Update CollisionObject2D.xml
Added member tags to missing docs
2019-07-22 15:12:49 +02:00
Rémi Verschelde
16288cabc0
doc: More formatting fixes
2019-07-22 12:41:41 +02:00
Rémi Verschelde
5b20b49bf7
doc: Formatting fixes in EditorPlugin docs
2019-07-22 12:37:33 +02:00
Rémi Verschelde
07e289963c
doc: Sync classref with current source
2019-07-22 12:27:52 +02:00
Rémi Verschelde
ad616feda2
Merge pull request #30659 from henriiquecampos/docs
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Add description for EditorSceneImporter, EditorPlugin.enable/disable and EditorInterface.select_file
2019-07-22 11:41:41 +02:00
Hugo Locurcio
b1e382178c
Disable high-quality voxel cone tracing by default
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This makes GIProbe significantly faster out of the box, at the cost
of worse-looking GIProbe reflections.
This closes #30727 .
2019-07-21 17:39:03 +02:00
Hugo Locurcio
4840d36654
Improve the Variant class documentation
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Taken from
https://docs.godotengine.org/en/latest/development/cpp/variant_class.html .
2019-07-20 23:42:26 +02:00
Henrique Campos
2acc1e3079
Add description for EditorPlugin.enable/disable methods
2019-07-20 10:53:56 -03:00
Henrique Campos
c7b0eed757
Add docs for EditorInterface, EditorPlugin and EditorSceneImporter
2019-07-20 10:41:42 -03:00
unknown
d7cf3c8e72
AStar and AStar2D examples fixed to not use 'as' keyword and also removed error causing code
2019-07-20 15:06:58 +05:30
Rémi Verschelde
36182104e8
Merge pull request #30645 from Meriipu/document_tree_minwidth
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Documented the Tree column behaviour of min_width in conjunction with expand
2019-07-19 08:59:02 +02:00
Rémi Verschelde
1644c3bb86
Merge pull request #30674 from FlamyAT/patch-1
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Added missing InputEvent documentation
2019-07-19 08:44:45 +02:00
Jon Ring
4474e01761
Update documentation for new VehicleWheel members
2019-07-18 14:51:41 -04:00
Rémi Verschelde
20a3bb9c48
Merge pull request #30226 from lawnjelly/interpolate
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Add access to interpolation fraction for fixed timestep interpolation
2019-07-18 15:44:14 +02:00
FlamyAT
2046d7b87a
Added missing InputEvent documentation
2019-07-18 12:03:28 +02:00
Meriipu
94c5e6a97e
Document Tree column behaviour of min_width in conjunction w expand
2019-07-17 13:52:57 +02:00
Meriipu
e5f4a85a7e
documented set_button_disabled
2019-07-17 10:22:02 +02:00
Rémi Verschelde
efd55631e2
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
Rémi Verschelde
7d413f075c
Merge pull request #30590 from clayjohn/particle_life
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Added individual particle random lifetime
2019-07-15 20:40:57 +02:00
Nathan Warden
643ea41c68
Completed documentation for BakedLightmap node.
2019-07-15 08:56:12 -05:00
clayjohn
5ef3374258
added individual particle random lifetime
2019-07-14 23:22:40 -07:00
lawnjelly
bf6c301b9c
Add access to interpolation fraction for fixed timestep interpolation
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Addresses #30068
This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript.
The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11 08:25:26 +01:00
Hugo Locurcio
f4e99e2e39
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux
2019-07-11 01:21:41 +02:00
Rémi Verschelde
1abe12f5bb
doc: Sync classref with current source
2019-07-10 16:06:23 +02:00
Rémi Verschelde
b489e75716
Merge pull request #30304 from DavidSichma/remote_cache
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Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09 22:08:59 +02:00
Hugo Locurcio
2491c87f86
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
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This also removes some duplicated editor code which is now obsoleted
by the new parameters in `draw_rect()`.
2019-07-09 20:30:18 +02:00
David Sichma
5a631bf4f4
Added force_update_cache() to RemoteTransform and RemoteTransform2D
2019-07-09 14:50:03 +02:00
Rémi Verschelde
f701b29a5e
Merge pull request #30449 from hbina/fix_issue_30260
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Clarify what %APPDATA% expands to in Windows
2019-07-09 12:38:18 +02:00
hbina085
5f68ae93b5
Clarify what %APPDATA% expands to in Windows
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Linux users should be familiar with "~" so I think it might be unnecessary.
Also changed the file separator in the description to use Windows' instead.
2019-07-09 04:42:42 -04:00