Commit Graph

9829 Commits

Author SHA1 Message Date
Emmanuel Leblond c11c951871
[GDnative] Add binding to GDNativeLibrary::get_active_library_path 2017-10-02 13:25:53 +02:00
Leon Krause 11ab7b6efc Use primary WebAssembly.instantiate overload
Previously WebAssembly.compile was used along with the secondary
WebAssembly.instantiate overload. Using only the primary overload is
recommended to get best performance.
2017-10-02 13:09:59 +02:00
Jerome67000 b8db909f48 [DOCS] Adds JSON and JSONParseResult doc 2017-10-02 12:01:38 +02:00
Nathan 55ac818d9a [DOCS] Write member, signals and constants in the Control class
I left the following properties and constants out:

- rect_clip_content, I think it should let me resize the node below the content's size, but even with the minimum size set to (0,0) Godot won't let me
- mouse_filter, grow_horizontal and grow_vertical, same issue, after testing I don't know when they're necessary, so can't document them.
- GROW_DIRECTION_BEGIN, GROW_DIRECTION_END, MOUSE_FILTER_STOP, MOUSE_FILTER_PASS, MOUSE_FILTER_IGNORE, constants that correspond to the member variables above

For the mouse_filter, I couldn't see what it does in 3.0 alpha 1. For the grow_direction, I can see they might change the size calculation when the node's size changes, but in practice, with containers, I couldn't see a difference. If you know when to use it, please tell me and I'll add them to the PR.
2017-10-02 08:34:11 +02:00
Poommetee Ketson 3d75b210b5 Merge pull request #11769 from neogaston/patch-2
Indentation Error
2017-10-02 13:24:22 +07:00
neogaston eaa965d5ef Indentation Error
TabError: inconsistent use of tabs and spaces in indentation

was fixed
2017-10-02 00:04:11 -05:00
Poommetee Ketson 520467376b 3DEditorGizmo: fix spotlight and camera gizmo & handle 2017-10-02 10:59:39 +07:00
Juan Linietsky 1b358783ce Slight proposed fixes to PBR. 2017-10-01 21:51:11 -03:00
Juan Linietsky c864b782c0 Using advise from Matias, left the 0-1 range for lights, divisiom by PI, and multiplied lights by PI internally. 2017-10-01 20:33:38 -03:00
Juan Linietsky c9a925c4e0 Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibility. 2017-10-01 19:08:49 -03:00
Gilles Roudiere d10e5eabed Merge pull request #11719 from toger5/svg_color_convert_alpha
keep alpha when converting svg colors fixes #11289
2017-10-01 22:38:57 +02:00
mhilbrunner 2d46ee36cc doc_status.py Python 2.7 backwards compatibility 2017-10-01 21:47:54 +02:00
Gilles Roudiere 6c25c42c77 Merge pull request #11755 from gabrielformiga/fix-draw-bones
Fix bone draw on viewport
2017-10-01 21:32:42 +02:00
Gilles Roudiere 6af38d119e Merge pull request #11399 from toger5/bottom_panel_debugger
Bottom panel debugger
2017-10-01 21:30:43 +02:00
Gabriel 24249a2c4d Fix bones draw on viewport 2017-10-01 16:00:44 -03:00
balint magyar b6b2ec7b77 Fixed center align in LineEdit 2017-10-01 20:11:46 +02:00
Bartłomiej T. Listwon bc870468f1 Fix scons: *** No SConstruct file found
Add --directory=$(ProjectDir) to build_commandline()
2017-10-01 18:02:58 +02:00
Juan Linietsky 99a464ceb4 Merge pull request #11694 from tagcup/lambert_normalization
Ensure that Lambert is energy conserving.
2017-10-01 12:18:40 -03:00
Bartłomiej T. Listwon 936f63a2dd Fix IntelliSense
Fix the CPPPATH passed to MSVSProject. Uses SCons Dir() function to convert "#" paths http://www.scons.org/doc/0.97/HTML/scons-user/a3414.html#CV-CPPPATH
2017-10-01 17:08:21 +02:00
Hein-Pieter van Braam 6c15c23889 Replace a OPCODE_BREAK with break in opcode 31
This was a mistake made in 520d84e. There are no more other looping
structures left in this function.
2017-10-01 16:51:05 +02:00
Gilles Roudiere 4c36d133d7 Merge pull request #11745 from jagt/fix-graphedit-scroll-axis
Fix GraphEdit mouse scroll axis.
2017-10-01 16:41:10 +02:00
Juan Linietsky 58647e1496 Merge pull request #11748 from tagcup/fix_burley
Add missing N.L factor to Burley's contribution to radiance.
2017-10-01 11:40:30 -03:00
Poommetee Ketson 872dd67876 EditorAudioBus: restore delete option on master bus 2017-10-01 21:26:17 +07:00
Ferenc Arn ece18153c6 Add missing N.L factor to Burley's contribution to radiance. 2017-10-01 10:20:57 -04:00
jagt 86bcbd5b15 Fix GraphEdit mouse scroll axis.
maps BUTTON_WHEEL_UP/DOWN to vscroll of GraphEdit.
maps KEY_SHIFT + BUTTON_WHEER_UP/DOWN to hscroll of GraphEdit.
2017-10-01 20:14:42 +08:00
Juan Linietsky d3345121cc Ability to set a module enabled/disabled by default by adding is_enabled() to config.py 2017-10-01 08:52:11 -03:00
Gilles Roudiere a0fb178b58 Fix zoom button not zooming on the screen center 2017-10-01 11:30:38 +02:00
Juan Linietsky 0c82d113ed Merge pull request #11733 from tagcup/env_brdf
Fix environmental BRDF.
2017-09-30 22:03:13 -03:00
Ferenc Arn dfaf071ae3 Fix environmental BRDF. 2017-09-30 20:28:30 -04:00
Gabriel 40dcf4a2e7 Change to shrink_x2 function preventing it set a 0 width/height 2017-09-30 17:21:10 -03:00
Poommetee Ketson 42e2821d04 Merge pull request #11635 from Jerome67000/docs_AudioEffects
[DOCS] AudioEffects doc

[ci skip]
2017-10-01 00:06:47 +07:00
Poommetee Ketson f058fa660d Merge pull request #11720 from ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport
Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature
2017-09-30 22:28:25 +07:00
Poommetee Ketson 9f1a5e71a6 Merge pull request #11721 from groud/Fix_node2D_lock
Fixes node2D not lockable/groupable
2017-09-30 22:06:26 +07:00
AndreaCatania 4537977d6d Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
Marcelo Fernandez 57ef77376f VisualScript crashfix when returns are too few 2017-09-30 11:18:50 -03:00
Gilles Roudiere c9e1bff93f Fixes node2D not lockable/groupable 2017-09-30 15:30:51 +02:00
Indah Sylvia 1f30bcb264 Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature. 2017-09-30 20:18:58 +07:00
toger5 b3826901c7 keep alpha when converting svg colors fixes #11289 2017-09-30 14:48:41 +02:00
Juan Linietsky 313b1a639c Merge pull request #11712 from BastiaanOlij/fix_windows_reserved_far_near
near and far are reserved for near and far pointers in MSVC
2017-09-30 08:01:03 -03:00
Gilles Roudiere 854afba672 Merge pull request #11668 from scayze/open_empty_script_fix
fixed not beeing able to open empty scripts
2017-09-30 12:52:36 +02:00
Gilles Roudiere 670e443046 Merge pull request #11684 from toger5/tab_container_menu_button_center
Vertical alignement (TabContainer menu button)
2017-09-30 12:43:49 +02:00
Gilles Roudiere cc846fdf0a Merge pull request #11701 from toger5/coustom_script_bg_fix
fixed custom background weird offset for code editor
2017-09-30 12:40:24 +02:00
Gilles Roudiere e6dfce6b52 Merge pull request #11704 from Hinsbart/move_interface_properties
EditorSettings: Move interface/ properties to interface/editor
2017-09-30 12:38:59 +02:00
Marcelo Fernandez 12d40fa03f Merged iphone and osx audio drivers into drivers/coreaudio 2017-09-30 02:16:42 -03:00
Lucas Eriksson 4c712b9db5 Added VehicleWheel::get_skidinfo(). 2017-09-30 03:02:16 +02:00
Bastiaan Olij cf56711a7e near and far are reserved for near and far pointers in MSVR 2017-09-30 10:43:34 +10:00
Juan Linietsky f494470005 Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
mhilbrunner cfd75f7a4e Editor: Run validation on every text change, not only inserts 2017-09-30 00:48:16 +02:00
Juan Linietsky 0a5799fb43 Properly allow completion on variable initializer arguments, closes #9359 2017-09-29 19:43:31 -03:00
Juan Linietsky d4e20555e8 Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00