Commit Graph

13253 Commits

Author SHA1 Message Date
Hugo Locurcio 6307b0be3c
Dismiss currently visible or upcoming tooltips when pressing Escape
This is standard UI behavior in most applications out there.
2023-08-08 07:40:39 +02:00
Michael Alexsander 98bdb56815
Further separate icon from text of buttons in both editor and default themes 2023-08-07 13:22:39 -03:00
Hugo Locurcio 49b6067aba Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
smix8 8686e84b44 Add multi-threaded NavMesh baking to NavigationServer
Adds multi-threaded NavMesh baking to NavigationServer.
2023-08-07 17:14:37 +02:00
Rémi Verschelde 169a28bd0f
Merge pull request #80362 from Calinou/string-use-unicode-compiletime
Use compile-time Unicode string conversion
2023-08-07 14:55:58 +02:00
Rémi Verschelde 7eb047a5ed
Merge pull request #79643 from smix8/navgenerator_4.x
Move navigation mesh baking to NavigationServer
2023-08-07 14:48:15 +02:00
Faolan b3b791350b
Move registration of `fallbacks` property in the base Font class 2023-08-07 13:46:44 +02:00
Rémi Verschelde faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Chia-Hsiang Cheng ef5d0b1c06 Avoid emitting signals if the animation is not ready to be processed 2023-08-07 18:21:28 +08:00
Haoyu Qiu 5dd854513e Fix OptionButton min size when fit longest item is enabled 2023-08-07 17:25:10 +08:00
clayjohn 57eb762bae Add option to enable HDR rendering in 2D
This is needed to allow 2D to fully make use of 3D effects (e.g. glow), and can be used to substantially improve quality of 2D rendering at the cost of performance

Additionally, the 2D rendering pipeline is done in linear space (we skip linear_to_srgb conversion in 3D tonemapping) so the entire Viewport can be kept linear.
This is necessary for proper HDR screen support in the future.
2023-08-07 11:24:03 +02:00
Hugo Locurcio e9f723006a
Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
Aaron Franke 49e0a01bf1
Add Mass Distribution, Deactivation, Solver inspector property groups 2023-08-06 21:26:33 -05:00
Danil Alexeev 5fb975e4a5
GUI: Fix `Tree` performance regression by using cache 2023-08-04 16:11:26 +03:00
Yuri Sizov a56e960150 Merge pull request #71233 from PrecisionRender/barycentric-coords
Add ability to get face index and barycentric coordinates from raycast
2023-08-03 22:37:30 +02:00
smix8 744fa87da2 Move navigation mesh baking to NavigationServer
Moves navigation mesh baking to NavigationServer.
2023-08-03 19:49:07 +02:00
Rémi Verschelde 725beaa7af
Merge pull request #80219 from YeldhamDev/override_all_the_things
Improve `Window._get_contents_minimum_size()`'s code
2023-08-03 15:33:37 +02:00
Michael Alexsander 6d2453425b
Improve `Window._get_contents_minimum_size()`'s code 2023-08-03 10:25:05 -03:00
Rémi Verschelde 4c70849b3b
Merge pull request #80168 from akien-mga/extension-compat
Fix or workaround recent extension API compatibility issues
2023-08-03 15:12:38 +02:00
Rémi Verschelde f9d960c925
Merge pull request #80178 from YeldhamDev/override_all_the_things
Expose `Window`'s `_get_contents_minimum_size()` to scripting
2023-08-03 14:46:52 +02:00
Rémi Verschelde ae8f1015e0
Merge pull request #79064 from MewPurPur/rename-button-pressed-THIS-IS-NOT-A-COMPAT-BREAK
Rename `button_pressed` default signal binding to avoid shadowing
2023-08-03 14:46:39 +02:00
Rémi Verschelde 858e8748e8
Fix or workaround recent extension API compatibility issues
- Add compatibility methods for `RenderingDevice::shader_create_from_bytecode`
  and `CodeEdit::get_text_for_symbol_loopup`.
- Silence errors which now have compatibility methods.
- Acknowledge GraphEdit/GraphNode compat breakage, intended and WIP.
2023-08-03 12:07:21 +02:00
Mounir Tohami 2cec27a3f1 Add shortcut handling to OptionButton 2023-08-03 08:38:20 +00:00
PrecisionRender af7f787c6e Add ability to get barycentric coordinates from ray 2023-08-02 15:16:44 -05:00
Yuri Sizov 237bd0a615
Merge pull request #80117 from Sauermann/fix-actually-store-safe-rect
Actually store safe-rect in embedder
2023-08-02 21:48:02 +02:00
Michael Alexsander f270163ab0
Expose `Window`'s `_get_contents_minimum_size()` to scripting 2023-08-02 14:40:38 -03:00
Markus Sauermann 1e9d241809 Actually store safe-rect in embedder
`sw` is a copy and not a reference.
Add unit-test for this case.
2023-08-02 17:51:52 +02:00
Rémi Verschelde 3e958cfa8d
Merge pull request #79705 from 398utubzyt/gui/snap-charfx-fix
GUI: Snap CharFX offset to nearest pixel when setting is enabled
2023-08-02 12:18:46 +02:00
Rémi Verschelde d8cbb6d645
Merge pull request #79563 from danny88881/drag-and-drop-text-setting
Add drag'n'drop text option for `LineEdit` and `RichTextLabel`
2023-08-02 12:17:56 +02:00
Rémi Verschelde 2a9aaae8a5
Merge pull request #79293 from ItsNL/add-accept-dialog-close-on-unfocused
Check `FLAG_POPUP` to close an AcceptDialog when parent is focused
2023-08-02 12:17:06 +02:00
Rémi Verschelde b156e24216
Merge pull request #77280 from Rindbee/fix-unnecessary-break-in-Label
Fix unnecessary break when calculating the height of visible lines
2023-08-02 12:15:24 +02:00
Markus Sauermann 8c1ce404d7 Fix crash on Windows when closing `Window`
Send `WINDOW_EVENT_MOUSE_EXIT` when a window is destroyed.

Ensure, that on Windows, the event_callback is still valid during
destroying the `Window`.
2023-08-02 00:17:25 +02:00
Yuri Sizov 9fe9922dd9 Merge pull request #80122 from timothyqiu/rid-id
Fix "a number is required" error when printing RID
2023-08-01 20:04:04 +02:00
Yuri Sizov e810671116 Merge pull request #79977 from Owl-A/bugfix
Add state sync after call to `_integrate_forces` in `_body_state_changed`
2023-08-01 20:03:47 +02:00
Yuri Sizov 88068a0374 Merge pull request #79946 from Ymanawat/propagate-check-79942
Fix Tree check propagation not unchecking parent items
2023-08-01 20:03:43 +02:00
Yuri Sizov defaac6058 Merge pull request #67791 from Sauermann/fix-visual-mouse-notifications
Refactor mouse_entered and mouse_exited signals
2023-08-01 20:03:33 +02:00
Haoyu Qiu 35f28407d9 Fix "a number is required" error when printing RID 2023-08-01 23:30:21 +08:00
Yuri Sizov 8965e24dde Merge pull request #79874 from clayjohn/PlaceholderTexture-rid
Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
2023-08-01 17:25:37 +02:00
Yuri Sizov c9aa2131dc Merge pull request #79710 from AThousandShips/video_play
Fix incorrect virtual function in `VideoStream.set_paused`
2023-08-01 17:25:25 +02:00
Yuri Sizov fd1ee5d56b Merge pull request #79332 from AThousandShips/mp_crash
Prevent crash when accessing `Node` Multiplayer from thread
2023-08-01 17:25:07 +02:00
Chinmay Awale c118256865 added state sync after call to _integrate_forces 2023-08-01 19:03:43 +05:30
Markus Sauermann 1c3c17c608 Refactor mouse_entered and mouse_exited notifications
The previous implementation for signals mouse_entered and mouse_exited
had shortcomings that relate to focused windows and pressed mouse buttons.
For example a Control can be hovered by mouse, even if it is occluded by
an embedded window.

This patch changes the behavior, so that Control and Viewport send
their mouse-enter/exit-notifications based solely on mouse position,
visible area, and input restrictions and not on which window has
focus or which mouse buttons are pressed. This implicitly also
changes when the mouse_entered and mouse_exited signals are sent.

This functionality can not be implemented as a part of
Viewport::_gui_input_event, because of its interplay with Windows and
because Viewport::_gui_input_event is based on input and not on
visibility.
2023-08-01 13:28:49 +02:00
Yogendra Manawat f0362cd37b Fixed Tree Selection Bug 2023-07-29 00:30:39 +05:30
detomon d275a7487d Initialize MSDF parameters in BaseMaterial3D with default 2023-07-28 13:24:44 +02:00
Yuri Sizov 1e314d5501
Merge pull request #79941 from KoBeWi/scene_tile_devastation
Properly clear scene tiles
2023-07-27 19:09:40 +02:00
kobewi 055b9892d2 Properly clear scene tiles 2023-07-27 01:31:20 +02:00
Markus Sauermann 7fead979d6 Disable error condition for accessing safe rect
This PR removes the error-message, which is currently expected to happen.
The task of correctly fixing the underlying problem of window popup
closing is more complex, so this PR solves the immediate
error-notification-problem.
2023-07-26 20:21:30 +02:00
Yuri Sizov 7305318a88 Merge pull request #79913 from bruvzg/lbl_min_h_line
[Label] Remove extra line spacing from Label minimum size calculations.
2023-07-26 18:40:42 +02:00
Yuri Sizov d50c52652f Merge pull request #79805 from kumikumi/fix-subviewport-cursor
Prevent SubViewportContainer overriding Subviewport's cursor with its own cursor
2023-07-26 18:40:30 +02:00
Yuri Sizov 712f49ec57 Merge pull request #79766 from Sauermann/fix-window-determinant-zero
Add determinant check for minimized windows
2023-07-26 18:40:26 +02:00
Yuri Sizov 1de9171c32 Merge pull request #79443 from Sauermann/fix-ingore-hovering
Fix physics passive hovering with `MOUSE_FILTER_IGNORE`
2023-07-26 18:40:14 +02:00
Yuri Sizov d49ea2b7d8 Merge pull request #79288 from BastiaanOlij/custom_texture_api
Add custom texture create function
2023-07-26 18:40:01 +02:00
Yuri Sizov 67873d0d5d Merge pull request #79248 from Sauermann/fix-svc-focus-propagation
Make `SubViewportContainer` event propagation aware of focused Control
2023-07-26 18:39:57 +02:00
Yuri Sizov 6f6f7db911 Merge pull request #79129 from smix8/navbase_enabled_4.x
Add NavigationServer API to enable regions and links
2023-07-26 18:39:47 +02:00
Yuri Sizov e8df8c5e2c Merge pull request #78988 from RandomShaper/fix_change_scene
Reimplement scene change
2023-07-26 18:39:43 +02:00
Bastiaan Olij 63d6e9c557 Add custom texture create function 2023-07-26 20:46:34 +10:00
bruvzg 16d7e0bf98
[Label] Remove extra line spacing from Label minimum size calculations. 2023-07-26 08:15:53 +03:00
smix8 69fad39cf5 Add NavigationServer API to enable regions and links
Adds NavigationServer API to enable regions and links.
2023-07-26 01:20:15 +02:00
Patrick 65b0989f68 Additional Visual Shader Nodes
* RotationByAxis Visual Shader Node added
* WorldPositionFromDepth Visual Shader Node added
* ScreenNormalWorldSpace Visual Shader Node added
2023-07-26 00:39:12 +02:00
Yuri Sizov a581bf0a24 Merge pull request #79879 from KoBeWi/the_tweenld
Improve and clarify paused Tweens
2023-07-25 21:51:35 +02:00
Yuri Sizov ee1be950a1 Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
Disable NavigationMesh `edge_max_length` property by default
2023-07-25 21:26:16 +02:00
Yuri Sizov 4b0d1026af Merge pull request #78365 from smix8/ps_navmap_default_up_4.x
Add ProjectSettings navigation map default up
2023-07-25 21:25:50 +02:00
kobewi dbecf8bd1a Improve and clarify paused Tweens 2023-07-25 13:29:30 +02:00
clayjohn d61d498632 Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used 2023-07-25 10:49:35 +02:00
Yuri Sizov f6187014ec Merge pull request #79851 from timothyqiu/null-tileset
Fix crash when executing `TileMap.fix_invalid_tiles`
2023-07-24 19:33:55 +02:00
Yuri Sizov d06779cc07 Merge pull request #79782 from guemax/remove-spaces-from-input-of-html-color-in-color-picker
Remove spaces from input of HTML color in color picker
2023-07-24 19:33:34 +02:00
Yuri Sizov beb9c3834d Merge pull request #79713 from smix8/legacy_navmesh_struct_4.x
Remove unused struct from NavigationMesh
2023-07-24 19:33:15 +02:00
Yuri Sizov 6fb5d9e1e6 Merge pull request #79485 from smix8/tilemap_cell_size_4.x
Set default `cell_size` on new TileMap Layer navigation layer maps
2023-07-24 19:32:50 +02:00
Yuri Sizov 2f4c962929 Merge pull request #79434 from Calinou/2d-editor-allow-float-bone-size
Allow using floating-point bone sizes and outline widths in the 2D editor
2023-07-24 19:32:42 +02:00
Yuri Sizov 752b89dc36 Merge pull request #79403 from TokageItLab/fix-negative-timescale-transition
Fix `AnimationNodeTransition` with negative time scale
2023-07-24 19:32:37 +02:00
Yuri Sizov fb2c3ae8f7 Merge pull request #79308 from Geometror/refactor-graphedit
Clean up/refactor GraphEdit
2023-07-24 19:32:33 +02:00
Yuri Sizov 52078dc994 Merge pull request #79157 from smix8/navmesh_clear_4.x
Add `clear` function to NavigationMesh / NavigationPolygon
2023-07-24 19:32:24 +02:00
Yuri Sizov 2bd904e3db Merge pull request #73196 from Vilcrow/fix-lookup-symbol
Fix jumping to function definition using `Ctrl+LMB` or the "Lookup Symbol" button
2023-07-24 19:32:12 +02:00
Yuri Sizov d6bb6d42b2 Merge pull request #71394 from Ithamar/feat-imagetexlay-ser
Fix ImageTextureLayered serialisation issues
2023-07-24 19:32:06 +02:00
Hendrik Brucker a38fd09669 Clean up/refactor GraphEdit 2023-07-24 18:37:23 +02:00
Yuri Sizov 91258e52be
Merge pull request #79307 from Geometror/remove-graph-node-comment
Remove GraphNode's comment property and related functionality
2023-07-24 16:56:41 +02:00
Haoyu Qiu a7ab7e469b Fix crash when executing TileMap.fix_invalid_tiles 2023-07-24 20:01:27 +08:00
Mikko Ankkala 96b26574b9 Don't override SubViewport's cursor with SubViewportContainer's cursor
Add a warning for having a non-default value of `mouse_default_cursor_shape` in SubViewportContainer

Add test
2023-07-23 22:27:55 +03:00
Ithamar R. Adema f37c2b5be2 Fix ImageTextureLayered serialisation issues. 2023-07-23 13:54:04 +02:00
smix8 c63125c317 Disable NavigationMesh edge_max_length property by default
Disables NavigationMesh edge_max_length property by default.
2023-07-22 14:09:15 +02:00
guemax d934d00828
Remove spaces from input of HTML color in color picker
Fixes #79338
2023-07-22 12:11:28 +02:00
Markus Sauermann e0bce0bd7f Add determinant check for minimized windows
When the Window is minimized, the transform-determinant can be 0.
Add a check to prevent this case.
2023-07-22 00:02:37 +02:00
smix8 671839d5cd Set default cell_size on new TileMap Layer navigation layer maps
Sets default cell_size on new TileMap Layer navigation layer maps.
2023-07-21 18:02:21 +02:00
Yuri Sizov 4770e87616 Merge pull request #79655 from kleonc/scene-dubugger-remove-outdated-error-check
Fix arg count checks in `SceneDebugger`
2023-07-21 17:55:02 +02:00
Yuri Sizov 7a313318b2 Merge pull request #79645 from adamscott/fix-camera-2d-editor
Fix Camera2D crash when edited scene root is null
2023-07-21 17:54:58 +02:00
Yuri Sizov 1843781918 Merge pull request #79640 from Calinou/default-theme-scale-fix-corner-radius
Fix corner radius not scaling with theme scale in the default theme
2023-07-21 17:54:54 +02:00
Yuri Sizov e38dc58199 Merge pull request #76759 from Nidjo123/master
Fix RichTextLabel character line and paragraph index getters
2023-07-21 17:54:11 +02:00
Yuri Sizov 7835d42971 Merge pull request #79618 from HolonProduction/deleting-terrains-crash
Fix crash when deleting tileset terrains
2023-07-21 17:15:48 +02:00
Yuri Sizov 6a30f64dc8 Merge pull request #79595 from TokageItLab/rbmap-animblendtree
Make `AnimationNodeBlendTree` use `RBMap` insteads `HashMap`
2023-07-21 17:15:42 +02:00
Yuri Sizov 15c0e40375 Merge pull request #79546 from Sauermann/fix-input-handled-physics
Separate input-handled-state for different events during physics-picking
2023-07-21 17:15:36 +02:00
Yuri Sizov de0f7935dd Merge pull request #79524 from aaronfranke/gds-test-inst-placeholder
Change GDScript tests to use InstancePlaceholder as the example abstract class
2023-07-21 17:15:32 +02:00
Yuri Sizov 4d42d6fdf6 Merge pull request #78706 from RedworkDE/node-rename-inplace
Allow renaming child nodes in `_ready`
2023-07-21 17:15:26 +02:00
Yuri Sizov ac0204b201 Merge pull request #78328 from groud/tilemap_layers_as_another_class
Move TileMap layers to their own class
2023-07-21 17:15:18 +02:00
kleonc f12164d311 Fix CanvasModulate logic for updating canvas modulate 2023-07-21 15:33:36 +02:00
smix8 81930c6719 Remove unused struct from NavigationMesh
Removes unused struct from NavigationMesh.
2023-07-20 18:16:32 +02:00
Gilles Roudière d6379e9a93 Move TileMap layers to their own class 2023-07-20 17:23:38 +02:00
Ninni Pipping 2284689b0e Fix incorrect virtual function in `VideoStream.set_paused` 2023-07-20 15:55:18 +02:00
398utubzyt aac2dfc1b4 Snap CharFX transforms to pixels when enabled 2023-07-20 06:01:08 -07:00
Yuri Roubinski 01101134f4 Make the dragging connections more user-friendly in visual shaders 2023-07-20 15:00:19 +03:00
unknown cfe98c57b9 Add drag and drop option for line edit and rich text label 2023-07-19 22:18:34 -04:00
Markus Sauermann b408b05d7d Fix physics passive hovering for some cases
When the parent `SubViewportContainer` ignores mouse with
`MOUSE_FILTER_IGNORE` and also when the mouse is over a `Control`-node,
then the `SubViewport` shouldn't create mouse-move-events for passive
hovering.
2023-07-19 19:25:04 +02:00
kleonc 95809e58d5 Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
NL a77d8b3eb5 Check FLAG_POPUP to close an AcceptDialog when parent is focused 2023-07-19 16:06:02 +02:00
Adam Scott deb45c0cab
Fix Camera2D crash when edited scene root is null 2023-07-18 20:36:40 -04:00
Hugo Locurcio 4198fc9827
Fix corner radius not scaling with theme scale in the default theme
This also uses rounding consistently for scale multipliers, so that
behavior is more predictable with non-integer scale factors like `1.25`
and `1.5`.
2023-07-19 00:00:40 +02:00
Yuri Sizov e8aa8c17d2
Merge pull request #79574 from bruvzg/win_nat_d
[Windows] Implement native file selection dialog support.
2023-07-18 19:04:40 +02:00
HolonProduction 89c39c7f9d Fix crash when deleting terrains 2023-07-18 17:52:32 +02:00
bruvzg d3ca91ad6a [Windows] Implement native file selection dialog support. 2023-07-18 17:23:58 +03:00
Yuri Sizov 182b94c86a Merge pull request #79465 from smix8/navregion_bake_deferred_4.x
Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
2023-07-18 13:15:15 +02:00
Silc Lizard (Tokage) Renew a3cdacdc4e Make AnimationNodeBlendTree use RBMap insteads HashMap 2023-07-18 17:57:53 +09:00
Markus Sauermann e6386bc843 Make `SubViewportContainer` event propagation aware of focused Control
Propagate `InputEvents` without position either
- during the Input-stage, when it has focus or
- during the Unhandled-Input-stage, otherwise

This makes sure that Gui-Input happens in the correct order.

Move "Unhandled key Input" handling before "Unhandled Input" handling,
so that Unicode input with Alt / Ctrl modifiers are sent to the nodes
in the correct order.

Change the default focus mode of `SubViewportContainer` from
`FOCUS_NONE` to `FOCUS_CLICK`, to automatically remove focus from
other `Control`-nodes, when clicking inside a `SubViewport`.
2023-07-17 22:38:35 +02:00
kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
Yuri Sizov 5954c58ee1
Merge pull request #79494 from timothyqiu/no-longer
Update OptionButton min size when disabling Fit to Longest Item
2023-07-17 19:12:03 +02:00
Yuri Sizov 38ccab2ab3
Merge pull request #79138 from aaronfranke/camera-exposure-range-hint
Change property hint range for camera attributes exposure multiplier
2023-07-17 17:17:16 +02:00
Hendrik Brucker a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
Hugo Locurcio a39190a18f
Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.
2023-07-17 12:44:09 +02:00
Markus Sauermann 95d294b97a Separate input-handled-state for different events during physics-picking
Currently the input-handled-state for different events can interfere with
each other.
This PR makes sure, that the input_handled_state is reset before
processing and InputEvent during physics-picking.
2023-07-16 14:36:18 +02:00
Aaron Franke 6a8a9cd279
Change GDScript tests to use InstancePlaceholder as the example abstract 2023-07-15 18:28:08 -05:00
Haoyu Qiu 5384c1a579 Update OptionButton min size when disabling Fit to Longest Item 2023-07-15 11:10:23 +08:00
Yuri Sizov a7583881af Merge pull request #68460 from Geometror/split_texture_src
Extract and reorganize texture resource classes
2023-07-14 21:28:06 +02:00
Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
Maxim Kulkin 058604f5b8 Fix crash when saving resources with circular references
When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00
Yuri Sizov 0f7625ab46 Merge pull request #76859 from HolonProduction/emission-finished-gpu
Add `finished` signal to GPUParticles
2023-07-14 18:50:56 +02:00
Yuri Sizov a91f0e6bca Merge pull request #76853 from HolonProduction/emission_finished
Add `finished` signal to CPUParticles
2023-07-14 18:50:51 +02:00
Yuri Sizov 7b0f8d76ad Merge pull request #79455 from timothyqiu/button-clip-internal
Fix Button clipping when internal margins exist
2023-07-14 18:50:15 +02:00
Yuri Sizov 16565fb630 Merge pull request #79426 from sepTN/fix-basis-tweening
Fix `tween_property` on "Basis" to properly update its value
2023-07-14 18:50:12 +02:00
Yuri Sizov d8c0d63f07 Merge pull request #79393 from Sauermann/fix-window-focux-indicator
Add a default theme for unfocused Windows
2023-07-14 18:50:01 +02:00
Yuri Sizov ab77d4494d Merge pull request #79392 from smix8/navobstacle2d_debug_pos_4.x
Fix NavigationObstacle2D debug position
2023-07-14 18:49:57 +02:00
Yuri Sizov 177768a7e4 Merge pull request #79373 from KoBeWi/no_need
Convert some Callables to `callable_mp()`
2023-07-14 18:49:53 +02:00
Yuri Sizov 892bc5f966 Merge pull request #79330 from mihe/ray-cast-back-faces
Add `hit_back_faces` property to `RayCast3D`
2023-07-14 18:49:49 +02:00
Yuri Sizov ead69eba96 Merge pull request #79287 from bitsawer/fix_shader_type_detection
Fix shader type detection
2023-07-14 18:49:44 +02:00
Yuri Sizov de14f09c1d Merge pull request #79279 from kleonc/animation-fix-transform-subtracting
Fix `Animation::subtract_variant` for affine transforms
2023-07-14 18:49:40 +02:00
Yuri Sizov 5c56206e6c Merge pull request #79011 from bruvzg/pop_all
[RTL] Add `pop_all`, `push_context` and `pop_context` methods, and use it for `print_rich` to avoid unclosed tags.
2023-07-14 18:49:21 +02:00
smix8 bb5f16033d Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
Makes NavigationRegion3D baking NavMesh on the main thread not finish deferred.
2023-07-14 16:15:14 +02:00
Haoyu Qiu 71430cdd48 Fix Button clipping when internal margins exist 2023-07-14 13:59:16 +08:00
Septian eb7f87e9a8 Fix `tween_property` on "Basis" to properly update its value 2023-07-13 23:07:23 +07:00
Silc Lizard (Tokage) Renew 1ac2bdd97b Fix NodeTransition with negative time scale 2023-07-13 08:38:53 +09:00
Markus Sauermann 576980f960 Add a default theme for unfocused Windows
At the moment it is impossible to distinguish between focused and
unfocused embedded Windows.
Add a new `theme_item` that is used for coloring the border of
unfocused Windows.
2023-07-12 22:35:03 +02:00
smix8 2512157294 Fix NavigationObstacle2D debug position
Fixes NavigationObstacle2D debug position.
2023-07-12 22:21:58 +02:00
bruvzg 4790da7900
[macOS] Implement optional native file selection dialog support for sandboxed apps. 2023-07-12 22:36:24 +03:00
Yuri Sizov f49169d6d6 Merge pull request #79037 from dinoplane/move-cached-values
Move cached values into `color_mode.cpp` and apply fixes to OKHSL
2023-07-12 21:02:47 +02:00
Yuri Sizov a927b22f65 Merge pull request #77257 from rakkarage/tile_animation_sync
Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
2023-07-12 21:02:31 +02:00
S.V.I. Vilcrow 56e2fad319 Fixed the jumping to function definition using 'Ctrl+LMB' and the 'Lookup Symbol' button. 2023-07-12 21:30:35 +03:00
Yuri Sizov f53329d045 Merge pull request #78890 from KoBeWi/who_needs_restart_anyway
Allow change import type without restarting editor
2023-07-12 17:16:53 +02:00
Yuri Sizov 7ff2a93952 Merge pull request #72248 from RedwanFox/mainloop_init_order_fix
Ensure that SceneTree is initialized and finalized at correct time
2023-07-12 17:16:05 +02:00
Yuri Sizov 223370cb64 Merge pull request #78383 from Sauermann/fix-physics-object-init
Fix Physics Picking captured Object initialization
2023-07-12 17:15:45 +02:00
Yuri Sizov 4e66c4cdd9 Merge pull request #77191 from smix8/navigationregion_map_change_4.x
Add NavigationRegion function to change navigation map
2023-07-12 17:15:13 +02:00
Yuri Sizov 5058831cf6 Merge pull request #78100 from KoBeWi/commit_necromancy
Use S, V in hue bar of ColorPicker
2023-07-12 17:15:03 +02:00
Yuri Sizov 1978b7c717 Merge pull request #77858 from kinami-imai/expose_videostreamplayer_video_length
Expose VideoStreamPlayer video length
2023-07-12 17:14:44 +02:00
Yuri Sizov 216aa450a6 Merge pull request #77857 from kinami-imai/add_loop_property_to_videostreamplayer
Add `loop` property to VideoStreamPlayer
2023-07-12 17:14:38 +02:00