A Thousand Ships
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308dbb8c63
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Convenience for a number of cases operating on single values
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2024-05-02 10:31:13 +02:00 |
Hendrik Brucker
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9d7c2978f4
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Rework GraphEdit connections (drawing, API, optimizations)
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
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2024-01-18 16:53:15 +01:00 |
Muller-Castro
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96a95cb974
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Add const lvalue ref to container parameters
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2024-01-05 14:49:57 -03:00 |
Wilson E. Alvarez
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a3cb1b096f
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Add const references detected by clang-tidy
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2023-12-16 13:36:44 -05:00 |
qycyfjy
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91894a2a5d
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Fixing iterator invalidation
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2023-10-20 22:13:46 +08:00 |
A Thousand Ships
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a29416e332
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[Scene,Main] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-12 12:53:06 +02:00 |
Hendrik Brucker
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5afe78bd9c
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Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
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2023-09-07 17:29:06 +02:00 |
Hendrik Brucker
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a38fd09669
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Clean up/refactor GraphEdit
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2023-07-24 18:37:23 +02:00 |