Rémi Verschelde
bb0aeb4874
Merge pull request #28659 from KoBeWi/rainbow_mode
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Add HSV mode to color picker
2019-06-19 12:41:51 +02:00
Rémi Verschelde
e419374330
Merge pull request #28759 from aqnuep/bc6h_fix
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Enable BC6H compression for all HDR formats
2019-06-19 12:39:26 +02:00
Rémi Verschelde
e6f7875e24
Merge pull request #28787 from mitchcurtis/fix-28059
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Script Text Editor: respect Move Down and Move Up shortcuts on macOS
2019-06-19 12:38:46 +02:00
Chaosus
47e24dd1ee
Fix animation keys selection with SHIFT/CTRL
2019-06-19 13:34:22 +03:00
Rémi Verschelde
0eb8484c8a
Merge pull request #29037 from mdahlgrengadd/master
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Make FFT size and oversampling adjustable in smbPitchShifter, add windowing to smbFFT
2019-06-19 12:31:09 +02:00
Furkan Türkal
09907a28b3
added forgotten err_fail_index check
2019-06-19 13:07:18 +03:00
Ibrahn Sahir
5e24611241
Png driver reworked to use libpng 1.6 simplified API
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Wrapped libpng usage in a pair of functions under PNGDriverCommon,
which convert between Godot Image and png data.
Switched to libpng 1.6 simplified API for ease of maintenance.
Implemented ImageLoaderPNG and ResourceSaverPNG in terms of
PNGDriverCommon functions.
Travis, switched to builtin libpng (thus builtin freetype and zlib also)
so we can build on Xenial.
2019-06-19 11:05:58 +01:00
Martin Capitanio
ce1c840635
Linux: Check return values of posix read/write
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Fixes #29849 , for real this time.
2019-06-19 11:57:38 +02:00
Fabio Alessandrelli
108de5a734
Editor debugger now always handle connections.
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The editor debugger used to only take the first client connection,
leaving potential new connections hanging until TCP timeout.
This caused a lock after some time when running multiple game/editor
instances, as the client will fill the write buffer, and then lock until
timeout (as the editor server would never read from that socket).
The editor now drops new connections immediately if it is already
connected to a client.
2019-06-19 11:45:45 +02:00
Rémi Verschelde
22afebcad7
Merge pull request #29598 from GodotExplorer/uri-encode
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Expose String.http_escape and String.http_unescape
2019-06-19 10:47:34 +02:00
Rémi Verschelde
92277d3a28
Merge pull request #29866 from akien-mga/nothing-that-surrounds-us-is-object-all-is-subject
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GDScript: Improve error on Object to Object invalid argument calls
2019-06-19 10:40:51 +02:00
Rémi Verschelde
d2f38dbb28
Merge pull request #29470 from KoBeWi/_
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Add a separator in debug output for readability
2019-06-19 00:19:14 +02:00
Rémi Verschelde
57bd26082b
Merge pull request #29547 from santouits/filter-scripts
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Add filter search for script list and the members in the script editor
2019-06-19 00:15:17 +02:00
Rémi Verschelde
d2e8b5bd18
Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profile
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Enhancements and fixes for the editor feature profile
2019-06-19 00:14:05 +02:00
Rémi Verschelde
c39bf80a08
Merge pull request #29851 from akien-mga/doc-resource
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doc: Improve docs for Resource* classes
2019-06-19 00:10:56 +02:00
Rémi Verschelde
bb16dd71d1
Merge pull request #29876 from bruvzg/init_mouse_pos_macos
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Update macOS global mouse position at startup
2019-06-19 00:10:11 +02:00
Jon Ring
b2d433c4a8
Prevent VehicleBody contact damping from exceeding the baseline value when roll influence is very small.
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When contact damping exceeds 1.0, the wheels will lose grip when the vehicle is not moving.
2019-06-18 17:40:49 -04:00
bruvzg
e19b6296e3
Update macOS global mouse position at startup
2019-06-18 22:44:29 +03:00
Rémi Verschelde
58fe658f9d
Merge pull request #29859 from KoBeWi/name_sort-inator
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Properly sort projects by name
2019-06-18 20:57:13 +02:00
Rémi Verschelde
3345c03122
Merge pull request #29870 from Anutrix/docup1
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Added description to is_pixel_opaque() in Sprite.xml
2019-06-18 20:56:38 +02:00
Rémi Verschelde
0764451dc5
doc: Improve docs for Resource* classes
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Also move module-specific classes to their own module's `doc_classes`
folder.
2019-06-18 20:07:26 +02:00
Rémi Verschelde
c6507933a7
Merge pull request #29872 from akien-mga/unexpose-resourceformatloaders
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Unexpose subclasses of ResourceFormatLoader and -Saver
2019-06-18 20:07:10 +02:00
Rémi Verschelde
d6176db271
Unexpose subclasses of ResourceFormatLoader and -Saver
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ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.
On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.
Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
unknown
44a20a0f61
Added description to is_pixel_opaque() in Sprite.xml
2019-06-18 20:57:42 +05:30
Rémi Verschelde
0cdbf7315b
Merge pull request #29751 from lawnjelly/skin-fix
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Fixes crash with rigged meshes on some OpenGLES2 devices
2019-06-18 16:41:58 +02:00
Tomasz Chabora
39e5c510fc
Properly sort projects by name
2019-06-18 15:51:58 +02:00
Rémi Verschelde
054ac5c8f5
doc: Sync classref with current source
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Fix a few bugs.
2019-06-18 15:07:31 +02:00
Rémi Verschelde
08ebeee0e1
Merge pull request #29840 from Anutrix/master
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Added description in TranslationServer and OpenSimplexNoise
2019-06-18 15:01:42 +02:00
Rémi Verschelde
8b83e6d580
Merge pull request #29676 from zaksnet/ItemList-Imrovements
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Document ItemList control
2019-06-18 15:01:11 +02:00
Rémi Verschelde
6750e1b3cd
GDScript: Improve error on Object to Object invalid argument calls
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Fixes #27804 .
2019-06-18 11:27:43 +02:00
lawnjelly
e36e9fdb1c
Fixes crash with rigged meshes on some OpenGLES2 devices
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Non-tools OpenGLES2 devices that use the USE_SKELETON_SOFTWARE path (i.e. do not support float texture) depend on surface->data being set containing the bone IDs and weights (rasterizer_scene_gles2.cpp, line 1456, RasterizerSceneGLES2::_setup_geometry). However currently if TOOLS_ENABLED is not defined, surface->data is not stored in main memory in rasterizer_storage_gles2.cpp. This causes a crash in rasterizer_scene_gles2.cpp when a rigged object comes into view.
This fix addresses the specific case of skinned objects when USE_SKELETON_SOFTWARE is active, and stores a copy of the bone data, as is done when TOOLS_ENABLED is defined. This fixes the crash by allowing the same mechanism as on desktop, without adding the memory overhead of storing all vertex data where not required.
Fixes #28298
2019-06-18 09:42:07 +01:00
Rémi Verschelde
d61d1af64d
Merge pull request #29489 from groud/fixes_nan
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Fixes NaN errors with anchors mode
2019-06-18 09:53:25 +02:00
Zak
49df253627
Document ItemList control
2019-06-18 08:36:32 +03:00
Yuri Roubinsky
3caed76eda
Merge pull request #29862 from Chaosus/fix_astar_crash
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Fix AStar set/is_point_disabled crash
2019-06-18 08:18:23 +03:00
Chaosus
cc94a95fc9
Fix AStar set/is_point_disabled crash
2019-06-18 08:02:41 +03:00
Rémi Verschelde
0ac3687d6f
Merge pull request #28766 from pgoral/editor_validation_issue
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Changing method signature in other class in not recognized in working…
2019-06-17 23:13:08 +02:00
Rémi Verschelde
d8d7222ffb
Merge pull request #29854 from clayjohn/CPUParticles2D-sphere
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Change emit shape circle to sphere in CPUParticles2D
2019-06-17 22:29:03 +02:00
clayjohn
7d1ee6d3c3
change emit shape circle to sphere in CPUParticles2D
2019-06-17 11:59:31 -07:00
Rémi Verschelde
0f543ba99d
Merge pull request #29852 from georgwacker/fix-controller-hang
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Fix endless controller iteration on windows
2019-06-17 18:58:41 +02:00
Georg Wacker
4014888687
Fix endless controller iteration
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Fixes #29846
2019-06-17 18:01:09 +02:00
Rémi Verschelde
3b3ba7d179
Merge pull request #29847 from yurchor/master
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Fix minor typos
2019-06-17 17:28:55 +02:00
Rémi Verschelde
813c0d8474
Merge pull request #29850 from akien-mga/x11-check-chdir
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Linux: Check return value of chdir on cleanup
2019-06-17 17:24:55 +02:00
Rémi Verschelde
40db7b85af
Linux: Check return value of chdir on cleanup
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Some compilers trigger a warning for it if we do not bother
checking the return value.
Fixes #29849 .
2019-06-17 17:06:25 +02:00
Rémi Verschelde
1d93b4abef
Merge pull request #29633 from jbuck3/optionbutton-selection
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Connect OptionButton selection to menu's "index_pressed" signal
2019-06-17 16:56:16 +02:00
Rémi Verschelde
46bff1ab54
Merge pull request #29806 from sparkart/master
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Bring selected script in view of open scripts list
2019-06-17 15:07:27 +02:00
Rémi Verschelde
680b4878c5
Merge pull request #29845 from akien-mga/stylé-comme-jamais
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Add script to fix style issues and copyright headers
2019-06-17 14:17:20 +02:00
Yuri Chornoivan
340c2c0584
Fix minor typos
2019-06-17 15:11:49 +03:00
Rémi Verschelde
24ee8c3566
Add script to fix style issues and copyright headers
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This is only meant to check the validity of the whole codebase every
now and then, or to apply clang-format config changes when relevant.
2019-06-17 13:35:47 +02:00
Rémi Verschelde
0d61fc2c0f
Merge pull request #29752 from bruvzg/window_size_limits
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Add ability to limit maximum/minimum window size.
2019-06-17 11:58:00 +02:00
Rémi Verschelde
fc4b93e161
Merge pull request #29743 from zaksnet/document-textedit
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Document TextEdit node
2019-06-17 11:30:26 +02:00