Commit Graph

9 Commits

Author SHA1 Message Date
Anton Yabchinskiy
52f1bab6d5 Include stdlib.h for alloca() on OpenBSD 2015-11-20 23:35:53 +03:00
Juan Linietsky
dd09215c90 Revert "libao audio driver" 2015-11-19 20:05:26 -03:00
Anton Yabchinskiy
dc8df8a91a Merge branch 'master' of github.com:okamstudio/godot 2015-07-29 23:01:36 +03:00
Juan Linietsky
fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Anton Yabchinskiy
d6998995b5 Merge branch 'master' of github.com:okamstudio/godot
Conflicts:
	platform/x11/detect.py
2015-01-14 23:17:15 +03:00
Juan Linietsky
8997084831 2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=-

-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
Anton Yabchinskiy
e136033e1c Include stdlib.h for alloca() on OpenBSD 2014-11-22 13:23:22 +03:00
Rob Messick
0109fb4295 alloca() lives in stdlib.h on FreeBSD 2014-02-23 12:18:11 -08:00
Juan Linietsky
0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00