Rémi Verschelde
055f9f075f
doc: Proofread and complete various nodes
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All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.
Also fixed some en_GB occurrences as the reference spelling is en_US.
(cherry picked from commit 867dda1124
)
2019-07-29 16:35:23 +02:00
Rémi Verschelde
558e268edd
doc: Document EncodedObjectAsID, expose its property
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(cherry picked from commit a9cff880d6
)
2019-07-29 16:20:25 +02:00
Randall Fulton
1137ccb050
Add docstring for Object.set_deferred
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(cherry picked from commit 6843ad87a4
)
2019-07-29 16:16:03 +02:00
Nathan Lovato
8d69f1651c
Improve the documentation of the Object class
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I edited the main description to remove parentheses and split long sentences.
Closes #29382
Closes #29384
(cherry picked from commit 21a0dad58a
)
2019-07-29 15:19:47 +02:00
Tomasz Chabora
dea5dafea5
Consistently wrap booleans in [code]
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(cherry picked from commit b0846f60c9
)
2019-07-29 14:54:32 +02:00
Rémi Verschelde
df6a6a2004
doc: Sync classref with current source
2019-07-05 11:34:47 +02:00
Rémi Verschelde
a485d862f1
doc: Sync classref with current source
2019-04-25 14:00:31 +02:00
Rémi Verschelde
53d73f59eb
doc: Drop unused <demos> tag
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(cherry picked from commit 6af69f851a
)
2019-04-19 13:10:25 +02:00
Rémi Verschelde
2e39e38c10
doc: Sync classref with current source
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Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
Davide Cristini
a98baad18f
Docs: Add mention to Object constructors in scripting languages
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Fixes godotengine/godot-docs#1968 .
2018-12-13 20:23:36 +01:00
Rémi Verschelde
daa9092ed3
doc: Sync classref with current source
2018-11-20 09:34:45 +01:00
luz.paz
08bde5b2de
Misc. typos
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Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde
4ea3e4f551
doc: Sync classref with current source
2018-08-21 00:35:46 +02:00
Fluffel
a164d593c0
[DOCS] get_indexed, tween
2018-08-11 08:48:37 -05:00
Juan Linietsky
d5bb6faac7
-Make sure that ProjectSettings are properly dumped when dumping docs.
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-Documented all properties of project settings
Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
Craigory V Coppola
0dd526e062
Docs update for several classes
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Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
2018-04-19 21:09:53 +02:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
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It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
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Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Rémi Verschelde
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
15ada56d73
doc: Sync classref with current source
2017-11-24 09:16:27 +01:00
Rémi Verschelde
e7701bb2de
doc: Rename "@Global Scope" to "@GlobalScope"
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Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
967bfb0c4a
doc: Remove revision.module_config from version string
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It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Nathan Warden
09a1d01b74
[DOCS] Object
2017-11-08 22:18:07 -05:00
Andreas Haas
4c716f3623
[DOCS] Fix a few typos.
2017-10-14 12:45:49 +02:00
Juan Linietsky
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
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recognize them.
2017-09-12 17:45:41 -03:00