Commit Graph

39517 Commits

Author SHA1 Message Date
Silc 'Tokage' Renew 0569930280 Fixed PlaybackData in AnimationPlayer 2021-11-27 07:53:48 +09:00
Yuri Roubinsky b43281c8ab
Merge pull request #55356 from Chaosus/shader_fix_particles_time 2021-11-26 19:53:18 +03:00
Yuri Roubinsky 0f1f002e74 Fix `TIME` using in custom functions of particle shader 2021-11-26 19:03:01 +03:00
Rémi Verschelde 80e292b3e0
Merge pull request #55350 from Ev1lbl0w/fix_default_value_inspector 2021-11-26 16:01:37 +01:00
Ricardo Subtil 93396b3e51 Fix wrong comparison with default values 2021-11-26 14:04:13 +00:00
Yuri Roubinsky 93bb34cfb4 Prevent crash when passing empty array to MeshEmitter 2021-11-26 16:07:09 +03:00
Rémi Verschelde 8f0c6ce726
Merge pull request #55347 from Faless/js/4.x_scons_emcc_abspath 2021-11-26 13:41:16 +01:00
Fabio Alessandrelli eaedc92c61 [HTML5] Use absolute path for JS lib/pre/externs.
Ensure better compatibility when emcc which may run some tools from
different paths (e.g. closure compiler).

This fixes externs include issues with modern emcc using the closure
compiler.
2021-11-26 12:44:51 +01:00
Yuri Roubinsky ab6e370a9e
Merge pull request #55344 from Chaosus/repair_error_func 2021-11-26 14:06:00 +03:00
Yuri Roubinsky a4b7de6b23 Fix console colors on Windows 2021-11-26 13:10:55 +03:00
Rémi Verschelde 1b9fb5c969
Merge pull request #55342 from Faless/js/4.x_input_fix_focus_iframe 2021-11-26 10:42:06 +01:00
Fabio Alessandrelli 63e2db2499 [HTML5] Fix focus (again) in Firefox's iframes.
This actually makes sense(?), when running inside an iframe the active
element might be our canvas, while the iframe itself is not active in
the parent window. Since we consume the event, the iframe does not get
focused in Firefox (but does in Chromium-based browsers), so we must
always call focus to handle such occasions.
2021-11-26 09:44:00 +01:00
ator-dev 3237950216 Make delete_lines work correctly regardless of the selection 2021-11-26 08:28:58 +00:00
Rémi Verschelde 4813abc6e7
Merge pull request #55311 from Chaosus/fix_uniform_array
Fix uniform array alignment to fix a bug
2021-11-26 08:25:14 +01:00
Rémi Verschelde 3a0a935fcc
Merge pull request #54345 from floppyhammer/fix-circular-texture-progress
Fix nine patch of circular TextureProgressBar
2021-11-26 08:23:45 +01:00
Rémi Verschelde 2681d93b8a
Merge pull request #55316 from Chaosus/win32_restore_console_window 2021-11-26 00:14:33 +01:00
Rémi Verschelde a5f878d884
Merge pull request #55325 from Calinou/fsr-use-warn-print 2021-11-26 00:14:23 +01:00
Rémi Verschelde dc585e2050
Merge pull request #55313 from nekomatata/bounce-energy-stability 2021-11-25 23:07:28 +01:00
Rémi Verschelde ca70756238
Merge pull request #55310 from Ev1lbl0w/fix_headless_window_errors 2021-11-25 22:52:55 +01:00
Hugo Locurcio 079ae6a03f
Use `WARN_PRINT_ONCE()` for FSR-related warning messages
`print_error()` should generally not be used directly. Also,
falling back is best done by printing a warning message instead
of an error message.
2021-11-25 22:47:11 +01:00
Rémi Verschelde 1b89296fad
Merge pull request #55227 from ator-dev/fix-code-folding 2021-11-25 22:21:46 +01:00
Rémi Verschelde 21052ce253
Merge pull request #55319 from Calinou/cluster-builder-remove-debug-code 2021-11-25 21:50:05 +01:00
Yuri Roubinsky 43d999e346 Fix uniform array alignment to fix a bug 2021-11-25 23:38:08 +03:00
Hugo Locurcio c73a51fd55
Remove disabled debug code in ClusterBuilderRD 2021-11-25 20:28:50 +01:00
Yuri Roubinsky 675111e480 Restore console window output for editor app on Windows 2021-11-25 22:06:45 +03:00
PouleyKetchoupp 7032cf0637 Fix RigidDynamicBody gaining momentum with bounce
Bounce calculation now uses the previous frame's velocity, so it's
consistent with the actual motion of the bodies involved and not the
yet-to-be-applied forces.

When bounce is 1, using the current velocity was causing the new forces
(including gravity) to be taken into account, which lead to the bounce
velocity to be higher than the falling velocity at the moment of impact,
adding more and more energy over time.
2021-11-25 09:51:57 -07:00
Max Hilbrunner a6a2e0feb9
Merge pull request #52387 from Calinou/node-rename-path-changed-notification
Rename Node's `NOTIFICATION_PATH_CHANGED` to `NOTIFICATION_PATH_RENAMED`
2021-11-25 17:47:44 +01:00
Ricardo Subtil 11caecb755 Added more empty definitions for headless display server 2021-11-25 16:28:23 +00:00
Rémi Verschelde b3ec5a16ea
Merge pull request #55309 from aaronfranke/ps-exist-errors 2021-11-25 16:57:37 +01:00
Aaron Franke 40cb86ba96
Don't show errors when getting nonexistent settings 2021-11-25 08:23:42 -06:00
Rémi Verschelde 1e99eea064
Merge pull request #55308 from Chaosus/revert_uniform_order_fix 2021-11-25 15:05:54 +01:00
Yuri Roubinsky 9b1f8f7a96 Revert "Pushes array of uniforms to first place in the buffer" 2021-11-25 16:13:19 +03:00
Rémi Verschelde 6dfd14bd40
Merge pull request #55306 from Chaosus/enchance_global_doc 2021-11-25 14:07:05 +01:00
Rémi Verschelde f28a79cc1a
Merge pull request #55307 from bruvzg/mvk_sdfgi_fix 2021-11-25 14:06:53 +01:00
Yuri Roubinsky ce48604eb7 Enchance descriptions of @GlobalScope/@GDScript 2021-11-25 14:24:09 +03:00
bruvzg b7e6e50dd2
[macOS / iOS] Use non atomic operation to store facing bits on MoltenVK. 2021-11-25 12:43:45 +02:00
Rémi Verschelde 4261fb3244
Merge pull request #55303 from aaronfranke/ps-wait-modified 2021-11-25 11:21:24 +01:00
Aaron Franke 9851d3c5b2
Move logic for saving project features to ProjectSettings save_custom 2021-11-25 03:08:05 -06:00
Rémi Verschelde dd10213d6e
Merge pull request #55291 from theoway/fix_vs_editor_variale&signal_rename
Fixes variable/signal nodes not renaming in visualscript editor
2021-11-25 09:09:59 +01:00
ator-dev bac0a035c9 Fix code folding when end of block is unindented delimiter 2021-11-24 22:43:06 +00:00
Rémi Verschelde 547c270777
Merge pull request #51679 from Je06jm/fsr
AMD FidelityFX Super Resolution
2021-11-24 22:34:48 +01:00
Rémi Verschelde e49b127b41
Merge pull request #31171 from aaronfranke/feature-system 2021-11-24 19:28:20 +01:00
Umang Kalra 387a333b94 Fixes variable/singal nodes not renaming in visualscript editor 2021-11-24 23:56:43 +05:30
Aaron Franke e81c689592
Project feature warning system 2021-11-24 10:32:07 -06:00
Rémi Verschelde 3e3300637e
Merge pull request #55281 from bruvzg/mvk_fog_volumes 2021-11-24 16:59:20 +01:00
Rémi Verschelde b1bf82d2b4
Merge pull request #52456 from kleonc/image-fill-rect 2021-11-24 16:34:01 +01:00
Rémi Verschelde da25843b40
Merge pull request #55286 from KoBeWi/scene_prophet 2021-11-24 13:54:20 +01:00
kobewi 512e260af4 Show scene when showing built-in script file 2021-11-24 13:05:18 +01:00
bruvzg 5e0a034524
[macOS / iOS] Use storage buffers instead of unsupported images for the volumetric fog on MoltenVK. 2021-11-24 09:16:16 +02:00
Rémi Verschelde efd0db85f6
Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_master
Atlas import 1px missing from right side of non-cropped image.
2021-11-24 08:01:47 +01:00