Pedro J. Estébanez
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7a66af274a
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Fix too broad assumption of null property defaults
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2022-01-06 21:46:59 +01:00 |
Rémi Verschelde
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ad9bf7a5b9
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Merge pull request #56176 from RandomShaper/accept_null_as_default
Assume that non registered properties default to null
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2022-01-06 20:27:19 +01:00 |
Pedro J. Estébanez
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5f0fe3c6ae
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Assume that non registered properties default to null
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2022-01-06 18:58:42 +01:00 |
Rémi Verschelde
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fe52458154
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Update copyright statements to 2022
Happy new year to the wonderful Godot community!
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2022-01-03 21:27:34 +01:00 |
Pedro J. Estébanez
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18663aa305
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Stop asuming a default value of NIL means there's no default
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2021-12-11 14:03:48 +01:00 |
Nathan Franke
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49403cbfa0
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Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
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2021-12-09 04:48:38 -06:00 |
Aaron Franke
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2ad3d1bd7a
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Make OpenSimplex and VisualScript modules not depend on the editor
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2021-11-12 12:03:54 -06:00 |
Pedro J. Estébanez
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1806ec7c14
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Unify determination of default property values
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2021-11-07 15:27:47 +01:00 |