Rémi Verschelde
42f2098509
Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address
...
Improve the `String.is_valid_ip_address()` documentation
2020-10-01 12:54:27 +02:00
Rémi Verschelde
56dee7015f
Merge pull request #42458 from groud/fix_cursor_rotation
...
Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:51:02 +02:00
Gilles Roudière
6dd19af439
Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:19:45 +02:00
Rémi Verschelde
e46159ab4d
Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master
...
[4.0] [iOS] Add touch delay value to project settings
2020-10-01 12:16:01 +02:00
Sergey Minakov
1d9b6b01db
iOS: move touch delay to settings
2020-10-01 12:36:11 +03:00
Yuri Roubinsky
894b0a010b
Merge pull request #42452 from Chaosus/vs_constants
...
Add an option to select a predifined constant in visual shader editor
2020-10-01 12:00:34 +03:00
Yuri Roubinsky
50a80db50f
Add an option to select a predifined constant in visual shader editor
2020-10-01 11:11:49 +03:00
Duroxxigar
b687ace7f9
Renamed toplevel to be top_level
2020-10-01 03:17:33 -04:00
Rémi Verschelde
cbcec0d056
Merge pull request #42448 from Duroxxigar/toplevel-as-property
...
Made toplevel a property for Node3D and CanvasItem
2020-10-01 09:06:17 +02:00
Duroxxigar
85a8dbb7b6
Made toplevel a property for Node3D and CanvasItem
2020-10-01 02:43:30 -04:00
Andrii Doroshenko (Xrayez)
a8404cf56c
Cross-reference GDScript `load` and `ResourceLoader.load` in classref
...
The GDScript `load` mention is moved from the class `ResourceLoader`
description to the `ResourceLoader.load` method description instead,
where it is more likely to be found.
2020-09-30 23:03:36 +03:00
Rémi Verschelde
4a4be06260
Merge pull request #42434 from Calinou/doc-string-casecmp
...
Improve the String comparison methods' documentation
2020-09-30 21:58:15 +02:00
Hugo Locurcio
00ade39389
Improve the `String.is_valid_ip_address()` documentation
...
This closes https://github.com/godotengine/godot-docs/issues/4097 .
2020-09-30 19:26:14 +02:00
Hugo Locurcio
a2271ba3bd
Improve the String comparison methods' documentation
...
This closes https://github.com/godotengine/godot-docs/issues/4096 .
2020-09-30 19:08:20 +02:00
Rémi Verschelde
cc62eaf7be
Merge pull request #41910 from nekomatata/x11-inputs-lag-fix
...
Fix issues related to delay when processing events on X11 display server
2020-09-30 16:37:44 +02:00
Hugo Locurcio
8a84b3cfd3
Document contributing tests to Godot's C++ codebase
...
This partially addresses
https://github.com/godotengine/godot-proposals/issues/1586 .
2020-09-30 16:29:23 +02:00
Rémi Verschelde
3c441baf6c
Merge pull request #42369 from Rubonnek/document-funcref-get-function
...
Make "function" a property of FuncRef
2020-09-30 13:34:52 +02:00
Wilson E. Alvarez
b4e7edabf3
Make "function" a property of FuncRef
2020-09-30 06:57:59 -04:00
Rémi Verschelde
39a93c007d
Merge pull request #42426 from timothyqiu/thumbnail-size
...
Fix FileSystem tree preview icon size on HiDPI
2020-09-30 11:39:33 +02:00
Haoyu Qiu
b28fc2df07
Fixes FileSystem tree preview icon size on HiDPI
2020-09-30 15:46:52 +08:00
Rémi Verschelde
1b3d85e8bf
Merge pull request #42387 from KoBeWi/warp_no_mouse
...
Don't warp mouse when selecting tracks
2020-09-30 09:35:13 +02:00
Rémi Verschelde
72a3759ae5
Merge pull request #42417 from Calinou/autokey-pressed-red-icon
...
Make the pressed autokey icon red to emphasize its "recording" status
2020-09-30 01:27:52 +02:00
Hugo Locurcio
95773bb3c1
Make the pressed autokey icon red to emphasize its "recording" status
2020-09-29 23:22:21 +02:00
Rémi Verschelde
475f4faead
Merge pull request #42414 from eduardohmrodrigues/master
...
Fix error message when exporting a write-only property without a setter
2020-09-29 21:14:06 +02:00
Eduardo Rodrigues
aca0cede67
Fix error message when exporting a write-only property without a setter
2020-09-29 15:48:56 -03:00
Yuri Roubinsky
1f73d122d8
Merge pull request #42407 from Chaosus/vs_drag_and_drop
...
Drag & drop 3d/2d array/cubemap texture to visual shader
2020-09-29 15:45:17 +03:00
Yuri Roubinsky
2652debde0
Drag & drop 3d/2d array/cubemap texture to visual shader
2020-09-29 15:27:36 +03:00
Rémi Verschelde
10245fb21c
Merge pull request #42403 from dalexeev/tscn_connection_empty_line
...
Improve appearance of [connection] and [editable] sections in .tscn files
2020-09-29 13:21:43 +02:00
Rémi Verschelde
74da12b1a2
Merge pull request #42402 from Calinou/assetlib-search-auto-debounce
...
Automatically start searching in the asset library when entering text
2020-09-29 13:14:47 +02:00
Danil Alexeev
02c0edac60
Improve appearance of [connection] and [editable] sections in .tscn files
2020-09-29 14:01:01 +03:00
Hugo Locurcio
6055db2a72
Automatically start searching in the asset library when entering text
...
Entering text will now start searching automatically after 0.25 seconds
have passed (debounce delay).
This removes the need for a separate Search button.
2020-09-29 12:46:49 +02:00
Rémi Verschelde
aed16c8f84
Merge pull request #42381 from timothyqiu/osx-hidden
...
Hide special folders in FileDialog for macOS
2020-09-29 11:49:03 +02:00
Rémi Verschelde
22b3e9f76a
Merge pull request #42385 from Craig-Stoneham/patch-2
...
Remove unnecessary keyword
2020-09-29 11:46:32 +02:00
Rémi Verschelde
8c72b15e51
Merge pull request #38579 from Megamega53/edit
...
doc: Some improvements to KinematicBody docs
2020-09-29 11:13:10 +02:00
Rémi Verschelde
1bd2efdd46
Merge pull request #38683 from follower/patch-11
...
Improve doc clarity/detail for extra spacing properties
2020-09-29 10:57:19 +02:00
Rémi Verschelde
7f72d92cb0
Merge pull request #36067 from jsl118/distancefadefix
...
doc: Improve distance_fade documentation
2020-09-29 10:42:34 +02:00
Rémi Verschelde
c217498aa6
Merge pull request #41895 from 11thPenguin/master
...
Fix minor typo, gui_hid -> gui_hide
2020-09-29 10:35:12 +02:00
Rémi Verschelde
bebf424c80
Merge pull request #42078 from Chaosus/vs_rename_type
...
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29 10:34:22 +02:00
Craig-Stoneham
46519ba52c
Removed unnecessary keyword, fix comment style
...
The privacy here is already private
2020-09-29 10:30:02 +02:00
Justin Lee
90d1eda90e
doc: Improve distance_fade documentation
...
Changed the documentation of distance_fade_max_distance and min
to be consistent with the behavior of the code as well as the user
documentation. Also noted the behavior of swapping max_distance and
min_distance (where max_distance < min_distance).
Fixes #36051 .
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-09-29 10:21:50 +02:00
Megamega53
ca5ae64525
doc: Some improvements to KinematicBody docs
...
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-29 10:14:56 +02:00
follower
2ef89e0b43
Doc clarity/detail for extra spacing properties
...
Re: Space spacing being in addition to character spacing see:
* <d7b85fbaa1/scene/resources/dynamic_font.cpp (L858-L859)
>
Re: Value being able to be negative see example here:
* <https://github.com/godotengine/godot/issues/38630 >
But also note that nodes other than `Label` may not currently render extra space spacing correctly.
2020-09-29 10:04:46 +02:00
Rémi Verschelde
2d14c7cb69
Merge pull request #42125 from andriyDev/inspector_only_option
...
Added inspector_only option to inspect_object in EditorInterface.
2020-09-29 08:45:38 +02:00
Rémi Verschelde
4e19e3603b
Merge pull request #41385 from m4gr3d/fix_splash_loading_master
...
Fix splash screen loading on Android
2020-09-28 20:45:53 +02:00
Rémi Verschelde
b7066efe90
Merge pull request #41007 from fire/gltf-vertex-colors
...
Use the vertex colors by default in gltf.
2020-09-28 20:18:04 +02:00
K. S. Ernest (iFire) Lee
43424e1321
Use the vertex colors by default in gltf.
2020-09-28 10:38:21 -07:00
Rémi Verschelde
b07f020c99
Merge pull request #42133 from vnen/variant-op-consistency
...
Allow commutative multiplication in Variant
2020-09-28 15:56:29 +02:00
Rémi Verschelde
bd12dc33d9
Merge pull request #38704 from aaronfranke/mono-dotgodot
...
Rename the ".mono" folder to ".godot/mono"
2020-09-28 14:35:18 +02:00
Rémi Verschelde
38a4d6da98
Merge pull request #38607 from aaronfranke/imported-rename
...
Rename the ".import" folder to ".godot/imported"
2020-09-28 14:34:39 +02:00
Tomasz Chabora
4efe401a9c
Don't warp mouse when selecting tracks
2020-09-28 13:13:28 +02:00