Commit Graph

30821 Commits

Author SHA1 Message Date
Rémi Verschelde 42f2098509
Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address
Improve the `String.is_valid_ip_address()` documentation
2020-10-01 12:54:27 +02:00
Rémi Verschelde 56dee7015f
Merge pull request #42458 from groud/fix_cursor_rotation
Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:51:02 +02:00
Gilles Roudière 6dd19af439 Fix scale cursor rotation and handle diagonal ones 2020-10-01 12:19:45 +02:00
Rémi Verschelde e46159ab4d
Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master
[4.0] [iOS] Add touch delay value to project settings
2020-10-01 12:16:01 +02:00
Sergey Minakov 1d9b6b01db iOS: move touch delay to settings 2020-10-01 12:36:11 +03:00
Yuri Roubinsky 894b0a010b
Merge pull request #42452 from Chaosus/vs_constants
Add an option to select a predifined constant in visual shader editor
2020-10-01 12:00:34 +03:00
Yuri Roubinsky 50a80db50f Add an option to select a predifined constant in visual shader editor 2020-10-01 11:11:49 +03:00
Duroxxigar b687ace7f9 Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
Rémi Verschelde cbcec0d056
Merge pull request #42448 from Duroxxigar/toplevel-as-property
Made toplevel a property for Node3D and CanvasItem
2020-10-01 09:06:17 +02:00
Duroxxigar 85a8dbb7b6 Made toplevel a property for Node3D and CanvasItem 2020-10-01 02:43:30 -04:00
Andrii Doroshenko (Xrayez) a8404cf56c Cross-reference GDScript `load` and `ResourceLoader.load` in classref
The GDScript `load` mention is moved from the class `ResourceLoader`
description to the `ResourceLoader.load` method description instead,
where it is more likely to be found.
2020-09-30 23:03:36 +03:00
Rémi Verschelde 4a4be06260
Merge pull request #42434 from Calinou/doc-string-casecmp
Improve the String comparison methods' documentation
2020-09-30 21:58:15 +02:00
Hugo Locurcio 00ade39389
Improve the `String.is_valid_ip_address()` documentation
This closes https://github.com/godotengine/godot-docs/issues/4097.
2020-09-30 19:26:14 +02:00
Hugo Locurcio a2271ba3bd
Improve the String comparison methods' documentation
This closes https://github.com/godotengine/godot-docs/issues/4096.
2020-09-30 19:08:20 +02:00
Rémi Verschelde cc62eaf7be
Merge pull request #41910 from nekomatata/x11-inputs-lag-fix
Fix issues related to delay when processing events on X11 display server
2020-09-30 16:37:44 +02:00
Hugo Locurcio 8a84b3cfd3
Document contributing tests to Godot's C++ codebase
This partially addresses
https://github.com/godotengine/godot-proposals/issues/1586.
2020-09-30 16:29:23 +02:00
Rémi Verschelde 3c441baf6c
Merge pull request #42369 from Rubonnek/document-funcref-get-function
Make "function" a property of FuncRef
2020-09-30 13:34:52 +02:00
Wilson E. Alvarez b4e7edabf3
Make "function" a property of FuncRef 2020-09-30 06:57:59 -04:00
Rémi Verschelde 39a93c007d
Merge pull request #42426 from timothyqiu/thumbnail-size
Fix FileSystem tree preview icon size on HiDPI
2020-09-30 11:39:33 +02:00
Haoyu Qiu b28fc2df07 Fixes FileSystem tree preview icon size on HiDPI 2020-09-30 15:46:52 +08:00
Rémi Verschelde 1b3d85e8bf
Merge pull request #42387 from KoBeWi/warp_no_mouse
Don't warp mouse when selecting tracks
2020-09-30 09:35:13 +02:00
Rémi Verschelde 72a3759ae5
Merge pull request #42417 from Calinou/autokey-pressed-red-icon
Make the pressed autokey icon red to emphasize its "recording" status
2020-09-30 01:27:52 +02:00
Hugo Locurcio 95773bb3c1
Make the pressed autokey icon red to emphasize its "recording" status 2020-09-29 23:22:21 +02:00
Rémi Verschelde 475f4faead
Merge pull request #42414 from eduardohmrodrigues/master
Fix error message when exporting a write-only property without a setter
2020-09-29 21:14:06 +02:00
Eduardo Rodrigues aca0cede67 Fix error message when exporting a write-only property without a setter 2020-09-29 15:48:56 -03:00
Yuri Roubinsky 1f73d122d8
Merge pull request #42407 from Chaosus/vs_drag_and_drop
Drag & drop 3d/2d array/cubemap texture to visual shader
2020-09-29 15:45:17 +03:00
Yuri Roubinsky 2652debde0 Drag & drop 3d/2d array/cubemap texture to visual shader 2020-09-29 15:27:36 +03:00
Rémi Verschelde 10245fb21c
Merge pull request #42403 from dalexeev/tscn_connection_empty_line
Improve appearance of [connection] and [editable] sections in .tscn files
2020-09-29 13:21:43 +02:00
Rémi Verschelde 74da12b1a2
Merge pull request #42402 from Calinou/assetlib-search-auto-debounce
Automatically start searching in the asset library when entering text
2020-09-29 13:14:47 +02:00
Danil Alexeev 02c0edac60 Improve appearance of [connection] and [editable] sections in .tscn files 2020-09-29 14:01:01 +03:00
Hugo Locurcio 6055db2a72
Automatically start searching in the asset library when entering text
Entering text will now start searching automatically after 0.25 seconds
have passed (debounce delay).

This removes the need for a separate Search button.
2020-09-29 12:46:49 +02:00
Rémi Verschelde aed16c8f84
Merge pull request #42381 from timothyqiu/osx-hidden
Hide special folders in FileDialog for macOS
2020-09-29 11:49:03 +02:00
Rémi Verschelde 22b3e9f76a
Merge pull request #42385 from Craig-Stoneham/patch-2
Remove unnecessary keyword
2020-09-29 11:46:32 +02:00
Rémi Verschelde 8c72b15e51
Merge pull request #38579 from Megamega53/edit
doc: Some improvements to KinematicBody docs
2020-09-29 11:13:10 +02:00
Rémi Verschelde 1bd2efdd46
Merge pull request #38683 from follower/patch-11
Improve doc clarity/detail for extra spacing properties
2020-09-29 10:57:19 +02:00
Rémi Verschelde 7f72d92cb0
Merge pull request #36067 from jsl118/distancefadefix
doc: Improve distance_fade documentation
2020-09-29 10:42:34 +02:00
Rémi Verschelde c217498aa6
Merge pull request #41895 from 11thPenguin/master
Fix minor typo, gui_hid -> gui_hide
2020-09-29 10:35:12 +02:00
Rémi Verschelde bebf424c80
Merge pull request #42078 from Chaosus/vs_rename_type
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29 10:34:22 +02:00
Craig-Stoneham 46519ba52c Removed unnecessary keyword, fix comment style
The privacy here is already private
2020-09-29 10:30:02 +02:00
Justin Lee 90d1eda90e
doc: Improve distance_fade documentation
Changed the documentation of distance_fade_max_distance and min
to be consistent with the behavior of the code as well as the user
documentation. Also noted the behavior of swapping max_distance and
min_distance (where max_distance < min_distance).

Fixes #36051.

Co-authored-by: Clay John <claynjohn@gmail.com>
2020-09-29 10:21:50 +02:00
Megamega53 ca5ae64525
doc: Some improvements to KinematicBody docs
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-09-29 10:14:56 +02:00
follower 2ef89e0b43 Doc clarity/detail for extra spacing properties
Re: Space spacing being in addition to character spacing see:

 * <d7b85fbaa1/scene/resources/dynamic_font.cpp (L858-L859)>

Re: Value being able to be negative see example here:

 * <https://github.com/godotengine/godot/issues/38630>

But also note that nodes other than `Label` may not currently render extra space spacing correctly.
2020-09-29 10:04:46 +02:00
Rémi Verschelde 2d14c7cb69
Merge pull request #42125 from andriyDev/inspector_only_option
Added inspector_only option to inspect_object in EditorInterface.
2020-09-29 08:45:38 +02:00
Rémi Verschelde 4e19e3603b
Merge pull request #41385 from m4gr3d/fix_splash_loading_master
Fix splash screen loading on Android
2020-09-28 20:45:53 +02:00
Rémi Verschelde b7066efe90
Merge pull request #41007 from fire/gltf-vertex-colors
Use the vertex colors by default in gltf.
2020-09-28 20:18:04 +02:00
K. S. Ernest (iFire) Lee 43424e1321 Use the vertex colors by default in gltf. 2020-09-28 10:38:21 -07:00
Rémi Verschelde b07f020c99
Merge pull request #42133 from vnen/variant-op-consistency
Allow commutative multiplication in Variant
2020-09-28 15:56:29 +02:00
Rémi Verschelde bd12dc33d9
Merge pull request #38704 from aaronfranke/mono-dotgodot
Rename the ".mono" folder to ".godot/mono"
2020-09-28 14:35:18 +02:00
Rémi Verschelde 38a4d6da98
Merge pull request #38607 from aaronfranke/imported-rename
Rename the ".import" folder to ".godot/imported"
2020-09-28 14:34:39 +02:00
Tomasz Chabora 4efe401a9c Don't warp mouse when selecting tracks 2020-09-28 13:13:28 +02:00