Rémi Verschelde
5d6a98f04e
Merge pull request #53239 from nekomatata/fix-animatable-body-initial-state
2021-09-30 15:15:00 +02:00
Rémi Verschelde
a662ca66aa
Merge pull request #53112 from EricEzaM/better-breakpoint-gutter
2021-09-30 14:57:23 +02:00
Rémi Verschelde
3a19400889
Merge pull request #48685 from bruvzg/bundle_icon_4
2021-09-30 14:55:04 +02:00
Rémi Verschelde
998974fd7a
Merge pull request #52874 from Calinou/doc-ease-smoothstep
2021-09-30 14:38:14 +02:00
Eric M
e0f8410d16
Improved breakpoint gutter for CodeEdit.
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Added preview of breakpoint placement on hover. Added override of icon for the Editor to use an SVG so it is no longer blurry.
2021-09-30 22:15:47 +10:00
Rémi Verschelde
bc0f5d3dde
Merge pull request #53251 from LATRio/53224
2021-09-30 13:42:45 +02:00
Rémi Verschelde
70871c6b38
Merge pull request #53252 from Calinou/doc-node-filename
2021-09-30 13:42:24 +02:00
Max Hilbrunner
ac7505e277
Merge pull request #53227 from Calinou/rename-getornull
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Rename RID's `getornull()` to `get_or_null()`
2021-09-30 12:56:01 +02:00
Hugo Locurcio
f23b917007
Clarify what the `Node.filename` property contains
2021-09-30 12:50:45 +02:00
LATRio
41c1cfe28e
InputEventJoypadMotion::set_axis - reject invalid axis
2021-09-30 19:32:21 +09:00
Rémi Verschelde
b8c9282814
Merge pull request #48299 from akien-mga/bullet-3.09
2021-09-30 12:12:48 +02:00
Manuele Finocchiaro
b55fd934ee
Compile bullet with threasafe switch on
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(cherry picked from commit 6f81c213a6
)
2021-09-30 10:46:02 +02:00
Rémi Verschelde
71f8b809b2
bullet: Sync with upstream 3.17
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Stop include Bullet headers using `-isystem` for GCC/Clang as it misleads
SCons into not properly rebuilding all files when headers change.
This means we also need to make sure Bullet builds without warning, and
current version fares fairly well, there were just a couple to fix (patch
included).
Increase minimum version for distro packages to 2.90 (this was never released
as the "next" version after 2.89 was 3.05... but that covers it too).
Fixes #43868 .
(cherry picked from commit b7901c773c
)
2021-09-30 10:45:40 +02:00
Rémi Verschelde
4a9a231566
Merge pull request #53230 from nekomatata/fix-2d-bvh-overflow
2021-09-30 10:24:18 +02:00
PouleyKetchoupp
6e6f292f15
Fix AnimatableBody moving and colliding during the first frame
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_update_kinematic_motion() shouldn't be called in the constructor
It's too early and causes a first call to set the body position to 0.
Then the second call to set the actual position triggers kinematic
motion, colliding with objects on the path to the initial position.
Side effect of sync to physics now enabled by default.
2021-09-29 18:30:57 -07:00
Hugo Locurcio
ba65730cbf
Rename RID's `getornull()` to `get_or_null()`
2021-09-29 23:58:02 +02:00
Rémi Verschelde
f91afeb75d
Merge pull request #53228 from timothyqiu/dict-erase
2021-09-29 23:17:44 +02:00
Rémi Verschelde
92d88fde2c
Merge pull request #53223 from Paulb23/fix-autocomplete-trigger
2021-09-29 23:15:06 +02:00
Rémi Verschelde
86a2e104dc
Merge pull request #53196 from manueldun/radialFogFix
2021-09-29 23:05:07 +02:00
Rémi Verschelde
e1f7e4ef8f
Merge pull request #53221 from bruvzg/fix_fb_text_server
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[Fallback TextServer] Fix char to glyph conversion.
2021-09-29 23:01:50 +02:00
Rémi Verschelde
1ab8f3f559
Merge pull request #52724 from groud/improve_tilemap_physics
2021-09-29 23:01:16 +02:00
Rémi Verschelde
0013d6f022
Merge pull request #53114 from lyuma/export_skin_fixes
2021-09-29 22:59:00 +02:00
Rémi Verschelde
7db3dbadb9
Merge pull request #53178 from Calinou/doc-sin-cos-degrees
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Document how to use degrees with `sin()` and `cos()`
2021-09-29 22:56:49 +02:00
Rémi Verschelde
4028583e81
Merge pull request #53044 from lucypero/thread_override
2021-09-29 22:43:06 +02:00
Lyuma
5ffda27ea9
gltf export: Fix export of skeletons, skins and blend shapes.
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Create GLTFSkeleton at the same time we create GLTFNode objects.
Create GLTFSkin at the same time we export MeshInstance3D
Fixes export of blend shape arrays for meshes with multiple surfaces.
Fixes array indexing issues in export of glTF morph target animations.
Converts BoneAttachment3D nodes during normal node creation: this avoids
special cases during mesh export, and especially exporting skeletons or meshes
which are children of BoneAttachment3D.
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2021-09-29 13:07:52 -07:00
Manuel Dun
485eac3d3f
radial fog fix
2021-09-29 15:49:59 -04:00
PouleyKetchoupp
d3c6395dcd
Fix buffer overflow in 2D BVH
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Some areas of code were missed and assumed Vector3.
2021-09-29 12:10:23 -07:00
Lucy
5fe1857496
Fix Platform Thread Override
2021-09-29 15:38:04 -03:00
Haoyu Qiu
1e0fe9f817
Fix doc for Dictionary.erase
2021-09-30 01:18:47 +08:00
Hugo Locurcio
ea54b619ae
Document how to use degrees with `sin()` and `cos()`
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This was already present in the `tan()` method description.
This also adds `var` keywords to code samples to make them
valid GDScript.
2021-09-29 18:48:40 +02:00
Paulb23
7926d75d02
Fix TextOp setting to none when typing
2021-09-29 17:34:44 +01:00
bruvzg
3c005948ca
[Fallback TextServer] Fix char to glyph conversion.
2021-09-29 19:06:54 +03:00
Gilles Roudière
f2caab4691
Improve TileMap physics for moving platforms and conveyor belts like movements
2021-09-29 17:56:30 +02:00
Rémi Verschelde
2fc31fdfca
Merge pull request #53217 from Faless/ext/fix_pointer_info
2021-09-29 17:41:58 +02:00
Rémi Verschelde
27d4e2f09f
Merge pull request #53216 from vnen/gdscript-builtin-type-not-id
2021-09-29 17:04:24 +02:00
Rémi Verschelde
bd573f8aba
Merge pull request #53215 from vnen/gdscript-property-assignment-op
2021-09-29 16:39:21 +02:00
George Marques
72c07708e8
GDScript: Don't allow builtin type names as identifiers
2021-09-29 11:23:16 -03:00
Fabio Alessandrelli
0276c2e74a
Fix const pointers types in docs and extension API.
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The GDVIRTUAL_NATIVE_PTR did not declare the correct GDNativeConstPtr
template, resulting in "void*" being used as it's type info in both the
documentation and the extension API dump.
2021-09-29 16:04:20 +02:00
Rémi Verschelde
5e609d0e8c
Merge pull request #53211 from timothyqiu/request-ub
2021-09-29 15:58:25 +02:00
George Marques
991f4d8527
GDScript: Fix assignment with operation for properties
2021-09-29 10:54:16 -03:00
Rémi Verschelde
c1f59139b4
Merge pull request #53092 from Razoric480/lsp-report-_init
2021-09-29 15:47:31 +02:00
Haoyu Qiu
9dd0d3f550
Don't memcpy to nullptr even if length is zero
2021-09-29 20:58:14 +08:00
Francois Belair
7468dd65a5
Make LSP report _init instead of Object::new
2021-09-29 08:42:01 -04:00
Rémi Verschelde
3db672c89e
Merge pull request #44670 from o01eg/test-translations
2021-09-29 14:09:09 +02:00
Rémi Verschelde
4c1d2e9350
Merge pull request #53199 from Geometror/fix-skeleton2d
2021-09-29 13:47:12 +02:00
Rémi Verschelde
ea0a9e6ed3
Merge pull request #52800 from akien-mga/gdscript-remove-exp_range
2021-09-29 13:33:59 +02:00
O01eg
9302b6547a
Implement override of get_message and get_plural_message
2021-09-29 14:19:14 +03:00
Fabio Alessandrelli
e2e1a5099c
Merge pull request #52809 from selgesel/patch1
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Release pressed events when the window is blurred on HTML5 platform
2021-09-29 13:09:59 +02:00
Rémi Verschelde
475facb517
Merge pull request #53204 from o01eg/test-translations-test-only
2021-09-29 10:44:40 +02:00
Rémi Verschelde
6c0f44ca7e
Merge pull request #53000 from Chaosus/lineedit_expose_selection_methods
2021-09-29 10:31:37 +02:00