Juan Linietsky
953cd03ea6
Use transparent framebuffer only when set to transparent, closes #21827
2019-01-27 15:47:17 -03:00
Juan Linietsky
70d6d0fa69
Fix problem blending from state to state in statemachine node, closes #21944
2019-01-27 15:21:54 -03:00
Rémi Verschelde
2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
...
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS
e90fb5b0ab
Minor fixes and documentation for Spatial Gizmos
2019-01-27 18:40:01 +01:00
Rémi Verschelde
4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
...
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Rémi Verschelde
59459ed4b2
Merge pull request #25370 from akien-mga/mono-lowercase-pathext
...
Mono: Test Windows binaries with lowercase extension
2019-01-27 18:28:01 +01:00
Rémi Verschelde
1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
...
Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Rémi Verschelde
eb1e3ee232
Merge pull request #25382 from groud/change_frame_before_signal
...
Change the frame number before triggering the animation_finished signal
2019-01-27 18:11:29 +01:00
Rémi Verschelde
86e1de71df
Merge pull request #25383 from akien-mga/editorinspector-property_changed_update_all
...
Fix EditorInspector property_changed argument mismatch
2019-01-27 17:58:12 +01:00
Juan Linietsky
a089061120
Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378 .
2019-01-27 13:41:47 -03:00
Rémi Verschelde
563139e5f3
Fix EditorInspector property_changed argument mismatch
...
Bug introduced in #21701 , missed in 541422a4a2
.
2019-01-27 17:37:24 +01:00
Gilles Roudiere
30dd1815e4
Change the frame number before triggering the animation_finished signal
2019-01-27 17:31:55 +01:00
Rémi Verschelde
b494de34aa
Merge pull request #25381 from groud/disable_layout_menu
...
Disables the Layout menu when a Control node is child of a container
2019-01-27 17:03:17 +01:00
Gilles Roudiere
d3619f8743
Disables the Layout menu when a Control node is child of a container
2019-01-27 16:36:10 +01:00
Gilles Roudiere
3cfd80b0bf
Fixes the pivot setting with control nodes
2019-01-27 15:51:45 +01:00
Michael Alexsander Silva Dias
182f26fe5e
Make some small enhancements to the ColorPicker
2019-01-27 12:44:39 -02:00
Rémi Verschelde
92a3f11de6
Merge pull request #25374 from akien-mga/doc-animatedtexture
...
Document AnimatedTexture and bind MAX_FRAMES constant
2019-01-27 14:25:35 +01:00
Rémi Verschelde
237c00be0b
Fix and improve code owners
2019-01-27 13:22:30 +01:00
Rémi Verschelde
17b2b17471
Document AnimatedTexture and bind MAX_FRAMES constant
...
Closes #24935 .
2019-01-27 13:11:57 +01:00
Rémi Verschelde
57c0082533
Mono: Test Windows binaries with lowercase extension
...
To help users writing good cross-platform code, Godot's
`FileAccessWindows:open()` will issue a warning on case mismatch, which
happens here with capitalized extensions given by `PATHEXT` compared to
actual file extensions which are lowercase 99% of the time.
Fixes #25368 .
2019-01-27 11:54:32 +01:00
Rémi Verschelde
e2b839134d
Merge pull request #25367 from akien-mga/bullet-debug
...
Bullet: Enable BT_DEBUG on debug builds
2019-01-27 11:27:50 +01:00
Rémi Verschelde
3e78a55e14
Bullet: Enable BT_DEBUG on debug builds
...
Fixes #25301 .
2019-01-27 11:08:01 +01:00
Rémi Verschelde
4a8dc09eab
Merge pull request #25340 from akien-mga/gdnative-gcc-ice-armv7hl
...
Workaround GCC 6 & 7 ICE on armv7hl
2019-01-27 10:58:44 +01:00
clayjohn
c4db6ce2b2
updated visual shader builtins
2019-01-27 01:27:09 -08:00
Rémi Verschelde
e321004098
Merge pull request #25356 from muiroc/bug_web_comp_tex
...
Fix S3TC texture loading for WebGL
2019-01-27 09:41:50 +01:00
Juan Linietsky
1253b9c038
Add a check to help find transforms that are passes invalid.
2019-01-26 19:10:11 -03:00
Rémi Verschelde
c3b0ee5941
Fix code style issues
2019-01-26 22:35:31 +01:00
Rémi Verschelde
16fa788510
i18n: Sync translation template with current source
2019-01-26 22:27:36 +01:00
muiroc
d1e399a971
fix s3tc support detection for webgl
2019-01-26 22:25:03 +01:00
Rémi Verschelde
8cc9bf5969
i18n: Sync translations with Weblate
2019-01-26 22:24:25 +01:00
Rémi Verschelde
433b8ee526
doc: Sync classref with current source
2019-01-26 22:21:53 +01:00
Rémi Verschelde
d9268265dc
Merge pull request #25354 from Ranoller/patch-5
...
Profiler list functions from max to less expensive
2019-01-26 20:44:10 +01:00
Rémi Verschelde
d355469c1f
Merge pull request #25300 from neikeq/improve-thread-id
...
Improve custom thread numbering for POSIX
2019-01-26 20:33:18 +01:00
Juan Linietsky
ed1b9c1f15
Avoid crash in import (though model still does not work well), fixes #19346
2019-01-26 16:32:05 -03:00
Rémi Verschelde
33d8c19999
doc: Add caveat for File.file_exists for imported resources
...
Fixes #25347 .
2019-01-26 20:25:36 +01:00
Ranoller
d7c72dc2d1
Profiler list functions from max to less expensive
...
Solves https://github.com/godotengine/godot/issues/25328 and partially https://github.com/godotengine/godot/issues/5682
2019-01-26 19:54:04 +01:00
Juan Linietsky
c2f59de212
Warn of invalid pointer when converting object to RID, closes #19023
2019-01-26 15:41:26 -03:00
Juan Linietsky
b203f80dfc
Rewrite how font oversampling is updated more carefully, fixes #24338
2019-01-26 14:57:17 -03:00
Hein-Pieter van Braam
a8510331c0
Fix compilation on UWP
...
It appears that MSVC and Mingw disagree about what conversions are legal
here. We just use the 'wide' version of the call and use our native
CharType instead of TCHAR.
2019-01-26 16:27:10 +01:00
Juan Linietsky
18c3ed245a
Further fixes to avoid memory corruption, closes #25336
2019-01-26 10:47:04 -03:00
Rémi Verschelde
2211d73300
Workaround GCC 6 & 7 ICE on armv7hl
...
Fixes #16100 .
2019-01-26 14:37:36 +01:00
Rémi Verschelde
1365bed8ed
Merge pull request #25338 from DualMatrix/search_inaccurate
...
Fixed Recent/Favorite in Create Node dialog not selecting right node
2019-01-26 14:24:35 +01:00
DualMatrix
e3648c0a79
Fixed Recent/Favorite in Create Node dialog not selecting right node
...
Fixes #6535
2019-01-26 13:52:53 +01:00
Rémi Verschelde
35c1694c04
Merge pull request #24923 from groud/add_color_audio_buses_buttons
...
Adds color to the audio buses buttons
2019-01-26 12:02:24 +01:00
Rémi Verschelde
62e3d50b17
Merge pull request #25335 from aqnuep/issue-24971
...
Changed ImageTexture image cache type to the correct one, fixes #24971
2019-01-26 11:06:33 +01:00
Daniel Rakos
5fcb03f6b6
Changed ImageTexture image cache type to the correct one, fixes #24971
...
The original attempt to fix the issue was accidentally using the wrong
type for the image cache. This change fixes that.
2019-01-26 09:12:38 +01:00
Rémi Verschelde
6e600706e9
Merge pull request #25237 from eska014/pjmgr-rasterizerselect
...
Add renderer selection to New Project dialog
2019-01-26 00:14:45 +01:00
Juan Linietsky
973b68f396
Properly dispose of custom shaders, closes #19300
2019-01-25 19:28:27 -03:00
Juan Linietsky
b3335e943b
Implement missing autorestart in oneshot node, closes #22238
2019-01-25 18:15:29 -03:00
Juan Linietsky
b0758b2d73
Stop preview generator before reimporting resources with different type.
2019-01-25 17:27:50 -03:00