Commit Graph

3967 Commits

Author SHA1 Message Date
Eidolon 08f4560e69 Add optional depth fog 2024-02-17 22:39:34 -03:00
Silc Lizard (Tokage) Renew 4659090543 Make consistent the retrieval of audio tracks 2024-02-18 00:15:33 +09:00
Silc Lizard (Tokage) Renew bc20fdf16f Add CallbackModeDiscrete to AnimationMixer 2024-02-17 18:25:56 +09:00
Rémi Verschelde ebf00b86ed
Merge pull request #87694 from jsjtxietian/cube-layer
Add check in `CompressedTextureLayered::get_layer_data` to prevent crash
2024-02-17 00:22:58 +01:00
jsjtxietian 1b2a838e21 Add check in `CompressedTextureLayered::get_layer_data` to prevent crash 2024-02-16 22:41:05 +08:00
Arman Elgudzhyan 7ac8365e11 Support custom AABB within MultiMesh resources
- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance.
2024-02-15 22:37:07 -08:00
Rémi Verschelde 7e14974d07
Merge pull request #88185 from bruvzg/font_draw_no_ellipsis
[Font] Do not use trim with ellipsis in the basic Font string drawing functions.
2024-02-15 17:35:44 +01:00
Rémi Verschelde eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Rémi Verschelde d40931b942
Merge pull request #87721 from clayjohn/TextureRD-render-thread
Enforce calling RenderingDevice code from rendering thread in TextureRD classes
2024-02-13 23:43:25 +01:00
Rémi Verschelde 921b656f33
Merge pull request #86781 from KoBeWi/scenes_that_are_no_longer_with_us
Allow opening scenes with missing scene dependency
2024-02-13 23:43:14 +01:00
kobewi be4cbee873 Allow opening scenes with missing scene dependency 2024-02-13 19:46:35 +01:00
Rémi Verschelde aab55ef57c
Merge pull request #88280 from groud/fix_tileset_duplication
Fix TileSet sources duplication
2024-02-13 17:24:31 +01:00
A Thousand Ships d8b29efe66
Fix member names of `AudioFrame` to match extension 2024-02-13 15:37:09 +01:00
Gilles Roudière 320fc73647 Fix tile_set duplication 2024-02-13 14:44:17 +01:00
Rémi Verschelde dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Rémi Verschelde 50e72516c1
Merge pull request #86458 from smix8/navpoly_sourcegroup
Fix default NavigationPolygon source geometry group name
2024-02-13 11:24:45 +01:00
Silc Lizard (Tokage) Renew 67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
Erik Johnson eab95698cd
Fix shadows for billboarded Sprite3D's 2024-02-13 10:36:38 +01:00
smix8 c349c935c3 Fix default NavigationPolygon source geometry group name
Fixes default NavigationPolygon source geometry group name.
2024-02-13 00:12:30 +01:00
Rémi Verschelde d2f69ce872
Merge pull request #88156 from DaZang/parsed-collision-mask-2d-layer-hints
Fix property hints for parsed collision mask
2024-02-12 13:34:44 +01:00
Rémi Verschelde 24bd30716e
Merge pull request #87959 from Scony/fix-navi-sync-errors
Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
Rémi Verschelde 27575c4d4b
Merge pull request #87817 from Dheatly23/fix-87813
Fix quaternion keyframe optimization for collinear rotation over 180 degrees
2024-02-12 13:34:22 +01:00
Gilles Roudière 5a999d67ec Change TileMapEditor to TileMapLayerEditor 2024-02-12 10:11:45 +01:00
Pawel Lampe 9ea8d4fa38 Add means for fixing navmap synchronization errors 2024-02-11 21:06:47 +01:00
bruvzg 1a5bae9adc
[Font] Do not use trim with ellipsis in the basic Font string drawing functions. 2024-02-11 00:23:35 +02:00
David Zang 0831ea0c52
Fix property hints for parsed collision mask
In NavigationPolygon use PROPERTY_HINT_LAYERS_2D_PHYSICS instead of PROPERTY_HINT_LAYERS_3D_PHYSICS to display the correct property hints.

Fixes #88154.
2024-02-09 20:44:14 +01:00
A Thousand Ships 684752e75b
Replace error checks against `size` with `is_empty` 2024-02-09 12:50:15 +01:00
Rémi Verschelde 261952a4c7
Merge pull request #87378 from smix8/navmesh_bordersize
Add NavigationMesh `border_size` property for tile baking
2024-02-08 10:53:30 +01:00
Rémi Verschelde 4a30fe5e7c
Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Support CUSTOM shader attributes in 2D
2024-02-08 10:53:24 +01:00
Rémi Verschelde 8daa633d0d
Merge pull request #87961 from smix8/navmesh2d_bordersize
Add NavigationPolygon `border_size` property for tile baking
2024-02-07 11:01:42 +01:00
Hugo Locurcio 93be97e6a7
Make ShaderMaterial always the last option in inspector resource dropdowns
ShaderMaterial is the "advanced" option, while the "basic" options
should be listed first for easier accessibility (and because they're
generally used more often).

This makes sky and particle materials consistent with
canvas/spatial/fog materials on this aspect.
2024-02-05 21:49:17 +01:00
bruvzg 19f1d5afa9
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding. 2024-02-05 10:38:32 +02:00
smix8 085bc9504b Add NavigationPolygon border_size property for tile baking
Adds NavigationPolygon border_size property for tile baking. Also adds baking Rect2 bounds.
2024-02-05 00:38:28 +01:00
smix8 0a485fc30a Add HeightMapShape3D functions to get min / max height
Adds HeightMapShape3D functions to get min / max height.
2024-02-04 01:23:30 +01:00
Dheatly23 9862056fa5 Fix Quaternion Keyframe Optimization 2024-02-03 16:16:21 +07:00
Rémi Verschelde 0d1fa8d657
Merge pull request #87854 from jsjtxietian/Placeholder
Update visuals immediately after resizing `Placeholder*` textures
2024-02-02 12:06:05 +01:00
jsjtxietian e896fbb638 Support immediately update ui after resizing placeholder* texture 2024-02-02 14:56:05 +08:00
Silc Lizard (Tokage) Renew a5dffe7804 Fix cubic interpolation wrong argument for the time 2024-01-31 14:02:42 +09:00
clayjohn 83241ab139 Enforce calling RenderingDevice code from rendering thread in TextureRD classes 2024-01-29 14:47:50 -08:00
Rémi Verschelde 5c61803971
Merge pull request #87668 from bruvzg/add_baseline_offset
[TextServer / Font] Add support for customizable baseline offset.
2024-01-29 13:17:52 +01:00
Rémi Verschelde 563364d93e
Merge pull request #87603 from jsjtxietian/_property_get_revert
Fix `ShaderMaterial::_property_get_revert` crash when given non-existing `p_name`
2024-01-29 13:17:25 +01:00
jsjtxietian f04b584ed3 Fix `ShaderMaterial::_property_get_revert` crash when given non-exist `p_name` 2024-01-29 10:39:51 +08:00
bruvzg 85df221610
[TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
Rémi Verschelde c26a338430
Merge pull request #87356 from jsjtxietian/connection-error
Check if the ref shader is valid in visual shader's `_update_option_menu`
2024-01-26 11:44:13 +01:00
Yuri Sizov 68d5043e88 Merge pull request #87541 from clayjohn/TextureRD-property
Avoid saving the texture_rd_rid property of TextureRD resources
2024-01-25 16:27:17 +01:00
jsjtxietian ff089f8cea Check is the ref shader valid in visual shader's update_option_menu 2024-01-25 11:54:23 +08:00
clayjohn c6316bff65 Avoid saving the texture_rd_rid property of TextureRD resources
RIDs do not persist between runs, so they should not be saved
2024-01-24 10:34:51 -08:00
Yuri Sizov 2ce450f8bc Merge pull request #84894 from clayjohn/tangent-error-message
Store ArrayMesh path in RenderingServer for use in error messages
2024-01-24 14:07:47 +01:00
Giwayume bb83c4adec Add custom shader attributes to Canvas Item Shaders 2024-01-23 14:36:39 -05:00
smix8 d6c31017a6 Add NavigationMesh border_size property for tile baking
Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00