Commit Graph

30 Commits

Author SHA1 Message Date
Rémi Verschelde bf257adbf5 CI: Add iOS build on GitHub Actions 2020-07-25 21:55:49 +02:00
Andrii Doroshenko (Xrayez) f6465f46b4 SCons: Add `tests` option to enable or disable unit tests 2020-07-25 18:44:18 +03:00
RevoluPowered 579342810f t Add unit testing to Godot using DocTest and added to GitHub Actions CI
Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.

Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.

This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
Rémi Verschelde 2cf5ad9ea9 CI: Fix cache key and include base branch
The base branch is hardcoded as an env variable as I couldn't find a simple
way to just get either `3.2` or `master`. But it's easy to change when we
branch off from `master` to a new stable branch, which doesn't happen often.

(There's `{{github.base_ref}}` but it's probably more verbose like
`ref/heads/master`, and only valid for PRs.)
2020-07-24 08:28:43 +02:00
Gordon MacPherson afdce1e30c Improve the cache keys to prevent clashes for the wrong type of build 2020-07-24 00:15:23 +01:00
Gordon MacPherson 3c07d0ff32 Clamp scons cache to 4096 MB 2020-07-24 00:14:03 +01:00
Rémi Verschelde 0e294e6d25 CI: Add Mono support to Linux builds on GitHub Actions
Mono seems to be preinstalled in the build environment \o/
2020-07-24 00:29:11 +02:00
Rémi Verschelde cc530fdbe4 CI: Add GitHub Action build for JavaScript
Uses mymindstorm/setup-emsdk to install Emscripten and set up
caching for Emscripten's generated system libraries.
2020-07-24 00:06:34 +02:00
thebestnom 383ad22ee7 CI: Added Android GitHub Action 2020-07-23 19:36:53 +03:00
Rémi Verschelde f4c17da6f5
Merge pull request #40556 from aaronfranke/gha-sep-workflows
Split CI builds into workflows for each OS
2020-07-23 18:05:13 +02:00
Aaron Franke 78693cdc55
Add a PR template with a message about PRs needing to be for master
[ci skip]

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-07-22 13:04:58 -04:00
Aaron Franke e5df1362df
Split CI builds into workflows for each OS 2020-07-21 15:12:16 -04:00
Rémi Verschelde 431930bd09 CI: Drop AppVeyor and desktop Travis builds
These have been replaced by GitHub Actions.
The remaining Travis builds will also be ported eventually.
2020-07-20 10:35:53 +02:00
RevoluPowered d560f654ff fix CI builds on linux by using ubuntu default apt repositories 2020-07-20 09:51:12 +02:00
Gordon MacPherson 7bbae98094 added MacOS and Linux to GitHub Actions 2020-07-15 13:42:54 +01:00
Aaron Franke 61c9f11434
Globally install Python libraries in GitHub Actions
Otherwise it uses ~/.local/bin which GitHub doesn't include in PATH
2020-07-14 04:29:03 -04:00
Aaron Franke 9986439352
Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
Aaron Franke 79a2e4c1ab
Add static formatting checks for GitHub Actions 2020-07-13 14:06:13 -04:00
Gordon MacPherson 04592af5a4 Use GitHub Actions instead of AppVeyor for Windows platform
This was based on quarmin's initial configuration, we had compile issues with AppVeyor being super slow and GitHub actions will take less time and also manage a full rebuild in 30 minutes.

This adds cache handling and will work with MSVC and scons 4.0, it will build for every PR submitted to the Godot Engine, and also for the branches specified. I have tested the caching and it seems to be working.

I left the 'publish artefacts' disabled until we can request more storage from Microsoft, 5 GB is far to low for us and we would eat this limit very fast. (it is tested and works fine)

Co-authored-by: Rafał Mikrut <mikrutrafal54@gmail.com>
2020-07-12 19:44:49 +01:00
Aaron Franke 2a8066b8ab
Add aaronfranke to CODEOWNERS for GodotSharp
[ci skip]
2020-07-03 21:31:10 -04:00
Rémi Verschelde a7214a4b9b GitHub: Remove feature request placeholder template
We now have a proper link to godotengine/godot-proposals thanks to
#39019 and #39132, so that hacky 'Don't open issues here' template
is no longer needed.
2020-05-29 10:21:01 +02:00
Aaron Franke 389227bff1
Fix GitHub issue template config not working
It was in the wrong folder
2020-05-28 16:38:03 -04:00
Rémi Verschelde 79209a856c
Merge pull request #38262 from Xrayez/resurrect-issues
Bring back and improve comments clarifying the new bug report template
2020-05-25 11:35:07 +02:00
Hugo Locurcio f502fa207a
Add configuration for GitHub issue templates
This adds a few links on the issue creation page and disallows
creating blank issues (since all issues must follow the bug report
template).
2020-05-24 23:26:04 +02:00
Andrii Doroshenko (Xrayez) a58edb771f Bring back and improve comments clarifying the new bug report template
The comments clarifying the questions were
accidentally removed in c8e92b802c
while migrating to the bug/feature templates workflow.

[ci skip]
2020-05-07 19:48:07 +03:00
Juan Linietsky c8e92b802c
Delete ISSUE_TEMPLATE.md
Deleted old style issue template.
2019-09-04 15:29:49 -03:00
Juan Linietsky 083bb0242d Update issue templates 2019-09-04 15:29:05 -03:00
karroffel 4df91109a1 remove karroffel from CODEOWNERS file 2019-08-23 09:33:25 +02:00
Rémi Verschelde fca9f0bb7f Move CODEOWNERS and ISSUE_TEMPLATE.md to .github folder
Keeping CONTRIBUTING.md at the root so that contributors actually find it.

Also changed the custom FUNDING.yml link to point to godotengine.org/donate,
which also links to PayPal and other options.
2019-06-27 17:22:48 +02:00
Anders Nissen fccc9f71b7
Setup GitHub "Sponsor" button 2019-06-27 15:27:50 +02:00